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	<title>Trials in Tainted Space Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-16T00:37:26Z</updated>
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		<id>https://wiki.smutosaur.us/TiTS/index.php?title=Save_Editing&amp;diff=15001</id>
		<title>Save Editing</title>
		<link rel="alternate" type="text/html" href="https://wiki.smutosaur.us/TiTS/index.php?title=Save_Editing&amp;diff=15001"/>
		<updated>2018-09-17T03:16:51Z</updated>

		<summary type="html">&lt;p&gt;Lealias: add macos google chrome path&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ContentWarning|message= Aside from the official TiTS save editor, the development team does not fully endorse or support save editing as this will be considered &amp;quot;cheating&amp;quot; and/or &amp;quot;hacking&amp;quot; the game's files to gain a desired result instead of using the in-game mechanics as intended.&lt;br /&gt;
&lt;br /&gt;
If you intend on editing your save file, do note that you are fully responsible for any outcome the changes made to your save file may produce--this includes any negative effects it may have on your gameplay experience, appearances of any strange cosmetic or function-related bugs that did not exist before the editing, or even corrupting the save file itself, or otherwise making it unreadable by the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Always remember to keep a backup copy of  your original, unaltered, save file!&amp;lt;/b&amp;gt;}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Description ==&lt;br /&gt;
This is a reference to modifying the [[Trials in Tainted Space]] save game file. &lt;br /&gt;
&lt;br /&gt;
There are two file variants the game can save to: a game-specific *.tits file (by using the &amp;quot;'''Save File'''&amp;quot; button) or the more editable *.sol file (by using the &amp;quot;'''Save'''&amp;quot; button). This editing guide will only concentrate on the [http://en.wikipedia.org/wiki/Local_shared_object Local Shared Object] file type (*.sol).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Editors ==&lt;br /&gt;
There are a couple ways one can go about editing save files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== TiTS Save Editor ===&lt;br /&gt;
==== Official ====&lt;br /&gt;
&amp;lt;i&amp;gt;No details on this at the moment.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Unofficial ====&lt;br /&gt;
&amp;lt;i&amp;gt;https://github.com/Chase-san/TiTsEd/releases&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CourseVector .minerva ===&lt;br /&gt;
The most common and more publicly available method is by using a local shared object editor named [http://blog.coursevector.com/minerva .minerva]. Legacy versions of .minerva can be downloaded and used on a machine locally, but requires the [http://www.adobe.com/products/air.html AIR] environment software to be installed for the program function properly. Alternatively, the current online-browser version will allow uploading a *.sol file to edit, then saving the changes to a new file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Save File Location ==&lt;br /&gt;
Depending on the operating system and/or web browser being used, the *.sol save file generated for the game may be found in one of a number of places.&lt;br /&gt;
&lt;br /&gt;
=== Folder Directory ===&lt;br /&gt;
The first step is to find the proper folder directory:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Windows Vista &amp;amp; 7 ====&lt;br /&gt;
Access the &amp;quot;AppData&amp;quot; folder by doing the following:&lt;br /&gt;
* Windows Key + R to open the Run command prompt.&lt;br /&gt;
* Type, or copy and paste &amp;quot;%AppData%&amp;quot; into the Run command and hit OK or press Enter.&lt;br /&gt;
* Roaming &amp;gt; Macromedia &amp;gt; Flash Player &amp;gt; #SharedObjects &amp;gt; ''[numbers and letters]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another option is to set hidden folders as visible, enabling navigation directly to the AppData folder.&lt;br /&gt;
&lt;br /&gt;
Full path:&amp;lt;br&amp;gt;&lt;br /&gt;
C:\Users\''[username]''\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\''[numbers and letters]''\&lt;br /&gt;
&lt;br /&gt;
If using '''Windows XP''', save files can be located at the file path:&amp;lt;br&amp;gt;&lt;br /&gt;
