Difference between revisions of "Mystic"

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Line 8: Line 8:
 
| resource = [[SP]]
 
| resource = [[SP]]
 
| learnedfrom = [[Magnus]]
 
| learnedfrom = [[Magnus]]
| ability1 = [[Thorn]]
+
| ability1 = [[Thorn (FoE)| Thorn]]
| ability2 = [[Spray]]
+
| ability2 = [[Spray (FoE) | Spray]]
| ability3 = [[Spire]]
+
| ability3 = [[Spire (FoE) | Spire]]
| ability4 = [[Gust]]
+
| ability4 = [[Gust (FoE) | Gust]]
| ability5 = [[Venom]]
+
| ability5 = [[Venom (FoE) | Venom]]
| abilityM = [[Stalagmite]]
+
| abilityM = [[Stalagmite (FoE)| Stalagmite]]
 
}}
 
}}
  

Revision as of 21:30, 9 March 2015


Mystic
Information
Prerequisites Scholar lvl 3
Job Tier 2
Job Type Black Magic
Resource(s) SP
Learned from Magnus
Abilities
Ability 1 Thorn
Ability 2 Spray
Ability 3 Spire
Ability 4 Gust
Ability 5 Venom
Master Ability Stalagmite

Magic damage dealer with a large variety nature based spells.

Acquisition


This job is acquired by listening to Magnus (located at the Nomads' Camp) talk about magic and requires the character have a Scholar job level of at least 3 to listen without falling asleep.

Advancement


[Placeholder for level up table.]

Mastering this job (reaching job lvl 8) will award the character with an additional master ability (Stalagmite) in addition to permanently teaching the character Venom.

Notes