Carol

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Carol is a giant godess-like spirit whom you can encounter exploring the High Mountains around Christmas.

Encounter & Quest


"You traipse the high mountainside, a light sprinkle of snow fluttering haphazardly through cold winds. The sound of your steps begins to form a crunch as the silent white blanket folds over the tops of the nearby peaks, and with your journey to the high mountains appearing fruitless thus far, you consider the possibility of going back to camp. As snowflakes pervade the air, they’ll eventually obscure your sight, leading to a far more dangerous trip both up or down. Just as you start to turn back, however, a small sob echoes from the other side of the peak. Soft enough to send one to sleep, it barely catches your attention. Do you decide to investigate?"

If you decide to investigate, you will meet the spirit and the miniquest starts here.

To find the quest item, you have to explore the Mountain (note that it is not the High Mountain). Once you found it, it will be added to your "Key Items" in your inventory. You can turn the quest in at the High Mountain, where you will be given three choices: •Returning the key. •Fuck the knight (Your Corruption increases by 7 and there is no sex.) •Fuck the spirit (Your Corruption increases by 7, you have sex with spirit but then she drives you away as she realizes that the knight was watching all the time.)

Returning the key will trigger a scene. After that you will be given two choices: •Stay (You get to watch as the knight becomes a smokey essence. This ghostly knight enters Carol's body and is only expelled when she is sated. Then you get the identical last scene as the Leave option. )

  • Leave

Leaving them alone will result in you giving them a little time of privacy before the last scene before you head back to camp.