Difference between revisions of "Mercenary"

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* <b>Shield:</b> [[Cheap JoyCo Shield Generator]]
 
* <b>Shield:</b> [[Cheap JoyCo Shield Generator]]
  
 +
 +
==== Perks ====
 +
Steele gains class-specific perks for each level earned.
 +
<onlyinclude>
 +
{|class="wikitable sortable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 +
|+ <span id="Mercenary_Perks"></span>Perks
 +
!width="80px"| Level
 +
!width="160px"| Name
 +
!width="560px" class="unsortable"| Description
 +
|-
 +
|align="center"|2
 +
|align="left"| <span id="Critical_Blows"></span><b>Critical Blows</b>
 +
|align="left"| Your strikes and shots gain a 10% chance of inflicting double damage on normal melee and ranged attacks.
 +
|-
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|align="center"|3
 +
|align="left"| <span id="Tough"></span><b>Tough</b>
 +
|align="left"| Vulnerability to piercing, slashing, and kinetic damage taken reduced by 10%.
 +
|-
 +
|align="center"|4
 +
|align="left"| <span id="Juggernaut"></span><b>Juggernaut</b>
 +
|align="left"| Grants a 25% chance to overcome any paralysis or stun effect every combat round.
 +
|-
 +
|align="center"|5
 +
|align="left"| <span id="Second_Wind"></span><b>Second Wind</b>
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|align="left"| Grants the ability to recover half of your maximum HP and Energy once per combat encounter.
 +
|-
 +
|align="center"|6
 +
|align="left"| <span id="Tough_2"></span><b>Tough 2</b>
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|align="left"| Upgrades the "Tough" ability from 10 to 15%.
 +
|-
 +
|align="center"|7
 +
|align="left"| <span id="Iron_Will"></span><b>Iron Will</b>
 +
|align="left"| Allows your physical fortitude to contribute slightly to your willpower, granting one point of willpower for every five points of physique.
 +
|-
 +
|}
 +
</onlyinclude>
  
  
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|-
 
|-
 
|}
 
|}
 
+
<onlyinclude>
 
{|class="wikitable sortable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 
{|class="wikitable sortable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
|+ Special Abilities
+
|+ <span id="Mercenary_Abilities"></span>Special Abilities
 
!width="80px"| Level
 
!width="80px"| Level
 
!width="160px"| Name
 
!width="160px"| Name
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|-
 
|-
 
|}
 
|}
 
+
</onlyinclude>
 
 
==== Perks ====
 
Steele gains class-specific perks for each level earned.
 
 
 
{|class="wikitable sortable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 
|+ Perks
 
!width="80px"| Level
 
!width="160px"| Name
 
!width="560px" class="unsortable"| Description
 
|-
 
|align="center"|2
 
|align="left"| <span id="Critical_Blows"></span><b>Critical Blows</b>
 
|align="left"| Your strikes and shots gain a 10% chance of inflicting double damage on normal melee and ranged attacks.
 
|-
 
|align="center"|3
 
|align="left"| <span id="Tough"></span><b>Tough</b>
 
|align="left"| Vulnerability to piercing, slashing, and kinetic damage taken reduced by 10%.
 
|-
 
|align="center"|4
 
|align="left"| <span id="Juggernaut"></span><b>Juggernaut</b>
 
|align="left"| Grants a 25% chance to overcome any paralysis or stun effect every combat round.
 
|-
 
|align="center"|5
 
|align="left"| <span id="Second_Wind"></span><b>Second Wind</b>
 
|align="left"| Grants the ability to recover half of your maximum HP and Energy once per combat encounter.
 
|-
 
|align="center"|6
 
|align="left"| <span id="Tough_2"></span><b>Tough 2</b>
 
|align="left"| Upgrades the "Tough" ability from 10 to 15%.
 
|-
 
|align="center"|7
 
|align="left"| <span id="Iron_Will"></span><b>Iron Will</b>
 
|align="left"| Allows your physical fortitude to contribute slightly to your willpower, granting one point of willpower for every five points of physique.
 
|-
 
|}
 
  
  

Revision as of 15:58, 8 June 2015

Mercenary

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Description


As a mercenary, you’d depend on raw physique or aim for your attacks, focusing more on a good battle plan and tough armor than anything else. You’d learn to overpower your foes with sheer strength and determination, defend yourself with all manner of weapons and equipment, and fly a ship when the situation calls for it. The life of a mercenary is one of profit through violence.


Class Specialties


Starter Items


Perks

Steele gains class-specific perks for each level earned.


Special Abilities

When choosing the special ability perks, Steele may attain abilities that fall under two specific themes to define the player's play style.


Notes


Text.