https://wiki.smutosaur.us/CoC2/api.php?action=feedcontributions&user=Lordofthemound&feedformat=atomCorruption of Champions II - User contributions [en-gb]2024-03-28T21:50:53ZUser contributionsMediaWiki 1.35.2https://wiki.smutosaur.us/CoC2/index.php?title=Version_history&diff=3478Version history2018-11-25T06:36:04Z<p>Lordofthemound: Added 0.0.27-28</p>
<hr />
<div>==<u>0.0.28 Patch Notes:</u>==<br />
<br />
Release Date: November 9, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-sugos-wild-ride-development-update/ Link]<br />
<br />
*An equine boy-toy has been added to the forest. He gives free rides when you take him back to town! Written by BubbleLord.<br />
<br />
*The Obscured condition was broken. It’s fixed now: grants +10% Evasion and all powers that currently grant it reduce your current Threat by half.<br />
<br />
*The game can now display multiple busts in the pane at once, because…<br />
<br />
*If you’ve got Brint in the party, you’ve fucked him, and then you approach Sugo, you’re in for a special treat…<br />
<br />
*The usual bevy of bugfixes and typo corrections!<br />
<br />
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<br />
==<u>0.0.27 Patch Notes:</u>==<br />
<br />
Release Date: October 31, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-pumpkin-patch/ Link]<br />
<br />
*Alraune Effigies can now be encountered in the Old Forest. They’re a low-level mob that should point you towards an upcoming boss…<br />
<br />
*If you go to sleep, there’s a chance you’ll trigger a bewitching dream (by Balak Knightfang)!<br />
<br />
*There’s an options menu now! You can turn on Silly Mode, adjust font size, and all sorts of fun stuff.<br />
<br />
*The save/load menu has been rebuilt to be less obtuse.<br />
<br />
*Planty of bugfixes and typo corrections. <3<br />
<br />
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<br />
==<u>0.0.26 Patch Notes:</u>==<br />
<br />
Release Date: October 14, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-power-cards-and-borkers/ Link]<br />
<br />
*There is a new fight in the Old Forest: wolves! Actual, non-sexable wolves, not lupines. Don’t mind their icons — those are temporary. The wolves are level 1 mooks, and should be easy grinding if you’re having trouble with the Foothills. More level 1 content to come as we move our focus towards the Old Forest.<br />
<br />
*New power card assets are in place and lookin’ swank. The map “crosshair” has been updated with a new asset as well.<br />
<br />
*Each class now has an icon used on its cards, and used in place of your portrait if you don’t upload one of your own.<br />
<br />
*Brint (our new companion, found in old forest) from last patch forgot his pants on the way out the door. He has an armor set now.<br />
<br />
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<br />
==<u>0.0.25 Patch Notes:</u>==<br />
<br />
Release Date: October 11, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-big-changes-and-big-bros/ Link]<br />
<br />
*The Old Forest has been added to the game, accessible via Hawkethorne’s north gate. It currently has no encounters, except…<br />
<br />
*Brint, a minotaur warrior, has been added to the game. You can find him just outside town in the Old Forest and ask him to join your party! He comes with the expected batch of new sex scenes, including something very special for traps looking to get plowed!<br />
<br />
*The way exploration works has been revamped: you now unlock paths between map locations by exploring, and travelling between them takes 30-45 minutes per space.<br />
<br />
*Several random, non-combat events have been added to the encounter tables when you don’t bump into enemies.<br />
<br />
*Harpies got nerfed; you should never face more than one Enforcer per encounter now.<br />
<br />
*Various and sundry bugfixes.<br />
<br />
*Update (10/12/18): Build with a bevy of bugfixes is out (including shop bugs, gender preference, and Brint no longer breaks your legs). Same version number.<br />
<br />
----<br />
<br />
==<u>0.0.24 Patch Notes:</u>==<br />
<br />
Release Date: September 23, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-power-overwhelming/ Link]<br />
<br />
*You can now visit trainers to learn powers! All five classes’ powers are available no matter what your current class, you just need to be high enough level to learn it. Ivris (Black Mage, Charmer), Sanders (White Mage), and Garth (Warrior, Thief) are the trainers in town. You might want to pick up Heal if you’re having a tough time; having that extra bit of healing has helped me in playtesting.<br />
<br />
*You can change out your equipped powers in the Journal. You have one At-Will, two Recharge, and one Encounter slot to fill. You can also unequip powers and leave slots empty if you so desire.<br />
<br />
----<br />
<br />
==<u>0.0.23 Patch Notes:</u>==<br />
<br />
Release Date: September 15, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-alchemy-and-transformations/ Link]<br />
<br />
*There is a transformation item, added to test out the system behind TFing. You can buy Fox Berries from Ivris; they turn you into a fox.<br />
<br />
*There’s an alchemy system you can use to refine TF items. Mix an ingredient and a TF item together, and you can decide what part of your body it targets (if an applicable TF is part of the time). Ivris’s shop has an alchemy bench.<br />
<br />
*Some shop fixes for multistack items.<br />
<br />
*Many bugfixes and parser upgrades to make all that shit work.<br />
<br />
----<br />
<br />
==<u>0.0.22a Patch Notes:</u>==<br />
<br />
Release Date: August 28, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-more-character-sheet-updates/ Link]<br />
<br />
*The game should work better in Firefox!<br />
<br />
*Proper gender selection icons are available in Appearance.<br />
<br />
*More stats added to the Character Sheet.<br />
<br />
*Various text fixes.<br />
<br />
----<br />
<br />
==<u>0.0.22 Patch Notes:</u>==<br />
<br />
Release Date: August 26, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-character-sheet/ Link]<br />
<br />
*The Journal is more implemented: you can see quests, appearance, and most of a character sheet!<br />
<br />
*More merc busts are in.<br />
<br />
*Plenty of bug/typo fixes!<br />
<br />
----<br />
<br />
==<u>0.0.21 Patch Notes:</u>==<br />
<br />
Release Date: August 19, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-marked-for-fun/ Link]<br />
<br />
*A group of mercenaries-turned-bandits have been added to the Foothills, courtesy of BubbleLord.<br />
<br />
*Two-handed Weapons and Bows have had their damage increased across the board.<br />
<br />
*Enemy critical hits deal reduced damage (+30 AP, compared to PC crits adding 50 Attack Power).<br />
<br />
*The way turns in combat are arranged have been revised, staggering actions from one side and then the other. We’ll see how this makes combat feel!<br />
<br />
*Author credits have now been added, just below Day/Time!<br />
<br />
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<br />
==<u>0.0.20 Patch Notes:</u>==<br />
<br />
Release Date: August 14, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-stylin/ Link]<br />
<br />
*Shop UI has been upgraded with finished assets and misc. tweaks.<br />
<br />
*The new Questlog is partially implemented, though some assets are still placeholders. Note that you need to use the sidebar Journal button, not the old placeholder on the button row.<br />
<br />
----<br />
<br />
==<u>0.0.19 Patch Notes:</u>==<br />
<br />
Release Date: August 4, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-balancing-the-scales/ Link]<br />
<br />
*All shops have been converted to a new UI.<br />
<br />
*Combat has received sweeping balance changes. TL;DR: Attack Power has been reduced for many powers and monsters.<br />
<br />
*Shields now grant immunity to Critical Hits from weapon attacks. Note that abilities that target Physical Resistance rather than Evasion circumvent this!<br />
<br />
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<br />
==<u>0.0.18 Patch Notes:</u>==<br />
<br />
Release Date: July 21, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-amazonian-pelvis-crushing/ Link]<br />
<br />
*Arona and the Orc Warband have been added to the Foothills. You must be at least Level 3 to encounter them at the moment, and whenever you engage in a fight with them, you’ll be automatically joined by our next companion Brint the Minotaur (written by Wsan). Brint is a much-needed beefyboi for this encounter, and when he’s fully implemented, he should make low-level questing much easier. Note that there is a reverse-gangbang scene you can’t currently access until some TF effects are added in to increase Libido or cum volume.<br />
<br />
*A critical bug wherein Armor was rendered effectively useless has been squashed. Whoops.<br />
<br />
*You can flee from combat now!<br />
<br />
*Cleave has been changed to only do 100% damage/hit, rather than 130% with each hit. Arona and Brint both have Cleave and oh boy was that messy when they started using it against each other.<br />
<br />
*Mobile browsers should no longer cut off at the top (reminder that we only officially support Chrome and Firefox. Use other things at own risk.)<br />
<br />
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<br />
==<u>0.0.17 Patch Notes:</u>==<br />
<br />
Release Date: July 7, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-feisty-kitty/ Link]<br />
<br />
*Three new Cait sex scenes: Striptease, Footjob, and Tailjob. The latter has the usual branching paths for you to explore! Many thanks to TheObserver for pitching in the Striptease and Tailjob scenes. They’re good stuff <3<br />
<br />
*Most weapons and armors have had their stats rebalanced to bring them more in line with the combat system update we did post-launch.<br />
<br />
*Map icons have been updated.<br />
<br />
*Belly, Butt, and Hip ratings now properly are assigned at character generation. '''Note''': you ''MUST'' remake your character for this change to take effect; old characters are still playable, but will effectively have minimum ratings in all three.<br />
<br />
*Various other bugfixing and typo killing.<br />
<br />
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<br />
==<u>0.0.16 Patch Notes:</u>==<br />
<br />
Release Date: July 1, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-summoning-slutbois/ Link]<br />
<br />
*The summoner has been added as a random encounter in the Foothills. He can only be encountered by PCs of level 2 or higher (remember to go sleep if you have enough EXP to level up)!<br />
<br />
*Dual wielding now works! Your off-hand weapon gives significantly reduced bonuses and it hits less often, but it does give you an extra attack every round.<br />
<br />
*Various fixes and tweaks w/rt the new inventory.<br />
<br />
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<br />
==<u>0.0.15 Patch Notes:</u>==<br />
<br />
Release Date: June 24, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-inventory-management-sim-2018/ Link]<br />
<br />
*Icons have been added to the map, showing what’s where.<br />
<br />
*The player’s inventory has been revamped with new assets and stat/tooltip views. You can use the mouse to click on items, and double click to equip or unequip as well.<br />
<br />
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<br />
==<u>0.0.14 Patch Notes:</u>==<br />
<br />
Release Date: June 16, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-camping/ Link]<br />
<br />
*New Cait busts, courtesy of DCL<br />
<br />
*Camping! You can buy camping supplies from Leorah in Hawkethorne and set up camps in any wilderness space. Camps remain for a length of time based on the “threat level” of the region — for the foothills, they’re generally permanent. Camps create mini-locations you can enter to sleep and fuck companions. Eventually, you’ll be able to set up your alchemy kit and do other fun things in camp.<br />
<br />
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<br />
==<u>0.0.13 Patch Notes:</u>==<br />
<br />
Release Date: June 10, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-cait-needs-some-lovin/ Link]<br />
<br />
*Cait has a new sex scene, focused on her pussy! Compatible with all sexes. Cumming inside her will net you a new talk option as well.<br />
<br />
*Many, many bugfixes and misc. tweaks. Thanks for pointing ’em out, y’all!<br />
<br />
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<br />
==<u>0.0.12 Patch Notes:</u>==<br />
<br />
Release Date: June 3, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-wingleader-and-levels/ Link]<br />
<br />
*It’s now possible to level up! The green Experience bar will flash when full; go sleep at the Frost Hound to level up. The UI for levelling is a placeholder, but mechanically everything’s set up. At level 2 you can select a new active ability, and at level 3 you gain a new class-based perk. '''Level 3 is the current cap.'''<br />
<br />
*There are three new recharge-based powers for each class, including some lust-based powers for Black Mages as Charmers. Thieves have a neat aggro-management set of powers; I’m a big fan of that mechanic. Caitriss also has her level-ups implemented, including a unique White Mage power ''Sun of Jassira'' that gives her a solid AoE debuff.<br />
<br />
*Combat status effect icons have been implemented, along with an alert on attacks that score a Critical Hit. The “threat gem” in the corner of each character’s card is also functional, growing more red the more likely that character is to be attacked. That should make what’s going on in combat a lot easier to parse!<br />
<br />
*The Harpy Wingleader can now be fought by higher-level players, as part of the normal Thief encounter. She has a powerful new Lust-over-Time ability!<br />
<br />
*After fucking the Wingleader, it’s possible for her to appear in the night for PCs with a cock of applicable size. As long as you don’t toss her out, she can become a recurring night encounter… and possibly fulfill her desires to be bred by the PC! (Yes, that means NPC pregnancy has been implemented as well!)<br />
<br />
----<br />
<br />
==<u>0.0.11 Patch Notes:</u>==<br />
<br />
Release Date: May 20, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-lusty-wyverns/ Link]<br />
<br />
*Added the Lust Combat subsystem. It unlocks after the tutorial.<br />
<br />
*Added the Sense command, and added Likes and Dislikes for certain sexual equipment to the extant enemies as well as Cait.<br />
<br />
*Added the Wyvern girl to the Foothills, complete with sex scenes. Note that her Venom Milking scene does not currently give you the item itself; it is tba.<br />
<br />
*Assorted bug fixes, code refactors, and making saves more efficient. All the images in game were resized and properly cropped/scaled, so that should improve load times a bit!<br />
<br />
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<br />
==<u>0.0.10 Patch Notes:</u>==<br />
<br />
Release Date: May 5, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-harpies-all-over-the-shop/ Link]<br />
<br />
*The Foothills area is now explorable. It’s east of Hawkethorne; just press the [Exit] button where the path turns. Be sure to recruit Cait again before you go out!<br />
<br />
*There’s a new map system in play in this build, meant to cover long-distance travel rather than room-to-room. Use the X on the map to figure out which way you’re going if you can’t see the lines between locations clearly. Not everything the map system will have is set up now, such as unlocking new locations or finding loot/events while traveling, but it should give you an idea of what to expect from each region.<br />
<br />
*You can now press “M” to bring up/close a much larger version of the map. Useful while exploring!<br />
<br />
*A unique first-time encounter with a later-game boss, the Harpy Matron, introduces the game’s first sexable mobs: the harpy thieves!<br />
<br />
*Harpy thieves can be encountered randomly, and have a suite of win and loss scenes as well as coin drops. Their stats have been slightly nerfed for the early release (due to the current lack of extra companions and levels) and their Lust-based attacks have not yet been implemented so. Soon(tm).<br />
<br />
*Remember that you can get buffs and healing in town!<br />
<br />
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<br />
==<u>0.0.09a Patch Notes:</u>==<br />
<br />
Release Date: April 22, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-little-bit-of-bugfixing/ Link]<br />
<br />
*The last line of text is no longer blocked on some devices.<br />
<br />
*Certain Wyld Marks no longer cause crashes.<br />
<br />
*Dickless PCs can’t fuck Cait’s boobs anymore.<br />
<br />
*Other assorted fixes!<br />
<br />
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<br />
==<u>0.0.09 Patch Notes:</u>==<br />
<br />
Release Date: April 21, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-adopt-a-catgirl-today/ Link]<br />
<br />
*A new pre-loader has been added, which should smooth out the UI and busts loading in. Enjoy our sexy (temporary) logo.<br />
<br />
*Loot and Experience mechanics have been added.<br />
<br />
*Defeating each of the three encounters in the tutorial grants a piece of equipment in addition to money and Experience.<br />
<br />
*Wyld Elven PCs can now choose a “Mark of the Wyld” during character creation. This is a free transformation including things like ears, horns, and tails.<br />
<br />
*Cait can now be recruited. She’s found at the Frost Hound Tavern at any time after the tutorial. <br />
<br />
*Cait’s current content includes talk scenes, hugs, kisses, gropes, and a sex scene focused on Cait’s breasts. You can boot her out of the party and re-recruit her at your leisure.<br />
<br />
*Many, many bugs have been fixes. Still more to cum. If you find a bug in the new release, please report it on the forum!<br />
<br />
----<br />
<br />
==<u>0.0.08 Patch Notes:</u>==<br />
<br />
Release Date: April 15, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-u-i-updates-save-in-browser/ Link]<br />
<br />
*The Data menu has been put on the right-hand sidebar, with a baller new U.I. setup for saving. The individual buttons on the left sidebar are gone.<br />
<br />
*Saving to browser and save-to-file are both supported now. Saving should be disabled in conversations and combat across the board.<br />
<br />
*You can upload your own icon for the PC by clicking on your portrait in the sidebar. I recommend a 100×100 pixels image; it needs to be under 30 kbs.<br />
<br />
*Coinage and Corruption are now tracked with their own displays on the main screen. Taking any of Kas’s boons or getting demonic sexual fluids inside you will raise Corruption.<br />
<br />
*There is a new (placeholder) main menu, so you can Load games right off again.<br />
<br />
*Also a bunch of bug fixes. As the new main menu says, if you find any bugs of your own, please report them in the CoC2 section of the forum!<br />
<br />
----<br />
<br />
==<u>0.0.07 Change Log:</u>==<br />
<br />
Release Date: April 7, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-combat-refactor-build/ Link]<br />
<br />
*The game’s combat rules have been rebuilt from the ground up, with some buffs and nerfs to every class. There is documentation up on the forum for those inclined to look into such things. The biggest changes come from Attack Power and Spellpower, and how they scale with abilities. Healing and damage on both sides should be slightly lowered.<br />
<br />
*Combat text has been added for all spells and abilities. No more generic “Your Dirty Trick hits!”<br />
<br />
*The Dancer class has been renamed the Charmer. Same general idea, but adding songs and stories to their repertoire.<br />
<br />
*The Leadership score has been replaced with Presence, which contributes to a Leadership bonus to your companions’ Attack Power and Spell Power. While Tease combat isn’t accessible yet, Presence will be the governing attribute for sexual conflict.<br />
<br />
----<br />
<br />
==<u>Name:</u>==<br />
<br />
Release Date:<br />
<br />
[https://www.fenoxo.com/ Link]<br />
<br />
*Start notes here.<br />
<br />
----</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Version_history&diff=3430Version history2018-10-17T06:21:07Z<p>Lordofthemound: Added 0.0.23-26</p>
<hr />
<div>==<u>0.0.26 Patch Notes:</u>==<br />
<br />
Release Date: October 14, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-power-cards-and-borkers/ Link]<br />
<br />
