Difference between revisions of "Healer"
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=== Acquisition === | === Acquisition === | ||
---- | ---- | ||
− | This job is acquired by listening to [[Magnus]] (located at the [[Nomads | Nomads | + | This job is acquired by listening to [[Magnus]] (located at the [[Nomads | Nomads Camp]]) talk about magic and requires the character have a [[Scholar]] job level of at least 3 to listen without falling asleep. |
=== Advancement === | === Advancement === |
Revision as of 20:35, 14 March 2015
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Healer
Healer | |
---|---|
Information | |
Prerequisites | Scholar lvl 3 |
Job Tier | 2 |
Job Type | White Magic |
Resource(s) | SP |
Learned from | Magnus |
Abilities | |
Ability 1 | Detox |
Ability 2 | Cool |
Ability 3 | Warm |
Ability 4 | Heal |
Master Ability | Recover |
Magic supporter with the ability to heal and remove debuffs.
Acquisition
This job is acquired by listening to Magnus (located at the Nomads Camp) talk about magic and requires the character have a Scholar job level of at least 3 to listen without falling asleep.
Advancement
Level | Exp | Stat Increases | Ability(s) Learned |
---|---|---|---|
1 | - | - | - |
2 | 20 | SPI +3 | Detox |
3 | 40 | INT +2, CHA +1 | - |
4 | 80 | STA +2, SPI +1 | Cool |
5 | 160 | SPI +2, INT +1 | - |
6 | 320 | INT +3 | Warm |
7 | 640 | CHA +2, STA +1 | - |
8 | 1,280 | SPI +4, INT +1, SP +1 | Heal |
Totals | 2,540 | SPI +10, INT +7, CHA+3, STA+3, SP +1 |
Mastering this job will award the character with the additional master ability: Recover