Difference between revisions of "Baad Clover"

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==Effects==
 
==Effects==
This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. The item can be [[alchemy|alchemically refined]] with the listed reagents to limit its effects only to that target. The Raw effects will not occur when the item is alchemized due to those effects not being the primary purpose of the item. If the Champion has all of the listed effects or does not meet the transformation condition, there will be no effect. Unless stated, these new effects will overwrite all existing types or tags of a certain body part.
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This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. The item can be [[alchemy|alchemically refined]] with the listed reagents to limit its effects only to that target. The Raw effects will not occur when the item is alchemized due to those effects not being the primary purpose of the item. Raw effects are typically a place for other minor changes that aren't essential to the race. For example, height and such for a race where that's not a major feature. If the Champion has all of the listed effects or does not meet the transformation condition, there will be no effect. Unless stated, these new effects will overwrite all existing types or tags of a certain body part.
 
{|class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
 
{|class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
 
!|Body Target
 
!|Body Target

Revision as of 01:34, 20 January 2020

Baad Clover
BadClover
Author BubbleLord
Type Transformative
Base Price 50
Additional Information
Stack Limit 9
Usable Yes
Combat Usable No

Baad Clover is a consumable transformative item. Consuming a dose produces a random transformation towards a Sheepfolk.

Description

A bundle of purple and green long-stem clover, bound together with white string. Originating from a nation to the south, this clover earns it name from being highly aggressive as an invasive species. Farmers — absolutely sick of the stuff — began feeding it to their sheep. It wasn't until later that they found out that it's an extremely valuable commodity to the sheepfolk and those seeking to be more ovis-like. Since then, farmers grow bundles of the stuff on the side as a luxury good.

Acquisition

Effects

This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. The item can be alchemically refined with the listed reagents to limit its effects only to that target. The Raw effects will not occur when the item is alchemized due to those effects not being the primary purpose of the item. Raw effects are typically a place for other minor changes that aren't essential to the race. For example, height and such for a race where that's not a major feature. If the Champion has all of the listed effects or does not meet the transformation condition, there will be no effect. Unless stated, these new effects will overwrite all existing types or tags of a certain body part.

Body Target Condition Change Reagent
Raw
  • If Height is < 64" or 5'3"
  • Raise Height by 4" or until 64" or 5'3"
N/A
  • If Height is > 68" or 5'7"
  • Reduce Height by 4" or until 68" or 5'7"
Body
  • Add Skin Tag Wooly
Mandrake Root
Face
  • Face Type becomes Sheep
  • Face Tags are Muzzled
Soft Mud
  • If does not have a Mane
  • Add Face Tags:
    • Maned
    • Wooly
Head
  • If Gender Preference is Male
  • If does not have Horns
  • Grow 2 Horns
  • Horn Type is Sheep
  • Horn Length is 10"
Laurel Sprig
  • If Gender Preference is Female
  • If does not have Horns
  • Grow 2 Horns
  • Horn Type is Sheep
  • Horn Length is 4"
  • If Gender Preference is Male
  • If has Horns
  • If Horn Type is not Sheep
  • Horn Type becomes Sheep
  • Horn Length becomes 10"
  • If Gender Preference is Female
  • If has Horns
  • If Horn Type is not Sheep
  • Horn Type becomes Sheep
  • Horn Length becomes 4"
  • Hair Type becomes Hair
  • Hair Tags are Wooly
  • If has Hair
  • If does not have Hair Tag Wooly
  • Ear Type becomes Sheep
  • Ear Tags are removed
Limbs
  • Arm Tags become:
    • Furred
    • Wooly
Yew Branch
  • Leg Type becomes Human
  • Leg Tags are:
    • Furred
    • Wooly
Tail
  • If does not have a Tail
  • Grow 1 Tail
  • Tail Type is Sheep
  • Tail Tag is blank/empty
Tall Reed
  • Tail Type becomes Sheep
  • Tail Tags are removed