Difference between revisions of "Mage"
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Line 8: | Line 8: | ||
| resource = [[SP]] | | resource = [[SP]] | ||
| learnedfrom = [[Magnus]] | | learnedfrom = [[Magnus]] | ||
− | | ability1 = [[Surge]] | + | | ability1 = [[Surge (FoE)| Surge]] |
− | | ability2 = [[Fireball]] | + | | ability2 = [[Fireball (FoE)| Fireball]] |
− | | ability3 = [[Freeze]] | + | | ability3 = [[Freeze (FoE)| Freeze]] |
− | | ability4 = [[Bolt]] | + | | ability4 = [[Bolt (FoE)| Bolt]] |
− | | abilityM = [[Eruption]] | + | | abilityM = [[Eruption (FoE)| Eruption]] |
}} | }} | ||
Revision as of 21:29, 9 March 2015
Mage | |
---|---|
Information | |
Prerequisites | Scholar lvl 3 |
Job Tier | 2 |
Job Type | Black Magic |
Resource(s) | SP |
Learned from | Magnus |
Abilities | |
Ability 1 | Surge |
Ability 2 | Fireball |
Ability 3 | Freeze |
Ability 4 | Bolt |
Master Ability | Eruption |
Magic damage dealer with a large variety of damage dealing spells.
Acquisition
This job is acquired by listening to Magnus (located at the Nomads' Camp) talk about magic and requires the character have a Scholar job level of at least 3 to listen without falling asleep.
Advancement
[Placeholder for level up table.]
Mastering this job (reaching job lvl 8) will award the character with an additional master ability (Eruption) in addition to permanently teaching the character Bolt.