Difference between revisions of "Leg (TiTS)"

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|align="left"| Canine
 
|align="left"| Canine
 
|align="left"|  
 
|align="left"|  
* Digitigrade
+
* Furred
 
* Plantigrade
 
* Plantigrade
 
* Paws
 
* Paws
 
|align="left"|  
 
|align="left"|  
 
* [[Ausar Treat]]
 
* [[Ausar Treat]]
 +
* [[Huskar Treat]]
 
|align="left"|  
 
|align="left"|  
 
* Half-ausar will start with this (plantigrade and without paws).
 
* Half-ausar will start with this (plantigrade and without paws).
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|align="left"|  
 
|align="left"|  
 
* Has equine ears
 
* Has equine ears
* Has two legs
+
* Non-equine legs
 
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|align="left"|  
* Two legs become four legs
+
* Less than two legs become two legs
 +
* More than two legs become four legs
 
* Legs become equine legs
 
* Legs become equine legs
 
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* Genital position will change to waist.
 
* Genital position will change to waist.
 +
|-
 +
|}
 +
 +
 +
== Status Effects ==
 +
----
 +
Additional cosmetic effects to the look of the leg can also be attained.
 +
{|class="wikitable sortable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 +
|+ Status Effects
 +
!width="180px"| Effect
 +
!class="unsortable" width="200px"| Gaining
 +
!class="unsortable" width="200px"| Removing
 +
!class="unsortable" width="320px"| Notes
 +
|-
 +
|align="left"| '''Fluffy'''
 +
|align="left"|
 +
* [[Huskar Treat]]
 +
|align="left"|
 +
|align="left"|
 +
* "Fluffy" is actually an appearance flag rather than a status effect.
 
|-
 
|-
 
|}
 
|}

Latest revision as of 08:09, 1 November 2016

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}} The legs are a body part that Captain Steele can customize. The parameters of this body part that can be currently altered are type, stance, and number of legs. Genital position will also correlate to each type of leg.

Available genital positions are: Waist, Mid-Tail, Hind Legs, and Under-Tail. Typically, bipedal leg types will have the waist genital position and tauric leg types will have the hind leg genital position.

The number of legs are highly dependent on the transformation itself. Most descriptions will support multiple legs.


Type



Number


Unless otherwise stated, most leg transformations will split/merge legs into the appropriate count. These will not be counted here since they technically do not add to/subtract from the overall leg count.


Status Effects


Additional cosmetic effects to the look of the leg can also be attained.