C:\Documents and Settings\''[username]''\Application Data\Macromedia\Flash Player\#SharedObjects\''[numbers and letters]''\&lt;br /&gt;
&lt;br /&gt;
If using '''Google Chrome''', save files can be located at the file path:&amp;lt;br&amp;gt;&lt;br /&gt;
C:\Users\''[username]''\AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\''[numbers and letters]''\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you can't find the exact directory, you can search for the file by doing the following:&lt;br /&gt;
* Windows Key + R to open the Run command prompt.&lt;br /&gt;
* Type, or copy and paste &amp;quot;%AppData%&amp;quot; into the Run command and hit OK or press Enter.&lt;br /&gt;
* Go to the ''Search Roaming'' text input box in the top right corner of the window and type &amp;quot;TiTs_&amp;quot; or &amp;quot;.sol&amp;quot;.&lt;br /&gt;
* Wait for the search to find the [[#Filename|relevant files]].&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
&lt;br /&gt;
Full path:&amp;lt;br&amp;gt;&lt;br /&gt;
Users/''[username]''/Library/Preferences/Macromedia/Flash Player/#SharedObjects/''[numbers and letters]''/&lt;br /&gt;
&lt;br /&gt;
If using '''Google Chrome''', save files can be located at the file path:&amp;lt;br&amp;gt;&lt;br /&gt;
~/Library/Application Support/Google/Chrome/Default/Pepper Data/Shockwave Flash/WritableRoot/#SharedObjects/D4MMTJAD/www.fenoxo.com&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
Full path:&amp;lt;br&amp;gt;&lt;br /&gt;
/home/''[username]''/.macromedia/Flash_Player/#SharedObjects/''[numbers and letters]''/&lt;br /&gt;
&lt;br /&gt;
=== File Location ===&lt;br /&gt;
After finding the proper directory, the next step is to find the actual file in the following folder location:&lt;br /&gt;
&lt;br /&gt;
If '''Trials in Tainted Space''' is downloaded and played on the local hard drive instead of the online browser, the save file may be found in a folder labeled &amp;quot;localhost&amp;quot;, usually located in the Macromedia Flash Player cache/temporary folder.&lt;br /&gt;
* For example, on Windows 7: Roaming &amp;gt; Macromedia &amp;gt; Flash Player &amp;gt; #SharedObjects &amp;gt; ''[numbers and letters]'' &amp;gt; localhost&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Newer versions of Flash have changed this to a folder labelled &amp;quot;#localWithNet&amp;quot;''' &lt;br /&gt;
* E.g: Roaming &amp;gt; Macromedia &amp;gt; Flash Player &amp;gt; #SharedObjects &amp;gt; ''[numbers and letters]'' &amp;gt; #localWithNet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternatively, playing online via '''www.fenoxo.com''' or '''fenoxo.com''' will produce a save file located in the &amp;quot;www.fenoxo.com&amp;quot; and &amp;quot;fenoxo.com&amp;quot; folders, respectively. If playing it from the '''FurAffinity''' website (or '''www.furaffinity.net'''), it would be located in the &amp;quot;d.facdn.net&amp;quot; folder.&lt;br /&gt;
* For example, on Windows 7: Roaming &amp;gt; Macromedia &amp;gt; Flash Player &amp;gt; #SharedObjects &amp;gt; ''[numbers and letters]'' &amp;gt; www.fenoxo.com&lt;br /&gt;
&lt;br /&gt;
=== Filename ===&lt;br /&gt;
After finding the appropriate folder, the save file produced should be named something to the effect of &amp;quot;TiTs_''n''.sol&amp;quot;, where the &amp;quot;''n''&amp;quot; is the slot number the save was saved in.&lt;br /&gt;
* For instance, if the file was saved in '''Slot 3''', the file would be named &amp;quot;TiTs_3.sol&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Save File Anatomy ==&lt;br /&gt;
There are a variety of value types that make up the components of a save file. They include:&lt;br /&gt;
* &amp;lt;b&amp;gt;Integer&amp;lt;/b&amp;gt; - A whole (non-decimal) number.&lt;br /&gt;
* &amp;lt;b&amp;gt;Number&amp;lt;/b&amp;gt; - A number with a decimal or fractional value. &lt;br /&gt;
* &amp;lt;b&amp;gt;Boolean&amp;lt;/b&amp;gt; - A binary value consisting of true or false.&lt;br /&gt;
* &amp;lt;b&amp;gt;String&amp;lt;/b&amp;gt; - A sequence of text-based characters.&lt;br /&gt;
* &amp;lt;b&amp;gt;Array&amp;lt;/b&amp;gt; - A collection of variables grouped together.&lt;br /&gt;
* &amp;lt;b&amp;gt;Object&amp;lt;/b&amp;gt; - Similar to an array, a collection consisting of a group of variables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Note that a number value can be considered an integer if no decimals are present in its value. Both integers and numbers can be positive or negative values.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Variable Array ==&lt;br /&gt;
The save file will contain a main array of values, each possibly containing another array of values (which can also contain yet another array of values). &lt;br /&gt;
&lt;br /&gt;
The main set of values presented in the save are as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Save File Array&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| characters || Object || Array of serialized [[#Characters|character]] objects.&lt;br /&gt;
|-&lt;br /&gt;
|| currentHours || Integer || The current hour.&lt;br /&gt;
|-&lt;br /&gt;
|| currentMinutes || Integer || The current minute.&lt;br /&gt;
|-&lt;br /&gt;
|| daysPassed || Integer || Days passed since the first day of the adventure.&lt;br /&gt;
|-&lt;br /&gt;
|| flags || Object || Array of various game flag values.&lt;br /&gt;
|-&lt;br /&gt;
|| gameOptions || Object || Array of game option values.&lt;br /&gt;
|-&lt;br /&gt;
|| mailSystem || Object || Array of messenger message objects.&lt;br /&gt;
|-&lt;br /&gt;
|| minVersion || Integer || Save file's minimum save version number.&lt;br /&gt;
|-&lt;br /&gt;
|| playerGender || String || Player character's gender upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| playerLocation || String || Player character's location coordinate upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| saveLocation || String || Player character's location name displayed upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| saveName || String || Player character's name upon save. &amp;lt;i&amp;gt;(Save file's name)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| saveNotes || String || Special notes given to the save file upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| shipLocation || String || Player character's ship location name displayed upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| statTracking || Object || Array of stat tracking objects.&lt;br /&gt;
|-&lt;br /&gt;
|| unlockedCodexEntries || Array || Array of unlocked [[Codex#Codex_Entries|codex entries]].&lt;br /&gt;
|-&lt;br /&gt;
|| version || Integer || Save file's current save version number.&lt;br /&gt;
|-&lt;br /&gt;
|| viewedCodexEntries || Array || Array of viewed [[Codex#Codex_Entries|codex entries]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
This array contains the various information of characters marked for serialization. The information deals mostly with stats, slotted items, and body part details of the specific character.&lt;br /&gt;
&lt;br /&gt;
For editing the player's character, the array object of interest would be &amp;quot;PC&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Character Array&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| HPMod || Number || Modified value of [[Combat_Mechanics#HP|HP]].&lt;br /&gt;
|-&lt;br /&gt;
|| HPRaw || Number || Raw value of [[Combat_Mechanics#HP|HP]].&lt;br /&gt;
|-&lt;br /&gt;
|| ShipStorageInventory || Array || Array of inventory slots containing [[#Item|items]] located on the player character's ship.&lt;br /&gt;
|-&lt;br /&gt;
|| XPRaw || Integer || Raw value of [[Combat_Mechanics#XP|XP]].&lt;br /&gt;
|-&lt;br /&gt;
|| a || String || Lowercase article used to refer to the character. &amp;lt;i&amp;gt;(Primarily used in combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| accessory || Object || [[#Item|Item]] currently occupying the [[Accessory|accessory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| affinity || String || Designates the [[Combat_Mechanics#Affinity|affinity]] type of the character. &amp;lt;i&amp;gt;(Assigned during character creation.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| aimMod || Number || Modified value of [[Combat_Mechanics#Aim|aim]].&lt;br /&gt;
|-&lt;br /&gt;
|| aimRaw || Number || Raw value of [[Combat_Mechanics#Aim|aim]].&lt;br /&gt;
|-&lt;br /&gt;
|| analVirgin || Boolean || Whether or not the character has a virgin [[Asshole|anus]].&lt;br /&gt;
|-&lt;br /&gt;
|| antennae || Integer || Amount of [[Antennae#Number|antennae]].&lt;br /&gt;
|-&lt;br /&gt;
|| antennaeType || Integer || Type of [[Antennae#Type|antennae]].&lt;br /&gt;