*There is a new fight in the Old Forest: wolves! Actual, non-sexable wolves, not lupines. Don’t mind their icons — those are temporary. The wolves are level 1 mooks, and should be easy grinding if you’re having trouble with the Foothills. More level 1 content to come as we move our focus towards the Old Forest.<br />
<br />
*New power card assets are in place and lookin’ swank. The map “crosshair” has been updated with a new asset as well.<br />
<br />
*Each class now has an icon used on its cards, and used in place of your portrait if you don’t upload one of your own.<br />
<br />
*Brint (our new companion, found in old forest) from last patch forgot his pants on the way out the door. He has an armor set now.<br />
<br />
----<br />
<br />
==<u>0.0.25 Patch Notes:</u>==<br />
<br />
Release Date: October 11, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-big-changes-and-big-bros/ Link]<br />
<br />
*The Old Forest has been added to the game, accessible via Hawkethorne’s north gate. It currently has no encounters, except…<br />
<br />
*Brint, a minotaur warrior, has been added to the game. You can find him just outside town in the Old Forest and ask him to join your party! He comes with the expected batch of new sex scenes, including something very special for traps looking to get plowed!<br />
<br />
*The way exploration works has been revamped: you now unlock paths between map locations by exploring, and travelling between them takes 30-45 minutes per space.<br />
<br />
*Several random, non-combat events have been added to the encounter tables when you don’t bump into enemies.<br />
<br />
*Harpies got nerfed; you should never face more than one Enforcer per encounter now.<br />
<br />
*Various and sundry bugfixes.<br />
<br />
*Update (10/12/18): Build with a bevy of bugfixes is out (including shop bugs, gender preference, and Brint no longer breaks your legs). Same version number.<br />
<br />
----<br />
<br />
==<u>0.0.24 Patch Notes:</u>==<br />
<br />
Release Date: September 23, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-power-overwhelming/ Link]<br />
<br />
*You can now visit trainers to learn powers! All five classes’ powers are available no matter what your current class, you just need to be high enough level to learn it. Ivris (Black Mage, Charmer), Sanders (White Mage), and Garth (Warrior, Thief) are the trainers in town. You might want to pick up Heal if you’re having a tough time; having that extra bit of healing has helped me in playtesting.<br />
<br />
*You can change out your equipped powers in the Journal. You have one At-Will, two Recharge, and one Encounter slot to fill. You can also unequip powers and leave slots empty if you so desire.<br />
<br />
----<br />
<br />
==<u>0.0.23 Patch Notes:</u>==<br />
<br />
Release Date: September 15, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-alchemy-and-transformations/ Link]<br />
<br />
*There is a transformation item, added to test out the system behind TFing. You can buy Fox Berries from Ivris; they turn you into a fox.<br />
<br />
*There’s an alchemy system you can use to refine TF items. Mix an ingredient and a TF item together, and you can decide what part of your body it targets (if an applicable TF is part of the time). Ivris’s shop has an alchemy bench.<br />
<br />
*Some shop fixes for multistack items.<br />
<br />
*Many bugfixes and parser upgrades to make all that shit work.<br />
<br />
----<br />
<br />
==<u>0.0.22a Patch Notes:</u>==<br />
<br />
Release Date: August 28, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-more-character-sheet-updates/ Link]<br />
<br />
*The game should work better in Firefox!<br />
<br />
*Proper gender selection icons are available in Appearance.<br />
<br />
*More stats added to the Character Sheet.<br />
<br />
*Various text fixes.<br />
<br />
----<br />
<br />
==<u>0.0.22 Patch Notes:</u>==<br />
<br />
Release Date: August 26, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-character-sheet/ Link]<br />
<br />
*The Journal is more implemented: you can see quests, appearance, and most of a character sheet!<br />
<br />
*More merc busts are in.<br />
<br />
*Plenty of bug/typo fixes!<br />
<br />
----<br />
<br />
==<u>0.0.21 Patch Notes:</u>==<br />
<br />
Release Date: August 19, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-marked-for-fun/ Link]<br />
<br />
*A group of mercenaries-turned-bandits have been added to the Foothills, courtesy of BubbleLord.<br />
<br />
*Two-handed Weapons and Bows have had their damage increased across the board.<br />
<br />
*Enemy critical hits deal reduced damage (+30 AP, compared to PC crits adding 50 Attack Power).<br />
<br />
*The way turns in combat are arranged have been revised, staggering actions from one side and then the other. We’ll see how this makes combat feel!<br />
<br />
*Author credits have now been added, just below Day/Time!<br />
<br />
----<br />
<br />
==<u>0.0.20 Patch Notes:</u>==<br />
<br />
Release Date: August 14, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-stylin/ Link]<br />
<br />
*Shop UI has been upgraded with finished assets and misc. tweaks.<br />
<br />
*The new Questlog is partially implemented, though some assets are still placeholders. Note that you need to use the sidebar Journal button, not the old placeholder on the button row.<br />
<br />
----<br />
<br />
==<u>0.0.19 Patch Notes:</u>==<br />
<br />
Release Date: August 4, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-balancing-the-scales/ Link]<br />
<br />
*All shops have been converted to a new UI.<br />
<br />
*Combat has received sweeping balance changes. TL;DR: Attack Power has been reduced for many powers and monsters.<br />
<br />
*Shields now grant immunity to Critical Hits from weapon attacks. Note that abilities that target Physical Resistance rather than Evasion circumvent this!<br />
<br />
----<br />
<br />
==<u>0.0.18 Patch Notes:</u>==<br />
<br />
Release Date: July 21, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-amazonian-pelvis-crushing/ Link]<br />
<br />
*Arona and the Orc Warband have been added to the Foothills. You must be at least Level 3 to encounter them at the moment, and whenever you engage in a fight with them, you’ll be automatically joined by our next companion Brint the Minotaur (written by Wsan). Brint is a much-needed beefyboi for this encounter, and when he’s fully implemented, he should make low-level questing much easier. Note that there is a reverse-gangbang scene you can’t currently access until some TF effects are added in to increase Libido or cum volume.<br />
<br />
*A critical bug wherein Armor was rendered effectively useless has been squashed. Whoops.<br />
<br />
*You can flee from combat now!<br />
<br />
*Cleave has been changed to only do 100% damage/hit, rather than 130% with each hit. Arona and Brint both have Cleave and oh boy was that messy when they started using it against each other.<br />
<br />
*Mobile browsers should no longer cut off at the top (reminder that we only officially support Chrome and Firefox. Use other things at own risk.)<br />
<br />
----<br />
<br />
==<u>0.0.17 Patch Notes:</u>==<br />
<br />
Release Date: July 7, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-feisty-kitty/ Link]<br />
<br />
*Three new Cait sex scenes: Striptease, Footjob, and Tailjob. The latter has the usual branching paths for you to explore! Many thanks to TheObserver for pitching in the Striptease and Tailjob scenes. They’re good stuff <3<br />
<br />
*Most weapons and armors have had their stats rebalanced to bring them more in line with the combat system update we did post-launch.<br />
<br />
*Map icons have been updated.<br />
<br />
*Belly, Butt, and Hip ratings now properly are assigned at character generation. '''Note''': you ''MUST'' remake your character for this change to take effect; old characters are still playable, but will effectively have minimum ratings in all three.<br />
<br />
*Various other bugfixing and typo killing.<br />
<br />
----<br />
<br />
==<u>0.0.16 Patch Notes:</u>==<br />
<br />
Release Date: July 1, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-summoning-slutbois/ Link]<br />
<br />
*The summoner has been added as a random encounter in the Foothills. He can only be encountered by PCs of level 2 or higher (remember to go sleep if you have enough EXP to level up)!<br />
<br />
*Dual wielding now works! Your off-hand weapon gives significantly reduced bonuses and it hits less often, but it does give you an extra attack every round.<br />
<br />
*Various fixes and tweaks w/rt the new inventory.<br />
<br />
----<br />
<br />
==<u>0.0.15 Patch Notes:</u>==<br />
<br />
Release Date: June 24, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-inventory-management-sim-2018/ Link]<br />
<br />
*Icons have been added to the map, showing what’s where.<br />
<br />
*The player’s inventory has been revamped with new assets and stat/tooltip views. You can use the mouse to click on items, and double click to equip or unequip as well.<br />
<br />
----<br />
<br />
==<u>0.0.14 Patch Notes:</u>==<br />
<br />
Release Date: June 16, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-camping/ Link]<br />
<br />
*New Cait busts, courtesy of DCL<br />
<br />
*Camping! You can buy camping supplies from Leorah in Hawkethorne and set up camps in any wilderness space. Camps remain for a length of time based on the “threat level” of the region — for the foothills, they’re generally permanent. Camps create mini-locations you can enter to sleep and fuck companions. Eventually, you’ll be able to set up your alchemy kit and do other fun things in camp.<br />
<br />
----<br />
<br />
==<u>0.0.13 Patch Notes:</u>==<br />
<br />
Release Date: June 10, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-cait-needs-some-lovin/ Link]<br />
<br />
*Cait has a new sex scene, focused on her pussy! Compatible with all sexes. Cumming inside her will net you a new talk option as well.<br />
<br />
*Many, many bugfixes and misc. tweaks. Thanks for pointing ’em out, y’all!<br />
<br />
----<br />
<br />
==<u>0.0.12 Patch Notes:</u>==<br />
<br />
Release Date: June 3, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-wingleader-and-levels/ Link]<br />
<br />
