Difference between revisions of "Thickness (TiTS)"

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Tone refers to muscle definition and is scored from 0 (featureless) to 100 (chiseled). Thickness refers to the body and limb width (relative to the height) and is scored from 0 (scrawny) to 100 (stocky). Both of these scores will usually be paired together for descriptions of Steele's body, most notably the hips and ass regions.
 
Tone refers to muscle definition and is scored from 0 (featureless) to 100 (chiseled). Thickness refers to the body and limb width (relative to the height) and is scored from 0 (scrawny) to 100 (stocky). Both of these scores will usually be paired together for descriptions of Steele's body, most notably the hips and ass regions.
  
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During character creation, both values can be initialized for Steele depending on the selection:
 
During character creation, both values can be initialized for Steele depending on the selection:
  
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|-
 
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|}
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|width="40px"|
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|width="340px" valign = "top"|
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General tone and thickness descriptions can be interpreted as follows:
  
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{|class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
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|+ General Tone
 +
!width="160px"| Tone
 +
!width="160px"| Description
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|-
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| greater than 90
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| highly defined
 +
|-
 +
| greater than 75
 +
| well-muscled
 +
|-
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| greater than 50
 +
| defined
 +
|-
 +
| greater than 25
 +
| lightly muscled
 +
|-
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| 25 or less
 +
| soft
 +
|-
 +
|}
 +
{|class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
 +
|+ General Thickness
 +
!width="160px"| Thickness
 +
!width="160px"| Description
 +
|-
 +
| less than 10
 +
| extremely thin
 +
|-
 +
| less than 25
 +
| thin
 +
|-
 +
| less than 40
 +
| somewhat thin
 +
|-
 +
| less than 60
 +
| average
 +
|-
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| 60 or more
 +
| thick
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|-
 +
|}
 +
 +
|}
  
 
Example body builds include:
 
Example body builds include:

Revision as of 22:02, 5 July 2015

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Tone and Thickness


Tone and thickness determine Captain Steele's physical appearance and will most likely factor into appearance descriptions.


Details

Tone refers to muscle definition and is scored from 0 (featureless) to 100 (chiseled). Thickness refers to the body and limb width (relative to the height) and is scored from 0 (scrawny) to 100 (stocky). Both of these scores will usually be paired together for descriptions of Steele's body, most notably the hips and ass regions.

During character creation, both values can be initialized for Steele depending on the selection:

Creation: Tone
Option Tone
Male 60
Female 45
Herm 45
Creation: Thickness
Option Thickness
Very Thin 20
Thin 30
Lithe 40
Normal 50
Husky 60
Thickset 70

General tone and thickness descriptions can be interpreted as follows:

General Tone
Tone Description
greater than 90 highly defined
greater than 75 well-muscled
greater than 50 defined
greater than 25 lightly muscled
25 or less soft
General Thickness
Thickness Description
less than 10 extremely thin
less than 25 thin
less than 40 somewhat thin
less than 60 average
60 or more thick

Example body builds include:

Tone and Thickness Builds
Thick: 0 Thick: 25 Thick: 50 Thick: 75 Thick: 100
Tone: 0 scrawny lean typical chubby marshmallow
Tone: 25 lithe ectomorph average endomorph plump
Tone: 50 svelte fit median burly teddy bear
Tone: 75 supermodel swimmer mesomorph heavyweight hulk
Tone: 100 track runner athlete weight lifter body builder strongman

Note that these are samples based on tone and thickness only. Other elements, such as the size of the breast, belly, hip, and butt may also factor into the overall body shape of the character. Tone and thickness values will influence the hip and butt descriptions.


Manipulation

The majority of tone and thickness changes will take place when using various transformative items as well as in some events.