|-&lt;br /&gt;
|| armFlags || Array || Array of flags for the [[Arms|arms]].&lt;br /&gt;
|-&lt;br /&gt;
|| armType || Integer || Type of [[Arms#Type|arms]].&lt;br /&gt;
|-&lt;br /&gt;
|| armor || Object || [[#Item|Item]] currently occupying the [[Armor|armor]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| ass || Object || Array of properties of the [[#Orifices|anus]].&lt;br /&gt;
|-&lt;br /&gt;
|| ballEfficiency || Number || Efficiency of [[Cum#Cum_Efficiency|cum]] production.&lt;br /&gt;
|-&lt;br /&gt;
|| ballFullness || Integer || Prostate or testicle semen fullness.&lt;br /&gt;
|-&lt;br /&gt;
|| ballSizeMod || Number || Modified value of testicle size.&lt;br /&gt;
|-&lt;br /&gt;
|| ballSizeRaw || Number || Raw value of [[Testicle#Size|testicle]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| balls || Integer || Amount of [[Testicle#Number|testicles]].&lt;br /&gt;
|-&lt;br /&gt;
|| baseHPResistances || Object || Array of HP resistance stats.&lt;br /&gt;
|-&lt;br /&gt;
|| baseShieldResistances || Object || Array of Shield resistance stats.&lt;br /&gt;
|-&lt;br /&gt;
|| beardLength || Number || Length of [[Beard#Length|beard]].&lt;br /&gt;
|-&lt;br /&gt;
|| beardStyle || Integer || Style type of [[Beard#Style|beard]].&lt;br /&gt;
|-&lt;br /&gt;
|| bellyRatingMod || Number || Modified value of belly size.&lt;br /&gt;
|-&lt;br /&gt;
|| bellyRatingRaw || Number || Raw value of [[Belly#Size|belly]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| breastRows || Array || Array of the [[#Breast_Rows|breast rows]].&lt;br /&gt;
|-&lt;br /&gt;
|| buttRatingMod || Number || Modified value of butt size.&lt;br /&gt;
|-&lt;br /&gt;
|| buttRatingRaw || Number || Raw value of [[Butt#Size|butt]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| buyMarkdown || Number || Multiplier value of the markdown price when the character buys items.&lt;br /&gt;
|-&lt;br /&gt;
|| capitalA || String || Uppercase article used to refer to the character. &amp;lt;i&amp;gt;(Primarily used in combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| characterClass || Integer || Value of the character's [[Global_Values#Character|class]]. &amp;lt;i&amp;gt;(Viewed as Occupation.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| clitLength || Number || Length of [[Clit#Length|clitoris]].&lt;br /&gt;
|-&lt;br /&gt;
|| cockVirgin || Boolean || Whether or not the character has penis virginity.&lt;br /&gt;
|-&lt;br /&gt;
|| cocks || Array || Array of the [[#Cocks|penises]].&lt;br /&gt;
|-&lt;br /&gt;
|| credits || Integer || Amount of usable [[credits]] currently held on the character's person.&lt;br /&gt;
|-&lt;br /&gt;
|| cumMultiplierMod || Number || Modified value of cum production's cum multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|| cumMultiplierRaw || Number || Raw value of cum production's [[Cum#Cum_Multiplier|cum multiplier]].&lt;br /&gt;
|-&lt;br /&gt;
|| cumQualityMod || Number || Modified value of cum production's cum quality.&lt;br /&gt;
|-&lt;br /&gt;
|| cumQualityRaw || Number || Raw value of cum production's [[Cum#Cum_Quality|cum quality]] &amp;lt;i&amp;gt;(also known as Virility)&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|| cumType || Integer || Type of [[Cum#Type|fluid]] produced as male ejaculate.&lt;br /&gt;
|-&lt;br /&gt;
|| customBlock || String || Action for when the character is blocking an attack. &amp;lt;i&amp;gt;(Used in generic combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| customDodge || String || Action for when the character is dodging an attack. &amp;lt;i&amp;gt;(Used in generic combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| dickNippleMultiplier || Number || Multiplier value of [[Nipple#Genital_Length|dick nipple]] length when it is erect.&lt;br /&gt;
|-&lt;br /&gt;
|| dickNippleType || Integer || Type of [[Nipple#Genital_Type|dick nipple]] &amp;lt;i&amp;gt;(for nipple types that support it)&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|| earLength || Number || Length of [[Ears#Length|ears]] &amp;lt;i&amp;gt;(for ear types that support it)&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|| earType || Integer || Type of [[Ears#Type|ears]].&lt;br /&gt;
|-&lt;br /&gt;