*It’s now possible to level up! The green Experience bar will flash when full; go sleep at the Frost Hound to level up. The UI for levelling is a placeholder, but mechanically everything’s set up. At level 2 you can select a new active ability, and at level 3 you gain a new class-based perk. '''Level 3 is the current cap.'''<br />
<br />
*There are three new recharge-based powers for each class, including some lust-based powers for Black Mages as Charmers. Thieves have a neat aggro-management set of powers; I’m a big fan of that mechanic. Caitriss also has her level-ups implemented, including a unique White Mage power ''Sun of Jassira'' that gives her a solid AoE debuff.<br />
<br />
*Combat status effect icons have been implemented, along with an alert on attacks that score a Critical Hit. The “threat gem” in the corner of each character’s card is also functional, growing more red the more likely that character is to be attacked. That should make what’s going on in combat a lot easier to parse!<br />
<br />
*The Harpy Wingleader can now be fought by higher-level players, as part of the normal Thief encounter. She has a powerful new Lust-over-Time ability!<br />
<br />
*After fucking the Wingleader, it’s possible for her to appear in the night for PCs with a cock of applicable size. As long as you don’t toss her out, she can become a recurring night encounter… and possibly fulfill her desires to be bred by the PC! (Yes, that means NPC pregnancy has been implemented as well!)<br />
<br />
----<br />
<br />
==<u>0.0.11 Patch Notes:</u>==<br />
<br />
Release Date: May 20, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-lusty-wyverns/ Link]<br />
<br />
*Added the Lust Combat subsystem. It unlocks after the tutorial.<br />
<br />
*Added the Sense command, and added Likes and Dislikes for certain sexual equipment to the extant enemies as well as Cait.<br />
<br />
*Added the Wyvern girl to the Foothills, complete with sex scenes. Note that her Venom Milking scene does not currently give you the item itself; it is tba.<br />
<br />
*Assorted bug fixes, code refactors, and making saves more efficient. All the images in game were resized and properly cropped/scaled, so that should improve load times a bit!<br />
<br />
----<br />
<br />
==<u>0.0.10 Patch Notes:</u>==<br />
<br />
Release Date: May 5, 2018<br />
<br />
[https://www.fenoxo.com/public-coc2-harpies-all-over-the-shop/ Link]<br />
<br />
*The Foothills area is now explorable. It’s east of Hawkethorne; just press the [Exit] button where the path turns. Be sure to recruit Cait again before you go out!<br />
<br />
*There’s a new map system in play in this build, meant to cover long-distance travel rather than room-to-room. Use the X on the map to figure out which way you’re going if you can’t see the lines between locations clearly. Not everything the map system will have is set up now, such as unlocking new locations or finding loot/events while traveling, but it should give you an idea of what to expect from each region.<br />
<br />
*You can now press “M” to bring up/close a much larger version of the map. Useful while exploring!<br />
<br />
*A unique first-time encounter with a later-game boss, the Harpy Matron, introduces the game’s first sexable mobs: the harpy thieves!<br />
<br />
*Harpy thieves can be encountered randomly, and have a suite of win and loss scenes as well as coin drops. Their stats have been slightly nerfed for the early release (due to the current lack of extra companions and levels) and their Lust-based attacks have not yet been implemented so. Soon(tm).<br />
<br />
*Remember that you can get buffs and healing in town!<br />
<br />
----<br />
<br />
==<u>0.0.09a Patch Notes:</u>==<br />
<br />
Release Date: April 22, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-little-bit-of-bugfixing/ Link]<br />
<br />
*The last line of text is no longer blocked on some devices.<br />
<br />
*Certain Wyld Marks no longer cause crashes.<br />
<br />
*Dickless PCs can’t fuck Cait’s boobs anymore.<br />
<br />
*Other assorted fixes!<br />
<br />
----<br />
<br />
==<u>0.0.09 Patch Notes:</u>==<br />
<br />
Release Date: April 21, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-adopt-a-catgirl-today/ Link]<br />
<br />
*A new pre-loader has been added, which should smooth out the UI and busts loading in. Enjoy our sexy (temporary) logo.<br />
<br />
*Loot and Experience mechanics have been added.<br />
<br />
*Defeating each of the three encounters in the tutorial grants a piece of equipment in addition to money and Experience.<br />
<br />
*Wyld Elven PCs can now choose a “Mark of the Wyld” during character creation. This is a free transformation including things like ears, horns, and tails.<br />
<br />
*Cait can now be recruited. She’s found at the Frost Hound Tavern at any time after the tutorial. <br />
<br />
*Cait’s current content includes talk scenes, hugs, kisses, gropes, and a sex scene focused on Cait’s breasts. You can boot her out of the party and re-recruit her at your leisure.<br />
<br />
*Many, many bugs have been fixes. Still more to cum. If you find a bug in the new release, please report it on the forum!<br />
<br />
----<br />
<br />
==<u>0.0.08 Patch Notes:</u>==<br />
<br />
Release Date: April 15, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-u-i-updates-save-in-browser/ Link]<br />
<br />
*The Data menu has been put on the right-hand sidebar, with a baller new U.I. setup for saving. The individual buttons on the left sidebar are gone.<br />
<br />
*Saving to browser and save-to-file are both supported now. Saving should be disabled in conversations and combat across the board.<br />
<br />
*You can upload your own icon for the PC by clicking on your portrait in the sidebar. I recommend a 100×100 pixels image; it needs to be under 30 kbs.<br />
<br />
*Coinage and Corruption are now tracked with their own displays on the main screen. Taking any of Kas’s boons or getting demonic sexual fluids inside you will raise Corruption.<br />
<br />
*There is a new (placeholder) main menu, so you can Load games right off again.<br />
<br />
*Also a bunch of bug fixes. As the new main menu says, if you find any bugs of your own, please report them in the CoC2 section of the forum!<br />
<br />
----<br />
<br />
==<u>0.0.07 Change Log:</u>==<br />
<br />
Release Date: April 7, 2018<br />
<br />
[https://www.fenoxo.com/coc2-public-combat-refactor-build/ Link]<br />
<br />
*The game’s combat rules have been rebuilt from the ground up, with some buffs and nerfs to every class. There is documentation up on the forum for those inclined to look into such things. The biggest changes come from Attack Power and Spellpower, and how they scale with abilities. Healing and damage on both sides should be slightly lowered.<br />
<br />
*Combat text has been added for all spells and abilities. No more generic “Your Dirty Trick hits!”<br />
<br />
*The Dancer class has been renamed the Charmer. Same general idea, but adding songs and stories to their repertoire.<br />
<br />
*The Leadership score has been replaced with Presence, which contributes to a Leadership bonus to your companions’ Attack Power and Spell Power. While Tease combat isn’t accessible yet, Presence will be the governing attribute for sexual conflict.<br />
<br />
----<br />
<br />
==<u>Name:</u>==<br />
<br />
Release Date:<br />
<br />
[https://www.fenoxo.com/ Link]<br />
<br />
*Start notes here.<br />
<br />
----</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Blight_Orb&diff=3396Blight Orb2018-09-15T02:31:04Z<p>Lordofthemound: /* Description */ Added cooldown.</p>
<hr />
<div><br />
===Description===<br />
----<br />
<br />
<blockquote>You conjure a crackling orb of tainted magic and hurl it at your foe with crushing force. The arcane missile targets Magic Resistance, and on a hit deals X(42) Blight damage and leaves the victim Staggered.</blockquote><br />
<br />
Cooldown: 4 turns.<br />
<br />
<br />
<br />
[[Category:Skill]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Stats&diff=3395Stats2018-09-15T02:29:10Z<p>Lordofthemound: /* General Information */ Added in data.</p>
<hr />
<div>==General Information==<br />
According to the Character Sheet, you start with 2 in each stat. Your race, class, and profession changes change your stats. Your stats increase when you level up, based on your race, class, and profession.<br />
<br />
Some data: I had 3 choices for Willpower, 3 for Cunning, 2 for Agility, and 1 for Presence. I selected Willpower, Cunning, and Agility. The final stat boost was +3 Willpower, +3 Cunning, +3 Agility, +1 Presence, +1 Strength, +1 Toughness.<br />
<br />
==Strength==<br />
==Agility==<br />
==Willpower==<br />
==Toughness==<br />
==Cunning==<br />
==Presence==</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Black_Mage&diff=3394Black Mage2018-09-15T02:27:22Z<p>Lordofthemound: /* Starter Items */ Turned them into links.</p>
<hr />
<div>== Description ==<br />
<blockquote><br />
Scholars of the occult who delve into the twisted, and often forbidden, secrets left behind by the Wraiths that once plagued the world are referred to "black mages" by more traditional sorcerers. As a black mage, you command tremendous magical power, able to blast your foes with magic, corrupt their minds, or even bind spirits to do your bidding. You must have great willpower to control such magics, though, and you'll need both cunning to resist the temptations and dangers of magic, and the presence to overbear and command dangerous spirits. The life of a black mage is one of power through knowledge and secrets.<br />
<br />
Primary Attribute: Willpower<br />
</blockquote><br />
<br />
<br />
== Class Details ==<br />
<br />
=== Starter Items ===<br />
*[[Quarterstaff]]<br />
*[[Comfortable Clothes]]<br />
*[[Leather Boots]]<br />
<br />
=== Perks ===<br />
*Level 1: Arcane Strike | ''You add half your Willpower to your Critical Chance when casting spells.''<br />
<br />
<br />
=== Class Affinities ===<br />
*Willpower<br />
*Toughness<br />
*Presence<br />
<br />
<br />
== Class Talents ==<br />
<br />
=== Starting Talents ===<br />
<br />
<br />
=== Level 2 Talents ===<br />
*[[Shadow magic]]<br />
*[[Blight Orb]]<br />
*[[Grease]]<br />
<br />
[[Category:Classes]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Grease&diff=3393Grease2018-09-15T02:25:12Z<p>Lordofthemound: /* Description */ Added in description.</p>
