Difference between revisions of "Reaper Armaments Mark II Shield Generator"
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− | + | == Reaper Armaments Mark II Shield Generator == | |
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− | + | A military grade shield produced by Reaper Armaments, the Mark II boasts improved resilience at the cost of reduced resistance to physical threat and vulnerability to electrical attacks. Luckily, most militaries favor lasers and plasma over electron weapons. | |
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=== Acquisition === | === Acquisition === | ||
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Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics: | Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics: | ||
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[[Category:Items (TiTS)]] | [[Category:Items (TiTS)]] | ||
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[[Category:Shield generators (TiTS)]] | [[Category:Shield generators (TiTS)]] | ||
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Revision as of 00:24, 13 December 2014
Reaper Armaments Mark II Shield Generator
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Warning!
If the item is limited somehow in its availability (ie there's only a singular opportunity to acquire it, and if not taken then it can never be taken in regular gameplay, state it here.
Item Name | |
---|---|
Caption text | |
Item Type | Item Type |
Short Name | Short Name |
Equipment Slot | Equipment Slot |
Base Price | Base Price |
Information | |
Damage | Damage |
Damage Type | Damage Type |
Defense | Defense |
Shield Defense | Shield Defense |
Bonus Shields | Bonus Shield |
Accuracy | Accuracy |
Sexiness | Sexiness |
Critical Bonus | Critical Bonus |
Evasion | Evasion |
Fortification | Fortification |
Resistances | Bonus Resistances |
Lust Vulnerability | Lust Vulnerability |
Use Details | |
Is Usable? | Yes or omit |
Is Usable in Combat? | Yes or omit |
Valid Targets | Self, Friendly or Hostile |
Additional Flags | Defined flags |
A military grade shield produced by Reaper Armaments, the Mark II boasts improved resilience at the cost of reduced resistance to physical threat and vulnerability to electrical attacks. Luckily, most militaries favor lasers and plasma over electron weapons.
Acquisition
Detailed means of acquisition. Vendor? Drops? Who drops it?
Usage
Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics: