Difference between revisions of "Tavros"

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== {{PAGENAME}} ==
 
== {{PAGENAME}} ==
 
{{infobox TiTSLocation
 
{{infobox TiTSLocation
| name = Location Name
+
| name = Tavros Station
| image = missing.png
+
| system = ???
| caption = Caption text
+
| sector = Fringe
| planet = Planet
+
| levelRange = 1+
| system = System
 
| sector = Sector
 
| levelRange = Level Range
 
 
}}
 
}}
  
Omit image & caption if nothing useful is available.
+
 
TiTSLocation can be used for things *smaller* than an entire planet (ie Dungeons); only include the location information that makes sense (ie having a planet refer to itself is dumb).
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Tavros is the initial location that the player may explore, and mainly features a number of vendors. In future, it will act as a kind of home-base location for [[Captain_Steele]]s exploitation of the planet rush.
Sector refers to where the planet itself is; there should be at least 3 primary sectors right now- Rush (Mhen'ga), Fringe (Tavros) and Core (New Texas). (I'm not actually sure if New Texas IS core or if it should be closer to Fringe).
 
  
 
{{StyleTiTS}}__NOTOC__
 
{{StyleTiTS}}__NOTOC__
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=== Description ===
 
=== Description ===
 
----
 
----
Location description/overview. History, appearance, whatever. Throw down subheadings as appropriate.
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Tavros Station is a staging point, built on the very rim of the previous rush initiatives explored space. It effectively operates as the final "civilized base" prior to entering the current rush generations systems. To that end, it has become something of a market suited to the types of people that find themselves on the bleeding edge of rush exploration, vendors, manufacturers and researchers seeking to peddle their wares and skills in an environment filled with a great deal of credit-flush individuals.
  
  
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Again, probably subheading things as appropriate. If its something that doesn't warrant a page, leave it here, otherwise link to the page with some blurb action.
 
Again, probably subheading things as appropriate. If its something that doesn't warrant a page, leave it here, otherwise link to the page with some blurb action.
  
 
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[[Category:Locations (TiTS)]]
Include the page into a number of categories:
+
[[Category:Fringe locations (TiTS)]]
<nowiki>[[Category:Locations (TiTS)]]</nowiki>
 
<nowiki>[[Category:Planets (TiTS)]]</nowiki>
 
<nowiki>[[Category:Systems (TiTS)]]</nowiki>
 
 
 
<nowiki>[[Category:Core locations (TiTS)]]</nowiki>
 
<nowiki>[[Category:Fringe locations (TiTS)]]</nowiki>
 
<nowiki>[[Category:Rush locations (TiTS)]]</nowiki>
 

Revision as of 14:38, 8 December 2014

Tavros

Tavros Station
System ???
Sector Fringe


Tavros is the initial location that the player may explore, and mainly features a number of vendors. In future, it will act as a kind of home-base location for Captain_Steeles exploitation of the planet rush.

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Description


Tavros Station is a staging point, built on the very rim of the previous rush initiatives explored space. It effectively operates as the final "civilized base" prior to entering the current rush generations systems. To that end, it has become something of a market suited to the types of people that find themselves on the bleeding edge of rush exploration, vendors, manufacturers and researchers seeking to peddle their wares and skills in an environment filled with a great deal of credit-flush individuals.


Places of Interest


I guess any interactable things that might not necessarily be tied to a specific character or creature on the planet itself. If talking about a system, link to planets here.


Subregions


To use Mhen'ga as an example, we'd have the city/town square thing, the north jungle, the south jungle, the east jungle where the pod is, and the vanae tree place thing. For antplanet, we've got landing pad, the two cities, the no mans land between, and a handful of dungeons. Summarize any that aren't too massively interesting under Subregions heading, then add a subheading for anything that warrants further elaboration, yet not enough to warrant a page. Dungeons will probably warrant a page.


Inhabitants


List of notable NPCs that are core to the location; encounterable hostiles and the like etc. Again, probably subheading things as appropriate. If its something that doesn't warrant a page, leave it here, otherwise link to the page with some blurb action.