Difference between revisions of "Hammer Pistol"

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(Created page with "{{subst::Template:Items (TiTS)}}")
 
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== Item Template (TiTS) ==
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== Hammer Pistol ==
 
{{StyleTiTS}}
 
{{StyleTiTS}}
 
__NOTOC__
 
__NOTOC__
{{ContentWarning|message=If the item is limited somehow in its availability (ie there's only a singular opportunity to acquire it, and if not taken then it can never be taken in regular gameplay, state it here.}}
 
 
{{Infobox TiTSItem
 
{{Infobox TiTSItem
| name = Item Name
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| name = Hammer Pstl.
 
| image = missing.png
 
| image = missing.png
 
| caption = Caption text
 
| caption = Caption text
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| addflags = Defined flags
 
| addflags = Defined flags
 
}}
 
}}
Probably leverage the item tooltip here.
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Nick-named 'the hammer' by the backwater law enforcement agencies that rely on it. This handgun is as reliable as they come. It utilizes a standard point and shoot interface, though the trigger is a little sensitive.
 
 
Insert as much information as possible in the above infobox. Wikilinks will work as the parameters too.
 
 
 
<code>
 
<nowiki>
 
{{Infobox TiTSItem
 
...
 
| spouse = [[Another Character]]
 
...
 
}}
 
</nowiki>
 
</code>
 
  
  

Revision as of 21:24, 7 December 2014


Hammer Pistol

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Hammer Pstl.
Missing.png
Caption text
Item Type Item Type
Short Name Short Name
Equipment Slot Equipment Slot
Base Price Base Price
Information
Damage Damage
Damage Type Damage Type
Defense Defense
Shield Defense Shield Defense
Bonus Shields Bonus Shield
Accuracy Accuracy
Sexiness Sexiness
Critical Bonus Critical Bonus
Evasion Evasion
Fortification Fortification
Resistances Bonus Resistances
Lust Vulnerability Lust Vulnerability
Use Details
Is Usable? Yes or omit
Is Usable in Combat? Yes or omit
Valid Targets Self, Friendly or Hostile
Additional Flags Defined flags

Nick-named 'the hammer' by the backwater law enforcement agencies that rely on it. This handgun is as reliable as they come. It utilizes a standard point and shoot interface, though the trigger is a little sensitive.


Acquisition


Detailed means of acquisition. Vendor? Drops? Who drops it?


Usage


Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics:

  • Base Statistic Changes
    • Something
    • Something
  • Shared Effects
    • Something
    • Something
  • Female-centric Effects
    • Something
    • Something
  • Male-centric Effects
    • Something
    • Something


Include the item page into a number of categories: [[Category:Items (TiTS)]] [[Category:Consumable items (TiTS)]] [[Category:Combat items (TiTS)]] [[Category:Transformative items (TiTS)]] [[Category:Restorative items (TiTS)]] [[Category:Weapons (TiTS)]] [[Category:Ranged weapons (TiTS)]] [[Category:Melee weapons (TiTS)]] [[Category:Consumable weapons (TiTS)]] [[Category:Clothing (TiTS)]] [[Category:Armor (TiTS)]] [[Category:Upper undergarments (TiTS)]] [[Category:Lower undergarments (TiTS)]] [[Category:Accessories (TiTS)]] [[Category:Shield generators (TiTS)]]