|| earsPLong || String || Long name of ear piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| earsPShort || String || Short name of ear piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| earsPierced || Integer || Number of ear piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| eggs || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| elasticity || Number || Value of the character's genital [[Elasticity#Elasticity|elasticity]].&lt;br /&gt;
|-&lt;br /&gt;
|| energyMod || Number || Modified value of [[Combat_Mechanics#Energy|energy]].&lt;br /&gt;
|-&lt;br /&gt;
|| energyRaw || Number || Raw value of [[Combat_Mechanics#Energy|energy]].&lt;br /&gt;
|-&lt;br /&gt;
|| exhibitionismRaw || Number || Raw value of [[Exhibitionism#Manipulation|exhibitionism]] level.&lt;br /&gt;
|-&lt;br /&gt;
|| eyeColor || String || Color of [[Eyes#Color|eyes]].&lt;br /&gt;
|-&lt;br /&gt;
|| eyeType || Integer || Type of [[Eyes#Type|eyes]].&lt;br /&gt;
|-&lt;br /&gt;
|| eyebrowPLong || String || Long name of eyebrow piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| eyebrowPShort || String || Short name of eyebrow piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| eyebrowPierced || Integer || Number of eyebrow piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| faceFlags || Array || Array of flags for the [[Face|face]].&lt;br /&gt;
|-&lt;br /&gt;
|| faceType || Integer || Type of [[Face#Type|face]].&lt;br /&gt;
|-&lt;br /&gt;
|| femininity || Number || Value of [[Femininity#Details|femininity]] level.&lt;br /&gt;
|-&lt;br /&gt;
|| fertilityMod || Number || Modified value of [[Pregnancy#Fertility|fertility]].&lt;br /&gt;
|-&lt;br /&gt;
|| fertilityRaw || Number || Raw value of [[Pregnancy#Fertility|fertility]].&lt;br /&gt;
|-&lt;br /&gt;
|| fertilizedEggs || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| furColor || String || Color of [[Skin#Color|fur]].&lt;br /&gt;
|-&lt;br /&gt;
|| genitalSpot || Integer || Value of the character's [[Global_Values#Character|genital location]].&lt;br /&gt;
|-&lt;br /&gt;
|| gills || Boolean || Whether or not [[Gills|gills]] are present.&lt;br /&gt;
|-&lt;br /&gt;
|| girlCumType || Integer || Type of [[Girl-Cum#Type|fluid]] produced as female ejaculate.&lt;br /&gt;
|-&lt;br /&gt;
|| hairColor || String || Color of [[Hair#Color|hair]].&lt;br /&gt;
|-&lt;br /&gt;
|| hairLength || Number || Length of [[Hair#Length|hair]].&lt;br /&gt;
|-&lt;br /&gt;
|| hairStyle || String || Style of [[Hair#Style|hair]].&lt;br /&gt;
|-&lt;br /&gt;
|| hairType || Integer || Type of [[Hair#Type|hair]].&lt;br /&gt;
|-&lt;br /&gt;
|| hipRatingMod || Number || Modified value of hip size.&lt;br /&gt;
|-&lt;br /&gt;
|| hipRatingRaw || Number || Raw value of [[Hips#Size|hip]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| hornLength || Number || Length of [[Horn#Length|horn]] &amp;lt;i&amp;gt;(for horn types that support it)&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|| hornType || Integer || Type of [[Horn#Type|horn]].&lt;br /&gt;
|-&lt;br /&gt;
|| horns || Integer || Amount of [[Horn#Number|horns]] on the head.&lt;br /&gt;
|-&lt;br /&gt;
|| impregnationType || String || Pregnancy name of impregnation type.&lt;br /&gt;
|-&lt;br /&gt;
|| intelligenceMod || Number || Modified value of [[Combat_Mechanics#Intelligence|intelligence]].&lt;br /&gt;
|-&lt;br /&gt;
|| intelligenceRaw || Number || Raw value of [[Combat_Mechanics#Intelligence|intelligence]].&lt;br /&gt;
|-&lt;br /&gt;
|| inventory || Array || Array of inventory slots containing [[#Item|items]] located on the character's person.&lt;br /&gt;
|-&lt;br /&gt;
|| isLustImmune || Boolean || Whether or not the character is immune to lust.&lt;br /&gt;
|-&lt;br /&gt;
|| keeperBuy || String || Shopkeeper message for buying items.&lt;br /&gt;
|-&lt;br /&gt;
|| keeperGreeting || String || Shopkeeper message for greeting another character.&lt;br /&gt;
|-&lt;br /&gt;
|| keeperSell || String || Shopkeeper message for selling items.&lt;br /&gt;
|-&lt;br /&gt;
|| keyItems || Array || Array of [[#Storage|storage]]-class [[Key_item|key items]], located on the player character's person.&lt;br /&gt;
|-&lt;br /&gt;
|| legCount || Integer || Amount of [[Leg#Number|legs]].&lt;br /&gt;
|-&lt;br /&gt;
|| legFlags || Array || Array of flags for the [[Leg|legs]].&lt;br /&gt;
|-&lt;br /&gt;
|| legType || Integer || Type of [[Leg#Type|legs]].&lt;br /&gt;
|-&lt;br /&gt;