<hr />
<div>temp<br />
<br />
===Description===<br />
----<br />
<br />
<blockquote>You pull from the aether a pool of slick, oily substance that spreads at the feet of all your foes. This spell targets Physical Resistance: on a hit, targets are knocked Prone and gain 100% Vulnerability to fire damage until they stand back up.</blockquote><br />
<br />
<br />
<br />
[[Category:Skill]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Blight_Orb&diff=3392Blight Orb2018-09-15T02:23:38Z<p>Lordofthemound: /* Description */ Added in description.</p>
<hr />
<div><br />
===Description===<br />
----<br />
<br />
<blockquote>You conjure a crackling orb of tainted magic and hurl it at your foe with crushing force. The arcane missile targets Magic Resistance, and on a hit deals X(42) Blight damage and leaves the victim Staggered.</blockquote><br />
<br />
<br />
<br />
[[Category:Skill]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Lynx_Totem&diff=3391Lynx Totem2018-09-14T08:17:55Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Lynx Totem<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 150 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = 10<br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Catalyst<br />
}}<br />
===Additional Stats===<br />
----<br />
Spellpower: 5<br />
<br />
Spell Penetration: 15<br />
<br />
===Description===<br />
----<br />
<blockquote> A beautifully crafted charm in the shape of a lynx, a native animal in the Frost Marches. Charms such as these are valued by hunters and forresters as bringers of luck, but some enterprising mages can channel magic through such totems.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Leorah]] for 150 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Weapons]]<br />
[[Category:Catalysts]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Leorah&diff=3390Leorah2018-09-14T08:15:53Z<p>Lordofthemound: /* Items */ Added Lynx Totem</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Character<br />
| name = Leorah<br />
| series = CoC2<br />
| image = Leorah.png<br />
| caption = Leorah's bust, by Cheshire<br />
| creator = Savin<br />
| info-hdr = Information<br />
| fullname = Leorah<br />
| nickname = <br />
| alias = <br />
| species = [[Catfolk]]<br />
| gender = Female<br />
| occupation = Shopkeep<br />
| title = <br />
| family = <br />
| spouse = <br />
| relatives = <br />
| religion = <br />
| significantother = <br />
| children = <br />
| nationality = [[The Frost Marches|Frost Marcher]]<br />
}}<br />
=== Description ===<br />
----<br />
Blacksmith in [[Hawkethorne]] <br />
<br />
<br />
=== Appearance ===<br />
----<br />
<blockquote>A gorgeous weapon, hanging over a gorgeous girl sitting behind the counter: a cat-folk with skin darkened to a sultry brown by the desert suns of her homeland, her almond eyes half-closed with fatigue. A pair of black tattoos trace long, claw-shaped marks from under her eyes to near her chin, and branching out to cover her cheeks in vein-like strands. She's got a short-cropped mess of untamed and green-dyed hair, parting around a pair of particularly tall feline ears of the same color. A pair of small but perky breasts peek up from a low-cut padded vest and white undershirt, showing off a fair bit of cleavage as their owner leans over the counter.</blockquote><br />
<br />
<br />
=== Interactions ===<br />
----<br />
<br />
<br />
=== Items ===<br />
----<br />
<br />
'''Armor'''<br />
<br />
*[[Comfortable Clothes]]<br />
*[[Leather Jerkin]]<br />
*[[Leather Coat]]<br />
*[[Leather Boots]]<br />
*[[Flame Cape]]<br />
<br />
'''Shields'''<br />
<br />
*[[Wicker Shield]]<br />
<br />
'''Weapons'''<br />
<br />
*[[Quarterstaff]]<br />
*[[Hunting Bow]]<br />
*[[War Bow]]<br />
*[[Sling]]<br />
*[[Lynx Totem]]<br />
<br />
'''Misc'''<br />
<br />
* [[Camping Suplies]]<br />
<br />
==== Sex ====<br />
----<br />
<br />
<br />
==== Quests ====<br />
----<br />
<br />
<br />
<br />
<br />
[[Category:Catfolk ]]<br />
[[Category:Characters ]]<br />
[[Category:Feminine]]<br />
[[Category:Persistent characters ]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Sling&diff=3389Sling2018-09-14T08:15:21Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Sling<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 18<br />
| damage = 20<br />
| damagetype = Crushing<br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Ranged<br />
}}<br />
===Description===<br />
----<br />
<blockquote>A simple cord with leather patch, used to hurl stones at close range. While neither as accurate nor as powerful as bow, the sling has the advantage of being used one-handed, allowing for the use of a shield alongside it. </blockquote><br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Leorah]] for 18 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Ranged weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=War_Bow&diff=3388War Bow2018-09-14T08:14:04Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = War Bow<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 320<br />
| damage = 42<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Ranged<br>Heavy<br>Two-Hand<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetrating: 10<br />
<br />
===Description===<br />
----<br />
<blockquote>A more powerful bow used by soldiers to combat armored foes and by hunters fighting thick-skinned monsters, this bow has greater damage and armor penetration, but lacks the speed and ease of use lighter bows enjoy.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Leorah]] for 320 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Ranged weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Hunting_Bow&diff=3387Hunting Bow2018-09-14T08:11:33Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Hunting Bow<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 250<br />
| damage = 38<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 10<br />
| sexiness = <br />
| critbonus = 5<br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Ranged<br>Two-Hand<br />
}}<br />
===Description===<br />
----<br />
<blockquote> A basic bow, used in two hands to shoot arrows at long range. Though it's accurate in the right hands, a basic hunting bow lacks the power and armor penetration of those made for war. Hunting bows are a common sight among catfolk skirmishers and brigands, who favor its ease of use.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Leorah]] for 250 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Ranged weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Comfortable_Clothes&diff=3386Comfortable Clothes2018-09-14T08:09:19Z<p>Lordofthemound: /* Acquisition */ Leorah has a page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Comfortable Clothes<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 10<br />
| damage = <br />
| damagetype = <br />
| armor = 5<br />
| ward = 5<br />
| accuracy = <br />
| sexiness = 5<br />
| critbonus = <br />
| evasion = 5<br />
| focus = 5<br />
| bonusresistances = Frost 10<br />
| lustvuln =<br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Cloth<br />
}}<br />
<br />
<!--Does anyone know how to edit this so that armor, ward, and focus show up? I have no idea what governs it.--><br />
<br />
===Additonal Stats===<br />
----<br />
*Armor: 5<br />
*Ward: 5<br />
*Focus: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>Heavy wool clothing common in the Frost Marches. Lacking in color or any significant protection except from the cold, but the garments are easy enough to move in that both farmers and fighters can be found wearing this sort of outfit.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Leorah]] for 10 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Leorah&diff=3385Leorah2018-09-14T08:08:51Z<p>Lordofthemound: /* Items */ Fixed the typo of Comfortable Clothes</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Character<br />
| name = Leorah<br />
| series = CoC2<br />
| image = Leorah.png<br />
| caption = Leorah's bust, by Cheshire<br />
| creator = Savin<br />
| info-hdr = Information<br />
| fullname = Leorah<br />
| nickname = <br />
| alias = <br />
| species = [[Catfolk]]<br />
| gender = Female<br />
| occupation = Shopkeep<br />
| title = <br />
| family = <br />
| spouse = <br />
| relatives = <br />
| religion = <br />
| significantother = <br />
| children = <br />
| nationality = [[The Frost Marches|Frost Marcher]]<br />
}}<br />
=== Description ===<br />
----<br />
Blacksmith in [[Hawkethorne]] <br />
<br />
<br />
=== Appearance ===<br />
----<br />
<blockquote>A gorgeous weapon, hanging over a gorgeous girl sitting behind the counter: a cat-folk with skin darkened to a sultry brown by the desert suns of her homeland, her almond eyes half-closed with fatigue. A pair of black tattoos trace long, claw-shaped marks from under her eyes to near her chin, and branching out to cover her cheeks in vein-like strands. She's got a short-cropped mess of untamed and green-dyed hair, parting around a pair of particularly tall feline ears of the same color. A pair of small but perky breasts peek up from a low-cut padded vest and white undershirt, showing off a fair bit of cleavage as their owner leans over the counter.</blockquote><br />
<br />
<br />
=== Interactions ===<br />
----<br />
<br />
<br />
=== Items ===<br />
----<br />
<br />
'''Armor'''<br />
<br />
*[[Comfortable Clothes]]<br />
*[[Leather Jerkin]]<br />
*[[Leather Coat]]<br />
*[[Leather Boots]]<br />
*[[Flame Cape]]<br />
<br />
'''Shields'''<br />
<br />
*[[Wicker Shield]]<br />
<br />
'''Weapons'''<br />
<br />
*[[Quarterstaff]]<br />
*[[Hunting Bow]]<br />
*[[War Bow]]<br />
*[[Sling]]<br />
<br />
'''Misc'''<br />
<br />
* [[Camping Suplies]]<br />
<br />
==== Sex ====<br />
----<br />
<br />
<br />
==== Quests ====<br />
----<br />
<br />
<br />
<br />
<br />
[[Category:Catfolk ]]<br />
[[Category:Characters ]]<br />
[[Category:Feminine]]<br />
[[Category:Persistent characters ]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Short_Sword&diff=3384Short Sword2018-09-14T08:06:48Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Short Sword<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 80<br />
| damage = 32<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 15<br />
| sexiness = <br />
| critbonus = 10<br />
