Difference between revisions of "TS-T Armor Plating Mark II"
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| fortification = 1 | | fortification = 1 | ||
− | | bonusresistances = 30% | + | | bonusresistances = 5% Kinetic<br>10% Electric<br>15% Burning<br>20% Freezing<br>25% Corrosive<br>30% Poison<br>35% Psionic<br>40% Drug<br>45% Pheromone<br>50% Tease<br>Ablative<br>Mirrored<br>Grounded |
− | | lustvuln = | + | | lustvuln = |
| usable = Yes | | usable = Yes | ||
− | | combatusable = | + | | combatusable = |
| deftarget = Self | | deftarget = Self | ||
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==== Usage ==== | ==== Usage ==== | ||
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− | + | Currently, no NPCs use this item. | |
Latest revision as of 15:40, 8 October 2016
TS-T Armor Plating Mark II
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TST Armor II | |
---|---|
Item Type | Armor |
Equipment Slot | Armor |
Base Price | 200 |
Information | |
Defense | 1 |
Fortification | 1 |
Resistances |
5% Kinetic 10% Electric 15% Burning 20% Freezing 25% Corrosive 30% Poison 35% Psionic 40% Drug 45% Pheromone 50% Tease Ablative Mirrored Grounded |
Use Details | |
Is Usable? | Yes |
Valid Targets | Self |
TS-T armor features an engineered hybrid of materials, utilizing a mesh of complex fullerene molecules to suspend a trade-secret mixture of secondary elements in isolation. The result is a tunable sacrificial material; a highly energy resistant, light weight armor, that can be reconfigured to dissipate a variety of energy emissions.
The mark II variation of the TS-T armor series offers a series of military-demanded features and upgrades over the consumer version, including but not limited to GAME BREAKING THINGS THAT SHOULD ONLY BE USED TO TEST GAME SUBSYSTEMS. Prolonged usage of the Mk. II version of the armoring system has a nasty habit of taking an unsightly toll on the wearer.
An upgraded set of hardened, energy-absorbent armor plates.
Acquisition
Currently, this item cannot be acquired.
Usage
Currently, no NPCs use this item.