Difference between revisions of "Main Page"

From Corruption of Champions II
Jump to: navigation, search
m (Game & Engine Mechanics)
(Characters: Rework (because in the previous one, Arona appears in all 3, making this very redundant))
Line 1: Line 1:
 
''Corruption of Champions II'' is a game under active development by Savin & crew. The [[version history]] contains a log of what has been added or changed in the game over time.
 
''Corruption of Champions II'' is a game under active development by Savin & crew. The [[version history]] contains a log of what has been added or changed in the game over time.
  
== Characters ==
+
==Characters==
 
+
===[[:Category:Companion characters|Companions]]===
=== [[:Category:Companion characters|Companions]] ===
+
CoC2 features a cast of characters that the Champion can take with them on their adventures.  
CoC2 features a cast of characters that the player can take with them on their adventures.
 
 
 
For a more comprehensive breakdown of characters featured in the game, see [[:Category:Companion characters|Companions]].
 
  
 
{{#dpl:
 
{{#dpl:
Line 16: Line 13:
 
}}
 
}}
  
=== [[:Category:Persistent_characters|Persistent Characters]] ===
+
===[[:Category:Persistent_characters|Persistent Characters]]===
Persistent characters are usually, though not always, named. These characters include townsfolk and supporting characters, such as the [[Frost Hound Tavern]]'s owner, [[Garth]].
+
Persistent characters are usually, though not always named are characters that can usually encountered at a specific location, hold a specific impact to a plot or quest or have interactions with the Champion can affect either themselves, the Champion or other characters.
  
 
{{#dpl:
 
{{#dpl:
 
  |category=Persistent characters  
 
  |category=Persistent characters  
 +
|notcategory=Companion characters
 
  |namespace={{NAMESPACE}}
 
  |namespace={{NAMESPACE}}
 
  |mode=inline
 
  |mode=inline
Line 27: Line 25:
 
}}
 
}}
  
=== [[:Category:Enemy characters|Enemies]] ===
+
===[[:Category:Generic creatures|Generic Characters]]===
Enemies are the characters that you encounter in battle along the way.  
+
Generic characters are normally combat-only encounter characters that can be randomly encountered in certain regions. These characters are usually unnamed and random each time, which means that the Champion normally will not encounter the same one during repeat encounters.
  
 
{{#dpl:
 
{{#dpl:
  |category=Enemy characters
+
  |category=Generic creatures
 
  |namespace={{NAMESPACE}}
 
  |namespace={{NAMESPACE}}
 
  |mode=inline
 
  |mode=inline

Revision as of 00:55, 11 July 2019

Corruption of Champions II is a game under active development by Savin & crew. The version history contains a log of what has been added or changed in the game over time.

Characters

Companions

CoC2 features a cast of characters that the Champion can take with them on their adventures.

Arona - Berwyn - Brint - Cait - Etheryn - Kiyoko

Persistent Characters

Persistent characters are usually, though not always named are characters that can usually encountered at a specific location, hold a specific impact to a plot or quest or have interactions with the Champion can affect either themselves, the Champion or other characters.

Ahmri - Alraune - Brother Sanders - Calla - Cat Harem - Garret - Garth - Gwyneth - Hirrud - Ivris - Kasyrra - Kinu - Leorah - Lieutenant Jen - Lusina - Ogrish - Sugo - Vaush

Generic Characters

Generic characters are normally combat-only encounter characters that can be randomly encountered in certain regions. These characters are usually unnamed and random each time, which means that the Champion normally will not encounter the same one during repeat encounters.

Alraune Effigies - Alraune Herald - Centaur Pack - Cultist - Effigy Archer - Effigy Pollinator - Gnoll Raiders - Harpy Enforcer - Harpy Matron - Harpy Thief - Lupine Scouts - Manticore Girl - Marefolk Shaman - Marked Mercenary Band - Master Tollus - Warg - Wolf - Wyvern Girl

Quests

From the first moments into the game, with more being found along the journey, our character will be tasked with various jobs. The goals as well as own musings about the situation can be read in the journal.

Caparison Hunter - Cat Call - Dog Days - Educational Help - Harboring a Fugitive - In Her Footsteps - Missing Meows - Nothing Like Housework - One Man's Poison - Right of Conquest - Royal Amnesty - The Mistress - Ugly Duckling

Regions

The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See Regions for more detailed breakdowns of each area in the game.

Foothills - Frost Marches - Harvest Valley - Hawkethorne - Old Forest

Items

For information about equipment and consumable items, see the items category.

Equipment

Items that can be physically equipped to a character.

Accessories - Catalysts - Armor - Attire - Shields - Underclothes - Weapons

Consumables

Items that are consumed to attain various effects.

Consumable Items - Transformative Items

Other Items

Items that either don't fall under the former categories or otherwise have alternate uses.

Key Items - Miscellaneous Items - Reagents - Toys - Unique Items

Game & Engine Mechanics

For information about internal mechanics, formulas, and other implementation specifics, see Game Mechanics. Details regarding the engine and internal structure of data can be found here.

Alchemy - Appearance - Bad Ends - Character Creation - Combat Mechanics - Corruption - Dreams - Effects - Electrum Coins - Fatigue - Hawkethorne Nursery - Minigames - Perks - Personality - Powers - Pregnancy - Racial Score - Stats

Classes

Classes determine what you're able to do in combat through a combination of passive perks and active talents, which include things like magic spells and fighting styles. See Classes

Black Mage - Charmer - Thief - Warrior - White Mage

World & Lore

There are several components that make up the CoC2 universe. Some can be found below.

History and Lore

General story details and bits of background history on some events that have an impact in the world of Savarra.

Jassira - The Frost Marches - The Old Country - Tronarii

Religions

Demon Cult - Keros - Mallach - The Pantheon - Velun

Technologies

Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.

Bronze

Races

Applicable races found throughout the world. Note that not every single race encountered is listed. For more creature variants, see Category:Creatures

Catfolk - Centaur - Harpies - Humans - Lupines - Minotaurs - Orcs - Wyld Elves - Wyverns

Factions

Various organizations or groups that have presence in CoC2.

Demon Cult - Marked Merk Mercenaries

Contributing

There's a handy list of templates to be used when adding Wiki content regarding CoC2. See Contributing

References

The location of the main game itself can be found at the official website.

There are a few google docs describing design principles and mechanics. These should slowly be incorporated into the wiki unless obviously out of date. For reference information on:

For reference information on editing a CoC2 save game file (not recommended and not officially supported). See Save editing