|| level || Integer || Current value of the character's [[Combat_Mechanics#Level|level]].&lt;br /&gt;
|-&lt;br /&gt;
|| libidoMod || Number || Modified value of [[Combat_Mechanics#Libido|libido]].&lt;br /&gt;
|-&lt;br /&gt;
|| libidoRaw || Number || Raw value of [[Combat_Mechanics#Libido|libido]].&lt;br /&gt;
|-&lt;br /&gt;
|| lipColor || String || Color of [[Lips#Color|lips]].&lt;br /&gt;
|-&lt;br /&gt;
|| lipMod || Number || Modified value of [[Lips#Lip Mod|lip size]].&lt;br /&gt;
|-&lt;br /&gt;
|| lipPLong || String || Long name of lip piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| lipPShort || String || Short name of lip piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| lipPierced || Integer || Number of lip piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| long || String || Description of the character's appearance and/or environment during combat.&lt;br /&gt;
|-&lt;br /&gt;
|| lowerUndergarment || Object || [[#Item|Item]] currently occupying the [[Lower_undergarment|lower undergarment]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| lustMod || Number || Modified value of [[Combat_Mechanics#Lust|lust]].&lt;br /&gt;
|-&lt;br /&gt;
|| lustRaw || Number || Raw value of [[Combat_Mechanics#Lust|lust]].&lt;br /&gt;
|-&lt;br /&gt;
|| meleeWeapon || Object || [[#Item|Item]] currently occupying the [[Melee_weapon|melee weapon]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| milkFullness || Integer || Value of the lactation's [[Milk#Milk_Fullness|milk fullness]].&lt;br /&gt;
|-&lt;br /&gt;
|| milkMultiplier || Number || Value of the lactation's [[Milk#Milk_Multiplier|milk multiplier]].&lt;br /&gt;
|-&lt;br /&gt;
|| milkRate || Number || Value of the lactation's [[Milk#Milk_Rate|milk rate]].&lt;br /&gt;
|-&lt;br /&gt;
|| milkType || Integer || Type of [[Milk#Type|fluid]] produced while lactating.&lt;br /&gt;
|-&lt;br /&gt;
|| minutesSinceCum || Integer || Amount of minutes since the last orgasm.&lt;br /&gt;
|-&lt;br /&gt;
|| neverSerialize || Boolean || Whether or not to restrict all the data in this class object array from being recorded upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| nippleColor || String || Color of each [[Nipple#Color|nipple]].&lt;br /&gt;
|-&lt;br /&gt;
|| nippleLengthRatio || Number || Length ratio of each [[Nipple#Length|nipple]].&lt;br /&gt;
|-&lt;br /&gt;
|| nippleWidthRatio || Number || Width ratio of each [[Nipple#Width|areola]].&lt;br /&gt;
|-&lt;br /&gt;
|| nipplesPLong || String || Long name of nipple piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| nipplesPShort || String || Short name of nipple piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| nipplesPerBreast || Integer || Amount of [[Nipple#Number|nipples]] for each breast.&lt;br /&gt;
|-&lt;br /&gt;
|| nipplesPierced || Integer || Number of nipple piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| nosePLong || String || Long name of nose piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| nosePShort || String || Short name of nose piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| nosePierced || Integer || Number of nose piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| originalRace || String || The original birth [[:Category:Races|race]] of the character.&lt;br /&gt;
|-&lt;br /&gt;
|| perkPoints || Integer || Amount of usable perk points to attain various [[:Category:Character_classes|class]]-related [[Perks_by_source|perks]].&lt;br /&gt;
|-&lt;br /&gt;
|| perks || Array || Array of [[#Storage|storage]]-class [[Perks#List|perks]] currently owned.&lt;br /&gt;
|-&lt;br /&gt;
|| personality || Integer || Value of [[Alignment#Personality|personality]] level.&lt;br /&gt;
|-&lt;br /&gt;
|| physiqueMod || Number || Modified value of [[Combat_Mechanics#Physique|physique]].&lt;br /&gt;
|-&lt;br /&gt;
|| physiqueRaw || Number || Raw value of [[Combat_Mechanics#Physique|physique]].&lt;br /&gt;
|-&lt;br /&gt;