| evasion =<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Bladed<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 10<br />
<br />
===Description===<br />
----<br />
<blockquote>A standard weapon used as a sidearm by warriors from nearly every nation. This particular bronze short sword has a leaf-shaped blade a little less than two feet in length. Good for quick, light attacks, but lacks the heft and damage of larger blades.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 80 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Javelin&diff=3383Javelin2018-09-14T08:05:08Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Javelin<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 70<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = 5<br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Thrown<br>Bladed<br />
}}<br />
===Description===<br />
----<br />
<blockquote>The favored weapon of many catfolk hunters of the distant dunes, a javelin can be thrown at close to medium range, or used like a light spear in hand to hand. Its versatility comes at the expense of damage, however.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 70 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Francisca&diff=3382Francisca2018-09-14T08:01:54Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Francisca<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 75<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Thrown<br>Bladed<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>An axe weighted to be thrown, common among orcish raiders. Smaller and lighter than a battleaxe, a Francisca gives its wielder greater versatility in their battlefield role but is not particularly wieldy.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 75 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Battleaxe&diff=3381Battleaxe2018-09-14T07:59:59Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Battleaxe<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 50<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy =<br />
| sexiness = <br />
| critbonus = 10<br />
| evasion =<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Bladed<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>A simple design, with a heavy cutting head on a smooth haft. Useful for both the woodlands survivor and the warrior, a one-handed axe deals out punishing blows more often than similar weapons, though it's not particularly good against armored foes.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 50 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Pike&diff=3380Pike2018-09-14T07:58:33Z<p>Lordofthemound: Name</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Pike<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 60<br />
| damage = 45<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Heavy<br>Bladed<br>Melee<br>Two-Hand<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>The spear's huge, unwieldy bigger cousin. The pike is bigger than you are tall and deals devastating damage, but its sheer size makes it difficult to wield with precision. As it requires the use of two hands, wielding a pike precludes the use of a shield for defense. Because of this, pikes are generally reserved for use by big blocks of armored footmen on the battlefield.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 60 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Spear&diff=3379Spear2018-09-14T07:58:06Z<p>Lordofthemound: Name</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Spear<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 40<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Bladed<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>The most common weapon for soldiers anywhere in the world, made of a simple wooden haft and a small metal point. The basic spear has good reach and damage, and can punch through some armor, but lacks finesse. The long haft gives the user a great deal of reach, making it easier to keep foes at bay.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 40 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Poleaxe&diff=3378Poleaxe2018-09-14T07:57:48Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Poleaxe<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 80<br />
| damage = 50<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = -10<br />
| sexiness = <br />
| critbonus = <br />
| evasion =5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Heavy<br>Bladed<br>Melee<br>Two-Hand<br />
}}<br />
===Description===<br />
----<br />
<blockquote>What's better than an axe? An axe on a big, long haft that lets you hit people further away from you! Poleaxes are heavier and less agile than a normal battleaxe or spears, but they pack immense punch and can chop through armor. These weapons are favored by orcish raiders, whose second ranks can swing these immense axes over their shield walls.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 80 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Pike&diff=3377Pike2018-09-14T07:56:03Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Mace<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 60<br />
| damage = 45<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Heavy<br>Bladed<br>Melee<br>Two-Hand<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>The spear's huge, unwieldy bigger cousin. The pike is bigger than you are tall and deals devastating damage, but its sheer size makes it difficult to wield with precision. As it requires the use of two hands, wielding a pike precludes the use of a shield for defense. Because of this, pikes are generally reserved for use by big blocks of armored footmen on the battlefield.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 60 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Spear&diff=3376Spear2018-09-14T07:54:23Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Mace<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 40<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Bladed<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>The most common weapon for soldiers anywhere in the world, made of a simple wooden haft and a small metal point. The basic spear has good reach and damage, and can punch through some armor, but lacks finesse. The long haft gives the user a great deal of reach, making it easier to keep foes at bay.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 40 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Curved_Blade&diff=3375Curved Blade2018-09-14T07:53:08Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Curved Blade<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 110<br />
| damage = 35<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = -5<br />
| sexiness = <br />
| critbonus = 5<br />
| evasion =<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Bladedy<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 10<br />
<br />
===Description===<br />
----<br />
<blockquote>A medium-sized bronze sword with a bent, almost axe-like blade. Curved blades are common among the pale elves of the Frost Marches, who enjoy their supposed gracefulness. This weapon is made for chopping through light armor with its crushing blows.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 110 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Mace&diff=3374Mace2018-09-14T07:51:40Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Mace<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 50<br />
| damage = 35<br />
| damagetype = Crushing<br />
| defense = <br />
| accuracy = -5<br />
| sexiness = <br />
| critbonus = <br />
| evasion =<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Heavy<br>Melee<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 15<br />
<br />
===Description===<br />
----<br />
<blockquote>One of the oldest weapons on the books, a mace is a glorified hunk of metal on a short stick. It hits hard, and only the heaviest armor can fully block the punishing blows this weapon deals out.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 50 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Dagger&diff=3373Dagger2018-09-14T07:50:07Z<p>Lordofthemound: Added purchasing location.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Dagger<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 50<br />
| damage = 28<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 10<br />
| sexiness = <br />
| critbonus = 15<br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Thrown<br>Bladed<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 15<br />
<br />
===Description===<br />
----<br />
<blockquote>One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be obtained as a drop.<br />
*It can be purchased from [[Ogrish]] for 50 EC.<br />
<br />
<br />
====Dropped By====<br />
----<br />
*[[Cultist]]<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Ogrish&diff=3372Ogrish2018-09-14T07:49:08Z<p>Lordofthemound: /* Items */ Added in Shields and Weapons</p>
<hr />
<div><br />
__NOTOC__<br />
{{Infobox Character<br />
| name = Ogrish<br />
| series = CoC2<br />
| image = <br />
| caption = <br />
| creator = Savin<br />
| info-hdr = Information<br />
| fullname = Ogrish<br />
| nickname = <br />
| alias = <br />
| species = [[Orcish]]<br />
| gender = male<br />
| occupation = Shopkeep<br />
| title = <br />
| family = <br />
| spouse = <br />
| relatives = <br />
| religion = <br />
| significantother = <br />
| children = <br />
| nationality = <br />
}}<br />
=== Description ===<br />
----<br />
Blacksmith in [[Hawkethorne]] <br />
<br />
<br />
=== Appearance ===<br />
----<br />
<blockquote>.</blockquote><br />
<br />
<br />
=== Interactions ===<br />
----<br />
<br />
<br />
=== Items ===<br />
----<br />
<br />
'''Armor'''<br />
*[[Scale Armor]]<br />
*[[Mail Cuirass]]<br />
*[[Breastplate]]<br />
*[[Iron Greaves]]<br />
*[[Gauntlets]]<br />
*[[Arm Guards]]<br />
<br />
'''Shields'''<br />
*[[Hoplon Shield]]<br />
*[[Tower Shield]]<br />
<br />
'''Weapons'''<br />
*[[Mace]]<br />
*[[Dagger]]<br />
*[[Curved Blade]]<br />
*[[Spear]]<br />
*[[Pike]]<br />
*[[Poleaxe]]<br />
*[[Battleaxe]]<br />
*[[Francisca]]<br />
*[[Javelin]]<br />
*[[Short Sword]]<br />
<br />
[[Category:Characters ]]<br />
[[Category:Orcish| ]]<br />
[[Category:Merchants]]<br />
