Queen Taivra's Palace

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Queen Taivra's Palace

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Queen Taivra's Palace
Myrellion - Nyrean Palace.png
Map of Queen Taivra's Palace
Planet Myrellion
System Sindathu

Summary


Queen Taivra's Palace is an essential story-related dungeon located in the Deep Caverns of Myrellion, connected to Seifyn's trading post. Here, Captain Steele will need to locate the Steele Tech data probe to unlock the coordinates to the next planet.

After reaching the appropriate location, Steele must appease the praetorian guards to gain entrance to the palace grounds. There, Steele is able to meet with Queen Taivra in the palace's throne room as well as encountering some other notable characters, including Steele's cousin and Dane. Taivra possesses the data probe and Steele will have many options available to get to it.

Recommended Level: 7+


Areas and Encounters


Once at the palace, Steele will be able to encounter a number of potentially hostile characters.


NPCs

  • Jack/Jill - Found captured as Taivra's prisoner.
  • Dane - Found captured as Taivra's prisoner.


Hostiles


Gate

Beyond Seifyn's trading post lies the gates to the royal nyrean palace. There are a group of guards patrolling this area and Steele must Approach them to get pass the gates. Steele can choose to Attack or Persuade them.

Starting a fight will result in combat. If Steele loses the fight, they will prevent Steele from entering. If Steele is victorious, the guards will accept defeat and the gate will be open for about 12 hours time before the guards return again.

Trying to persuade them will give Steele several options for Steele to offer them, including Sex and Credits. If Steele chooses to pay them with credits, they will refuse and Steele can offer up the Platinum 190 instead.

Defeating them in combat or successfully persuading them will allow Steele to gain access to the palace and will be taken straight to the queen's throne room.


Queen’s Chambers

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Harem Chamber

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Throneroom

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Dane's Involvement


If Taivra does not become hostile with Steele, it is possible for Dane to break free while Steele distracts the Queen and her subjects long enough (with the prospects of a married alliance with the queen). Once free, Dane will incapacitate Queensguard, free Steele's cousin, and both will flee the scene.

If Taivra becomes hostile, Dane can be set free during the battle with Queensguard or Taivra herself. Once set free, he will be present during the fight with Queen Taivra.

In the battle with Taivra, his combat actions include:

  • Four-Armed Grapple - He will attempt to grapple Taivra, forcing her to miss a turn.
  • Grip Spear Stab - Dane grabs a spear from a guard and stabs Taivra with it, dealing kinetic damage.
  • Pummel - A four-time attack with a chance of hitting Taivra for each attack, dealing kinetic damage.


Regardless whether or not Steele decides to break Dane free or engage in combat with Taivra, Dane will inevitably escape with Steele's cousin, greatly wounding Queensguard in the process. Queensguard will have about 13 hours before recovering from the injuries.


Resolution


There are a variety of ways to end the confrontation with Taivra and retrieve the data probe and its coordinates:

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Notable Items and Rewards


Key Items:

  • Silver Key - Found when Steele chooses to Search the Queen's Chambers. Used to open the gate to get to Taivra's throne room.


Loot:

  • Satchel of Gems - Found when Steele chooses to Search the Queen's Chambers. Can also be dropped by Taivra if Steele decides to execute her.
  • Mark I Shield Generator - Dropped by Nyrean Princess after she loses in combat. Can also be dropped by Taivra if Steele decides to execute her.
  • Taivra's Spear - Dropped by Taivra after she loses in combat.


Rewards:

  • If Steele becomes the official "Nyrean Royal" of the palace, a spoil will be given to Steele at the value of 100 credits per Steele's current level every week after the coronation. The spoils are only distributed when Steele enters the palace.


Bad Ends


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