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Corruption of Champions II is a game under active development by Savin & crew.

The Version History contains a log of what has been added or changed in the game over time.

Before asking a question, please see Frequently Asked Questions or you can check out the Walkthrough.

You can support the development of CoC2 through:

Logo by Buntcake

Characters

Companions


CoC2 features a cast of characters that the Champion can take with them on their adventures.

Arona - Atugia - Azyrran - Berwyn - Brienne - Brint - Cait - Etheryn - Kiyoko - Quintillus

Persistent Characters


Persistent characters, though not always named, are characters that can usually be encountered at a specific location, hold a specific impact to a plot or quest, or have interactions with the Champion that can affect either themselves, the Champion, or other characters - essentially, these characters are unique. See Characters if looking for a specific type of character.

Abyssal Thing - Ahmri - Alante - Alraune - Ambra - Amina - Anna - Argoth - Asagiri - Atani - Aurera & Claire - Azami - Barney - Behemoth - Benny - Blood Knight - Boomer - Brother Sanders - Byvernia - Calise - Calla - Captain Fenraus - Cassia - Cat Harem - Centaur Caravan - Clementine - Cultist Evangelist - Daliza - Darius - Demon Smugglers - Dire Wolf Spirit - Doireann - Drider Queen - Edessari & Wredi - Effigy Herald - Elf Boy - Elthara - Elyon - Eryka - Eubicha - Evelyn - Farrah - Forest Kitsune - Fountain Goddess - Frost Pupper - Garret - Garth - Genova - Gerik - Gianna - Glacial Rift Siorcanna - Gloria - Gnoll Spellblade - Goblin Succubus - Grainne - Gray Jelly - Gray-Furred Slaver - Grettel - Gweyr - Gwyneth - Gytha - Harpy Matron - Hashat - Hatsumomo - Hethia - Hirrud - Hitoshi - Honey Golem - Hretha - Ihzalti - Imad - Imora - Infrith - Isadora - Ivris - Jael'yn - Janeen - Jarl Gunvaldsen - Jin-Jin - June - Jyrranaz - Kasyrra - Kavi - Kazuo - Keros - Kinu - Kobold Queen - Kohaku - Komari - Kurako - Lady Evergreen - Leold - Leorah - Lessala's Adventurers - Liaden - Lieutenant Jen - Liresh & Syrish - Liulfr - Livernus - Lucia - Lumia - Lupine Scouts - Lureling - Lusamine - Lusina - Lyla - Lyric - Magna - Mallach - Manticore Girl - Maria - Marilla - Master Tollus - Master Whisper - Meira - Miko and Mai - Milking Barn Girls - Mino Soldiers - Mistress Matiha - Morwen - Naiyana - Nakano - Nareva - Nash - Nelia - Nihara - Ninian - Nocturna - Nona - Nottia - Ogrish - Orc Thane - Orlaith - Pavo - Prince Nyze - Prince Philander - Princess Phyria - Queen Alissa - Queen Atheldred - Queen Nyzerrah - Ragnild - Raphael - Rina - Rindo - River - Rooh - Rose - Rroljar - Rune - Salwah - Sariel - Senja - Sexy Statues - Shar - Sigrune - Solveig - Spectral Smith - Sugo - Svern - Synneva - Tainted Witch - Takahiro - Taldahs - Tamarind - The Baroness - Undermountain Kobolds - Valencia - Vari - Vatia - Vaush - Viviane - Wraith Chimera - Wyld Elf Band - Zhara - Zo - Zuzaan

Generic Characters


Generic characters are normally combat-only encounter characters that can be randomly encountered in certain regions. These characters are usually unnamed and random each time, which means that the Champion normally will not encounter the same one during repeat encounters.

Arcane Golem - Avanai Rider - Batfolk Muggers - Centaur Pack - Corrupt Spawn - Crazy Horse - Cultist - Demon Cultists - Earth Elemental - Effigies - Elf Guards - Frostwood Kitsune - Generic Summons - Ghosts - Glacial Rift Jotuns - Glacial Rift Selkies - Gnoll Raiders - Harem Spirits - Harpy Enforcer - Harpy Thief - Hornets - Imps - Marefolk Shaman - Marked Mercenary Band - Mino Guards - Minotaur Ghosts - Minotaur Miners - Orc Amazon - Orc Apprentice - Orc Executioner - Orc Warrior - Painted Demon - Slime Siblings - Sluasaids - Sunlight Warriors - Taothians - Undermountain Hobgoblins - Unstable Elementals - Warg - Wolves - Wyvern Girl

Quests

From the first moments of the game, with more being found along the journey, the Champion will be tasked with various jobs. The current goals, as well as one's own musings about the situation, can be read in the journal. See Quests for slightly more details.

Artifice Testing - Blacksmith's New Clothes - Caparison Hunter - Cat Call - Den of Foxes - Divine Pussy - Dog Days - Educational Help - Family Matters - Farmhand's Freeholds - Father Where Art Thou? - For Want Of A Nail - Getting Into The Closet - Harboring a Fugitive - I Ain't Afraid of No Ghost - In Her Footsteps - Inheriter of the Idols - I’ll Make a Man Out of You - Land of Milky Honey - Large is Justice - Mad Cow - Meet and Greet - Missing Meows - Ninja Stylin' - Nothing Like Housework - One Man's Poison - Quintessentials - Redemption - Right of Conquest - Royal Amnesty - Shades of the Past - Spidernets - Sweetest Climax - The Demon of Ice - The Mistress - The Siege of Khor'minos - The Wyld Hunt - Ugly Duckling - Winter Wolf - Winterstem for Aurera

Events

Events are scenarios that have a degree of importance and possible urgency, but are not directly tied to a quest.