|| plural || Boolean || Whether or not the character is addressed as plural.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyData || Array || Array of [[#Pregnancy|pregnancies]] currently in progress.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubation&amp;lt;br&amp;gt;BonusFatherMod || Number || Modified value of the semen to affect the multiplier of another character's pregnancy.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubation&amp;lt;br&amp;gt;BonusFatherRaw || Number || Raw value of the semen to affect the multiplier of another character's pregnancy.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubation&amp;lt;br&amp;gt;BonusMotherMod || Number || Modified value of the womb to affect the multiplier of the character's pregnancy.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubation&amp;lt;br&amp;gt;BonusMotherRaw || Number || Raw value of the womb to affect the multiplier of the character's pregnancy.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyMultiplierMod || Number || Modified value of the multiplier for the amount of offspring a womb can create.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyMultiplierRaw || Number || Raw value of the multiplier for the amount of offspring a womb can create.&lt;br /&gt;
|-&lt;br /&gt;
|| rangedWeapon || Object || [[#Item|Item]] currently occupying the [[Ranged_weapon|ranged weapon]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| reflexesMod || Number || Modified value of [[Combat_Mechanics#Reflexes|reflexes]].&lt;br /&gt;
|-&lt;br /&gt;
|| reflexesRaw || Number || Raw value of [[Combat_Mechanics#Reflexes|reflexes]].&lt;br /&gt;
|-&lt;br /&gt;
|| refractoryRate || Integer || Value of cum production's [[Milk#Refractory_Rate|refractory rate]].&lt;br /&gt;
|-&lt;br /&gt;
|| scaleColor || String || Color of [[Skin#Color|scales]].&lt;br /&gt;
|-&lt;br /&gt;
|| sellMarkup || Number || Multiplier value of the markup price when the character sells items.&lt;br /&gt;
|-&lt;br /&gt;
|| sexualPreferences || Object || Array of sexual preferences.&lt;br /&gt;
|-&lt;br /&gt;
|| shield || Object || [[#Item|Item]] currently occupying the [[Shield_generator|shield generator]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| shieldsRaw || Number || Raw value of [[Combat_Mechanics#Shields|shields]] generated.&lt;br /&gt;
|-&lt;br /&gt;
|| short || String || The character's first/primary name or alias.&lt;br /&gt;
|-&lt;br /&gt;
|| skinAccent || String || Color of [[Skin#Status_Effects|skin accents]].&lt;br /&gt;
|-&lt;br /&gt;
|| skinFlags || Array || Array of flags for the [[Skin#Type|skin type]].&lt;br /&gt;
|-&lt;br /&gt;
|| skinTone || String || Color of [[Skin#Color|skin]].&lt;br /&gt;
|-&lt;br /&gt;
|| skinType || Integer || Type of [[Skin#Type|skin]].&lt;br /&gt;
|-&lt;br /&gt;
|| statusEffects || Array || Array of [[#Storage|storage]]-class [[Status Effects|status effects]] currently affecting the character.&lt;br /&gt;
|-&lt;br /&gt;
|| tailCount || Integer || Amount of [[Tail#Number|tails]].&lt;br /&gt;
|-&lt;br /&gt;
|| tailFlags || Array || Array of flags for the [[Tail|tails]].&lt;br /&gt;
|-&lt;br /&gt;
|| tailGenital || Integer || Type of [[Tail#Genital_Type|tail genital]]. &amp;lt;i&amp;gt;(For valid tail types; Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| tailGenitalArg || Integer || Type of [[Tail#Genital_Type|penis]] or [[Tail#Genital_Type|vagina]] the tail has.&lt;br /&gt;
|-&lt;br /&gt;
|| tailGenitalColor || String || Color of [[Tail#Genital_Type|tail genital]]. &amp;lt;i&amp;gt;(For genital tail types that support it.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| tailRecharge || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| tailType || Integer || Type of [[Tail#Type|tail]].&lt;br /&gt;
|-&lt;br /&gt;
|| tailVenom || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| tallness || Number || Value of the character's full [[Height#Height|height]].&lt;br /&gt;
|-&lt;br /&gt;
|| teaseLevel || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| teaseXP || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| thickness || Number || Value of the character's [[Thickness|body thickness]].&lt;br /&gt;
|-&lt;br /&gt;
|| timesCum || Integer || Amount of times the character had an orgasm.&lt;br /&gt;
|-&lt;br /&gt;
|| tone || Number || Value of the character's [[Muscle_tone|muscle tone]].&lt;br /&gt;
|-&lt;br /&gt;
|| tongueFlags || Array || Array of flags for the [[Tongue|tongue]].&lt;br /&gt;
|-&lt;br /&gt;
|| tonguePLong || String || Long name of tongue piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| tonguePShort || String || Short name of tongue piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| tonguePierced || Integer || Number of tongue piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| tongueType || Integer || Type of [[Tongue#Type|tongue]].&lt;br /&gt;