[[Category:Persistent characters ]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Tower_Shield&diff=3371Tower Shield2018-09-14T07:46:39Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Tower Shield<br />
| itemtype = Shield<br />
| shortname = <br />
| slotname = Secondary Weapon<br />
| baseprice = 220 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 5<br />
| bonusresistances = Physical 10<br>Magic 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br>Heavy<br>Shield<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 10<br />
<br />
===Description===<br />
----<br />
<blockquote>A huge, rectangular shield made of several layers of metal, wood, and canvas. The tower shield protects a ludicrous amount of the user's body, making it a favorite among legions of ancient Belhar, who fought in vast shield-walls. However, it's heavy and cumbersome, reducing the user's ability to move easily.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 220 EC. <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Shields]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Hoplon_Shield&diff=3370Hoplon Shield2018-09-14T07:46:07Z<p>Lordofthemound: Corrected name.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Hoplon Shield<br />
| itemtype = Shield<br />
| shortname = <br />
| slotname = Secondary Weapon<br />
| baseprice = 120 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = Physical 10<br>Magic 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br>Shield<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>A basic, circular shield made of wood with a bronze face. These shields are used pretty much everywhere nowadays, as they provide a good mix of protection and mobility. Though many soldiers and nations decorate their shields in elaborate schemes, this particular shield is bare-faced.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 120 EC. <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Shields]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Hoplon_Shield&diff=3369Hoplon Shield2018-09-14T07:44:44Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Wicker Shield<br />
| itemtype = Shield<br />
| shortname = <br />
| slotname = Secondary Weapon<br />
| baseprice = 120 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = Physical 10<br>Magic 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br>Shield<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>A basic, circular shield made of wood with a bronze face. These shields are used pretty much everywhere nowadays, as they provide a good mix of protection and mobility. Though many soldiers and nations decorate their shields in elaborate schemes, this particular shield is bare-faced.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be purchased from [[Ogrish]] for 120 EC. <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Shields]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Wicker_Shield&diff=3368Wicker Shield2018-09-14T07:42:16Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Wicker Shield<br />
| itemtype = Shield<br />
| shortname = <br />
| slotname = Secondary Weapon<br />
| baseprice = 80 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = 10<br />
| bonusresistances = Magic 10<br>Physical 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Shield<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 5<br />
<br />
Ward: 10<br />
<br />
===Description===<br />
----<br />
<blockquote>A simple shield made of wicker and reinforced with leather. Lightweight and extremely cheap, making it common for raiders and conscripts, but these shields provide inferior protection to the heavier wood or metal shields used by proper soldiers.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be obtained as a drop.<br />
*Or purchased from [[Leorah]] for 80 EC. <br />
<br />
====Dropped By====<br />
----<br />
*[[Cultist]]<br />
<br />
[[Category:Items]]<br />
[[Category:Shields]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Dagger&diff=3367Dagger2018-09-14T07:39:51Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Dagger<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 50<br />
| damage = 28<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 10<br />
| sexiness = <br />
| critbonus = 15<br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Thrown<br>Bladed<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor Penetration: 15<br />
<br />
===Description===<br />
----<br />
<blockquote>One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*It can be obtained as a drop.<br />
<br />
<br />
====Dropped By====<br />
----<br />
*[[Cultist]]<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Blade_Staff&diff=3366Blade Staff2018-09-14T07:37:10Z<p>Lordofthemound: /* Additional Stats */ Formatting</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Blade Staff<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 200<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = <br />
}}<br />
===Additional Stats===<br />
----<br />
Spellpower: 15<br />
<br />
Spell Penetration: 10<br />
<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>A crude combination of quarterstaff and glaive, set with a small gemstone at its head. This particular weapon belonged to [[Master Tollus]], leader of [[Kasyrra|Kasyrra's]] cult.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
It can be obtained as a drop.<br />
<br />
<br />
====Dropped By====<br />
----<br />
*[[Master Tollus]]<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Catalysts]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Blade_Staff&diff=3365Blade Staff2018-09-14T07:36:57Z<p>Lordofthemound: Added in stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Blade Staff<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 200<br />
| damage = 30<br />
| damagetype = Penetrating<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = <br />
}}<br />
===Additional Stats===<br />
----<br />
Spellpower: 15<br />
Spell Penetration: 10<br />
Armor Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>A crude combination of quarterstaff and glaive, set with a small gemstone at its head. This particular weapon belonged to [[Master Tollus]], leader of [[Kasyrra|Kasyrra's]] cult.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
It can be obtained as a drop.<br />
<br />
<br />
====Dropped By====<br />
----<br />
*[[Master Tollus]]<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Catalysts]]<br />
[[Category:Weapons]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Quarterstaff&diff=3364Quarterstaff2018-09-14T07:30:53Z<p>Lordofthemound: Added in stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Quarterstaff<br />
| itemtype = Weapon<br />
| shortname = <br />
| slotname = Primary Weapon<br />
| baseprice = 20 <br />
| damage = 25<br />
| damagetype = Crushing<br />
| defense = <br />
| accuracy = 5<br />
| sexiness = <br />
| critbonus = <br />
| evasion = 5<br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Two-Hand<br>Melee<br>Catalyst<br />
}}<br />
===Additional Stats===<br />
----<br />
Spellpower: 10<br />
<br />
Spell Penetration: 10<br />
<br />
===Description===<br />
----<br />
<blockquote> One of the simplest weapon ever devised: a big stick. About six feet long and made of smooth, polished heartwood, the quarterstaff make a fine walking stick and hits strangely hard when used as a club. As this staff lack a focusing crystal, it's not terribly valuable to a magician.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*Black Magicians (and potentially others) start the game with it.<br />
*It can be obtained as a drop.<br />
*Or purchased from [[Leorah]] for 20ec <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Melee weapons]]<br />
[[Category:Weapons]]<br />
[[Category:Catalysts]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Arm_Guards&diff=3363Arm Guards2018-09-14T07:27:17Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Arm Guards<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Hands<br />
| baseprice = 30<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 3<br />
<br />
===Description===<br />
----<br />
<blockquote>Light arm guards made of leather with metal plates on the outer side, these are the standard fare of soldiers and mercenaries all over the world.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 30 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Gauntlets&diff=3362Gauntlets2018-09-14T07:26:07Z<p>Lordofthemound: Fixed wrong slot.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Iron Greaves<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Hands<br />
| baseprice = 60<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = -1<br />
| bonusresistances = Physical 3<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 3<br />
<br />
===Description===<br />
----<br />
<blockquote>Full metal gauntlets over a heavy leather glove, these guards give your hands unparalleled protection at the cost of fine manipulation.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 60 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Gauntlets&diff=3361Gauntlets2018-09-14T07:25:39Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Iron Greaves<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Feet<br />
| baseprice = 60<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = -1<br />
| bonusresistances = Physical 3<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 3<br />
<br />
===Description===<br />
----<br />
<blockquote>Full metal gauntlets over a heavy leather glove, these guards give your hands unparalleled protection at the cost of fine manipulation.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 60 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Bronze_Greaves&diff=3360Bronze Greaves2018-09-14T07:23:50Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Iron Greaves<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Feet<br />
| baseprice = 60<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 3<br />
<br />
===Description===<br />
----<br />
<blockquote>Metal plates strapped to your legs will keep you safe from low blows, but they're comparatively heavy and cumbersome next to the leather boots more common on the frontier.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 60 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Ogrish&diff=3359Ogrish2018-09-14T07:22:38Z<p>Lordofthemound: /* Items */ Added her selection of armors.</p>