Convocation of Mirrors - Midwinter Festivus Ball - Specter of the Wyld - The Princess Blade

Places of Interest

Regions


The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See Regions for more detailed breakdowns of each area in the game.

Foothills - Frost Marches - Frostwood - Glacial Rift - Harvest Valley - Hawkethorne - Old Forest - Undermountain

Settlements


These locations act as safe zones that the Champion can move to and from freely, containing inhabitants who the Champion can visit at anytime.

Centaur Village - Hornet Hive - Kervus Warcamp - Khor'minos - Kiyoko's Home - Kurokawa Kitsune Den - Marefolk Village - Oxana's Mansion - Winter City

Locations


Throughout the Champion's adventures in the world, they will be able to enter specific locations of note, which may contain friends or enemies.

Abandoned Temple - Abyssal Depths - Alchemist's Shop - Ancient Archway - Butterman's - Castle Hawkstone - Chapel of Velun - Desire Stylists and Tattoos - Dream Palace - Fort Marrok - Frozen Tower - Hawkethorne Gym - Hawkethorne Nursery - Huntress's Shop - Kitsune Camp - Mage-Ship - Matiha's Tower - Milking Barn - Ogrish's Smithy - Palace of Ice - Ruined Shrine - Ruined Wayfort - Sorran Altar - Temple of Mallach - The Frost Hound - The Wild Stallion - Tiran Temple - Under- and Over-clothes - Ways Between - Westbank

Items

Equipment


Items that can be physically equipped by a character.

Accessories - Armor - Attire - Catalysts - Companion Sets - Shields - Underclothes - Weapons

Consumables


Items that are consumed to attain various effects.

Consumables - Transformative Items

Other Items


Items that either don't fall under the former categories or otherwise have alternate uses.

Key Items - Miscellaneous Items - Reagents - Toys - Unique Items

Game & Engine Mechanics

For information about internal mechanics, formulas, and other implementation specifics, see Game Mechanics. Details regarding the engine and internal structure of data can be found here.

Alchemy - Appearance - Bad Ends - Boons - CGs - Character Creation - Combat Effects - Combat Mechanics - Companion Sets - Corruption - Dreams - Electrum Coins - Generic Summons - Hawkethorne Nursery - Minigames - Perks - Personality - Powers - Pregnancy - Quests - Souls & Spirits - Stats - Status Effects - Taxonomy - Titles

Classes


Classes determine what you're able to do in combat, through a combination of passive perks and active talents, which include things like magic spells and fighting styles.

Black Mage Charmer Thief Warrior White Mage
Black Mage Charmer Thief Warrior White Mage

World

There are several components that make up the CoC2 universe. Some can be found below.

History and Lore


General story details and bits of background history on some events that have an impact in the world of Savarra.

Currency - Dreamwalkers - Gift For A Queen - Jassira - Khor'minos - Mareth - Savarra - Spirits and Ghosts - The Belharan Empire - The Frost Marches - The Old Country - Tronarii

Religions


Demon Cult - Keros - Lumia - Mallach - Nareva - Souls & Spirits - The Seven - Velun

Technologies


Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.

Bronze - Shaping

Races


Applicable races found throughout the world. Note that the Codex entries for applicable races are found under their race page. For more creature variants, see Category:Creatures

Alraunes - Avanai - Batfolk - Boreal Elves - Catfolk - Centaurs - Demons - Dryads - Fusata - Gnolls - Goblins - Harpies - Humans - Jotuns - Kitsune - Leothrans - Lupines - Lurelings - Manticores - Marefolk - Mecians - Minotaurs - Mothfolk - Orcs - Pixie - Pixies - Salamanders - Selkies - Sheepfolk - Siorcanna - Slimes - Spiderfolk - Taeleer - Tanuki - Veparii - Vesparans - Vulperines - Wyld Elves - Wyverns

Factions


Various organizations or groups that have presence in CoC2.

Demon Cult - Marked Merk Mercenaries - Order Astrida - Taelia's Talons

Authors

Here is a list of the amazing writers and artists that have their creations in the game.

Akira-Raikou - Alder - Alypia - AnonArts - B - Balak Knightfang - Barbera Dieselbrain - birbs - bk! - Bluebird42 - BubbleLord - Buntcake - Cheshire/CheshireCatSmile37 - DCLzexon - Doots - ehrrr - Fenoxo - Fleep - florgenstow/florgenstow420 - Franks - Freed85 - Gamer4125 - Gardeford - GothPastel - hafruined - Honeypony - HugsAlright - JayBee - Jayo - Jojocite - Kinathis - Kupocun - Kurble - Kuroko - Leomax - Luxuriass - Mandragorra - Meribel - Moira - Morgore - Nyah - Pink Palooka - QuestyRobo - Rait Visual Works - RattlePool - Rohezk - rotundity - Runingman69 - SatyrSatyr - Savin - Serrated Seat - Shadefalcon - SKoW/SomeKindofWizard - SoAndSo - StrayParadox - Squirrelwagon - strawberry_tea - Sulcate - Sunna - The Observer - ToonNik - UprightBlue - Waru-Geli - William - Wsan - waow - xtatoto

Contributing

There's a handy list of templates to be used when adding Wiki content regarding CoC2. See Contributing

References

The location of the main game itself can be found at the official website.

There are a few google docs describing design principles and mechanics. These should slowly be incorporated into the wiki unless obviously out of date. For reference information on: