Difference between revisions of "Mystic"
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| resource = [[SP]] | | resource = [[SP]] | ||
| learnedfrom = [[Magnus]] | | learnedfrom = [[Magnus]] | ||
− | | ability1 = [[Thorn]] | + | | ability1 = [[Thorn (FoE)| Thorn]] |
− | | ability2 = [[Spray]] | + | | ability2 = [[Spray (FoE) | Spray]] |
− | | ability3 = [[Spire]] | + | | ability3 = [[Spire (FoE) | Spire]] |
− | | ability4 = [[Gust]] | + | | ability4 = [[Gust (FoE) | Gust]] |
− | | ability5 = [[Venom]] | + | | ability5 = [[Venom (FoE) | Venom]] |
− | | abilityM = [[Stalagmite]] | + | | abilityM = [[Stalagmite (FoE)| Stalagmite]] |
}} | }} | ||
Revision as of 21:30, 9 March 2015
Mystic | |
---|---|
Information | |
Prerequisites | Scholar lvl 3 |
Job Tier | 2 |
Job Type | Black Magic |
Resource(s) | SP |
Learned from | Magnus |
Abilities | |
Ability 1 | Thorn |
Ability 2 | Spray |
Ability 3 | Spire |
Ability 4 | Gust |
Ability 5 | Venom |
Master Ability | Stalagmite |
Magic damage dealer with a large variety nature based spells.
Acquisition
This job is acquired by listening to Magnus (located at the Nomads' Camp) talk about magic and requires the character have a Scholar job level of at least 3 to listen without falling asleep.
Advancement
[Placeholder for level up table.]
Mastering this job (reaching job lvl 8) will award the character with an additional master ability (Stalagmite) in addition to permanently teaching the character Venom.