<hr />
<div><br />
__NOTOC__<br />
{{Infobox Character<br />
| name = Ogrish<br />
| series = CoC2<br />
| image = <br />
| caption = <br />
| creator = Savin<br />
| info-hdr = Information<br />
| fullname = Ogrish<br />
| nickname = <br />
| alias = <br />
| species = [[Orcish]]<br />
| gender = male<br />
| occupation = Shopkeep<br />
| title = <br />
| family = <br />
| spouse = <br />
| relatives = <br />
| religion = <br />
| significantother = <br />
| children = <br />
| nationality = <br />
}}<br />
=== Description ===<br />
----<br />
Blacksmith in [[Hawkethorne]] <br />
<br />
<br />
=== Appearance ===<br />
----<br />
<blockquote>.</blockquote><br />
<br />
<br />
=== Interactions ===<br />
----<br />
<br />
<br />
=== Items ===<br />
----<br />
<br />
'''Armor'''<br />
*[[Scale Armor]]<br />
*[[Mail Cuirass]]<br />
*[[Breastplate]]<br />
*[[Iron Greaves]]<br />
*[[Gauntlets]]<br />
*[[Arm Guards]]<br />
<br />
'''Shields'''<br />
<br />
<br />
<br />
'''Weapons'''<br />
<br />
<br />
<br />
<br />
[[Category:Characters ]]<br />
[[Category:Orcish| ]]<br />
[[Category:Merchants]]<br />
[[Category:Persistent characters ]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Category:Items&diff=3358Category:Items2018-09-14T07:21:48Z<p>Lordofthemound: Removed Category:Items from this page. It does not contain itself as a subcategory anymore.</p>
<hr />
<div></div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Mail_Cuirass&diff=3357Mail Cuirass2018-09-14T07:19:02Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Mail Cuirass<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 300<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = -10<br />
| bonusresistances = Penetrating 25<br>Physical 20<br>Magic -5<br>Fire -10<br>Frost -10<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Heavy<br>Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 30<br />
<br />
Ward: -10<br />
<br />
===Description===<br />
----<br />
<blockquote>One of the most difficult pieces of armor to assemble, this shirt of mail is made up of hundreds and hundreds of small, interlocking rings that can catch and stop just about anything. The sheer cost of this armor makes it prohibitive for all but the wealthiest mercenaries and soldiers, but its protective abilities and light weight make it worth the cost for those exploring the wild frontiers.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 300 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]<br />
[[Category:Heavy Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Scale_Armor&diff=3356Scale Armor2018-09-14T07:15:47Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Scale Armor<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 250<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = -10<br />
| bonusresistances = Penetrating 25<br>Physical 10<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Heavy<br>Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 25<br />
<br />
===Description===<br />
----<br />
<blockquote>Common armor made of interlocking plates of metal over a padded jacket, this armor provides decent protection and is relatively cheap compared to other heavy armors. This armor was once standard-issue to the armies of ancient Belhar, but has fallen out of style due to the complexity of its making.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 250 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]<br />
[[Category:Heavy Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Breastplate&diff=3355Breastplate2018-09-14T07:13:28Z<p>Lordofthemound: Added the stats</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Breastplate<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 200<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = 5<br />
| critbonus = <br />
| evasion = -5<br />
| bonusresistances = Penetrating 25<br>Physical 10<br>Magic -5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Heavy<br>Metal<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 20<br />
<br />
===Description===<br />
----<br />
<blockquote>A single solid plate covering your entire chest, with padded leather underneath and covering your extremities.<br />
This armor is expensive and heavy, but provide solid protection. As long as you don't need to be very flexible anyway.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ogrish]] for 200 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]<br />
[[Category:Heavy Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Apprentice_Robes&diff=3354Apprentice Robes2018-09-14T07:09:31Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Apprentice Robes<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 100<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness =<br />
| critbonus = <br />
| evasion = 5<br />
| bonusresistances = Magic 10<br>Mental 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Light<br>Cloth<br />
}}<br />
===Additional Stats===<br />
----<br />
Armor: 10<br />
<br />
Ward: 20<br />
<br />
Focus: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>Robes designed for magic-users, granting the utmost comfort and warmth when tucked away in alchemical laboratories for days on end. Provides nothing in the way of armor, but the robes are lightly warded against magic damage and are very easy to move in.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ivris]] for 100 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Wizard_Ring&diff=3353Wizard Ring2018-09-14T07:07:27Z<p>Lordofthemound: Added whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Wizard Ring<br />
| itemtype = Accessory<br />
| shortname = <br />
| slotname = Ring<br />
| baseprice = 500<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = Magic 5<br>Mental 5<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = <br />
}}<br />
===Additional Stats===<br />
----<br />
Ward: 5<br />
<br />
Spellpower: 5<br />
<br />
Spell Penetration: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>An expensive ring woven of cold steel and inset with several small but precious magically-attuned sapphires. Especially useful for the magician who forgoes the use of a staff, this ring allows the user the focus magical energies much more powerfully.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ivris]] for 500 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Accessories]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Ward_Amulet&diff=3352Ward Amulet2018-09-14T07:04:47Z<p>Lordofthemound: Added the whole page.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Ward Amulet<br />
| itemtype = Accessory<br />
| shortname = <br />
| slotname = Neck<br />
| baseprice = 1000<br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = <br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = Magic 10<br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = <br />
}}<br />
===Additional Stats===<br />
----<br />
Ward: 10<br />
<br />
Focus: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>An amulet enchanted by a great wizard to protect his bumbling apprentices from backfiring experiments, this small silver amulet is equally competent at stopping ablating enemy magic and massive physical trauma on the battlefield.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*Purchased from [[Ivris]] for 1000 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Accessories]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Accessories&diff=3351Accessories2018-09-14T06:59:59Z<p>Lordofthemound: Added in Ivris' collection</p>
<hr />
<div>=Description=<br />
There are various types of accessories in CoC2 that can be equipped in the neck, ring 1, and ring 2 slots.<br />
<br />
<br />
==Purchasable Accessories==<br />
*[[Ward Amulet]]<br />
*[[Wizard Ring]]<br />
<br />
==Accessories Received From Drops==<br />
*<br />
<br />
<br />
[[Category:Accessories]]<br />
[[Category:Items]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Comfortable_Clothes&diff=3350Comfortable Clothes2018-09-14T06:57:07Z<p>Lordofthemound: Formatting</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Comfortable Clothes<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Armor<br />
| baseprice = 10<br />
| damage = <br />
| damagetype = <br />
| armor = 5<br />
| ward = 5<br />
| accuracy = <br />
| sexiness = 5<br />
| critbonus = <br />
| evasion = 5<br />
| focus = 5<br />
| bonusresistances = Frost 10<br />
| lustvuln =<br />
| usable = Yes<br />
| combatusable = <br />
| deftarget = Self<br />
| addflags = Light<br>Cloth<br />
}}<br />
<br />
<!--Does anyone know how to edit this so that armor, ward, and focus show up? I have no idea what governs it.--><br />
<br />
===Additonal Stats===<br />
----<br />
*Armor: 5<br />
*Ward: 5<br />
*Focus: 5<br />
<br />
===Description===<br />
----<br />
<blockquote>Heavy wool clothing common in the Frost Marches. Lacking in color or any significant protection except from the cold, but the garments are easy enough to move in that both farmers and fighters can be found wearing this sort of outfit.</blockquote><br />
<br />
<br />
===Acquisition===<br />
----<br />
*Purchased from Leorah for 10 EC <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemoundhttps://wiki.smutosaur.us/CoC2/index.php?title=Leather_Boots&diff=3349Leather Boots2018-09-14T06:56:29Z<p>Lordofthemound: Added stats.</p>
<hr />
<div>__NOTOC__<br />
{{Infobox Item<br />
| name = Leather Boots<br />
| itemtype = Armor<br />
| shortname = <br />
| slotname = Feet<br />
| baseprice = 30 <br />
| damage = <br />
| damagetype = <br />
| defense = <br />
| accuracy = <br />
| sexiness = 3<br />
| critbonus = <br />
| evasion = <br />
| bonusresistances = <br />
| lustvuln = <br />
| usable = Yes<br />
| combatusable =<br />
| deftarget = Self<br />
| addflags = Leather<br />
}}<br />
===Description===<br />
----<br />
<blockquote>Boots made of sturdy leather. Favored by hunters and warriors of the north,these boots are fitted with furs to keep you warm and thick soles to protect you from rough terrain.</blockquote><br />
<br />
===Acquisition===<br />
----<br />
*You start with those.<br />
*Or purchased from [[Leorah]] for 30ec <br />
<br />
====Dropped By====<br />
----<br />
<br />
<br />
[[Category:Items]]<br />
[[Category:Armor]]</div>Lordofthemound