Difference between revisions of "Rocket Pods"
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=== Interactions === | === Interactions === | ||
---- | ---- | ||
− | Rocket pods are instantly hostile towards the [[Captain Steele | + | Rocket pods are instantly hostile towards the [[Captain Steele]] and will engage in combat upon encounter. However, it is possible to avoid a direct encounter by sneaking past them (if Steele is a [[Smuggler|smuggler]]) or hacking and disabling them using the [[codex]] (if Steele is a [[Tech_Specialist|tech specialist]] and passes a randomized intelligence check: 25 or higher intelligence will instantly pass, below 5 intelligence will instantly fail). |
==== Combat ==== | ==== Combat ==== | ||
---- | ---- | ||
− | Rocket turrets fight as a mob using ranged thermal attacks. Having an attack that can hit multiple targets is useful. They are fitted with [[ | + | Rocket turrets fight as a mob using ranged thermal attacks. Having an attack that can hit multiple targets is useful. They are fitted with [[JoyCo_Shield_Generator_(Premium)|premium shields]]. |
Combat actions include: | Combat actions include: | ||
Line 49: | Line 49: | ||
− | In the [[Stellar Tether]] mission, losing in combat from the rocket pods will result in death. | + | In the [[Stellar Tether]] mission, losing in combat from the rocket pods will result in death ('''Bad End'''). |
Latest revision as of 18:16, 8 February 2016
Rocket Pods
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Warning!
Rocket Pods are lethal, and will kill intruders!
R. Pods | |
---|---|
TiTS character | |
Created by | Savin |
Information | |
Species | Automaton |
Gender | N/A |
Location(s) | The Stellar Tether |
Combat Details | |
Level | 4 |
Shields | 40 |
Health | 80 |
Initial Lust | None |
Description
Micro-rocket pod turrets are found in the Stellar Tether, guarding the second-station interior from intruders.
Appearance
Several sleek black turrets are arrayed before you across the walkway, the roof of the installation, and even some hover-plats floating around the walkway’s side, tethered to the station. Any chance of stealth on this mission is long gone, now, as volleys of micro-rockets lock into barrels, ready to blast you to smithereens.
Interactions
Rocket pods are instantly hostile towards the Captain Steele and will engage in combat upon encounter. However, it is possible to avoid a direct encounter by sneaking past them (if Steele is a smuggler) or hacking and disabling them using the codex (if Steele is a tech specialist and passes a randomized intelligence check: 25 or higher intelligence will instantly pass, below 5 intelligence will instantly fail).
Combat
Rocket turrets fight as a mob using ranged thermal attacks. Having an attack that can hit multiple targets is useful. They are fitted with premium shields.
Combat actions include:
- Rocket - One HEAVY physical attack (kinetic and burning damage), but has a low to-hit chance.
- Shields Up - Re-charges 50% of shields once they drop. Only once per encounter.
Resistances:
- 40% weakness to electric attacks
- 100% immunity to lust attacks
In the Stellar Tether mission, losing in combat from the rocket pods will result in death (Bad End).
Loot/Items/Equipment
Rocket pods drop no loot or credits but are worth 250 XP.
Quests
The rocket pod turrets are associated with the Stellar Tether questline.