|-&lt;br /&gt;
|| typesBought || Array || List of item types available to buy from another character.&lt;br /&gt;
|-&lt;br /&gt;
|| unclaimedClassPerks || Integer || Amount of [[:Category:Character_classes|class]]-specific perks available for the player character to gain.&lt;br /&gt;
|-&lt;br /&gt;
|| unclaimedGenericPerks || Integer || Amount of general perks available for the player character to gain.&lt;br /&gt;
|-&lt;br /&gt;
|| unspentStatPoints || Integer || Amount of skill points available for the player character to upgrade [[Combat_Mechanics#Core_Stats|core stats]].&lt;br /&gt;
|-&lt;br /&gt;
|| upperUndergarment || Object || [[#Item|Item]] currently occupying the [[Upper_undergarment|upper undergarment]] slot.&lt;br /&gt;
|-&lt;br /&gt;
|| vaginalVirgin || Boolean || Whether or not the character has vaginal virginity.&lt;br /&gt;
|-&lt;br /&gt;
|| vaginas || Array || Array of the [[#Orifices|vaginas]].&lt;br /&gt;
|-&lt;br /&gt;
|| version || Integer || Character function's version number. &amp;lt;i&amp;gt;(Used for updates from a previous version.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| willpowerMod || Number || Modified value of [[Combat_Mechanics#Willpower|willpower]].&lt;br /&gt;
|-&lt;br /&gt;
|| willpowerRaw || Number || Raw value of [[Combat_Mechanics#Willpower|willpower]].&lt;br /&gt;
|-&lt;br /&gt;
|| wingCount || Integer || Amount of [[Wings#Number|wings]].&lt;br /&gt;
|-&lt;br /&gt;
|| wingType || Integer || Type of [[Wings#Type|wings]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Breast Rows ====&lt;br /&gt;
The breast rows, regardless of breast sizes, fall under the &amp;quot;BreastRow&amp;quot; class of organ objects which contain the following properties:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Breast Row Class&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| breastRatingHoneypotMod || Number || Modified value of breast size derived from the [[Perks_by_source#Honeypot|Honeypot gene]].&lt;br /&gt;
|-&lt;br /&gt;
|| breastRatingLactationMod || Number || Modified value of breast size derived from the [[Milk#Milk_Fullness|lactation]].&lt;br /&gt;
|-&lt;br /&gt;
|| breastRatingMod || Number || Modified value of breasts size.&lt;br /&gt;
|-&lt;br /&gt;
|| breastRatingRaw || Number || Raw value of [[Chest#Size|breasts]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| breasts || Integer || Amount of [[Chest#Number|breasts]] in the row.&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| fullness || Integer || &amp;lt;i&amp;gt;(Unused)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| nippleType || Integer || Type of [[Nipple#Type|nipple]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cocks ====&lt;br /&gt;
The penis falls under the &amp;quot;Cock&amp;quot; class of organ objects which contain the following properties:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Cock Class&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| cLengthMod || Number || Modified value of the penis length.&lt;br /&gt;
|-&lt;br /&gt;
|| cLengthRaw || Number || Raw value of the [[Penis#Length|penis]] length.&lt;br /&gt;
|-&lt;br /&gt;
|| cThicknessRatioMod || Number || Modified value of the penis thickness ration.&lt;br /&gt;
|-&lt;br /&gt;
|| cThicknessRatioRaw || Number || Raw value of the [[Penis#Thickness_Ratio|penis]] thickness ration.&lt;br /&gt;
|-&lt;br /&gt;
|| cType || Integer || Type of [[Penis#Type|penis]].&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| cockColor || String || Color of [[Penis#Color|penis]].&lt;br /&gt;
|-&lt;br /&gt;
|| cockFlags || Array || Array of flags for the [[Penis|penis]].&lt;br /&gt;
|-&lt;br /&gt;
|| flaccidMultiplier || Number || Multiplier to determine the scaled value of the penis size.&lt;br /&gt;
|-&lt;br /&gt;
|| knotMultiplier || Number || Multiplier to determine the scaled value of the [[Penis#Knot_Multiplier|penis knot]].&lt;br /&gt;
|-&lt;br /&gt;
|| pLong || String || Long name of penis piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| pShort || String || Short name of penis piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| pierced || Integer || Number of penis piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| sock || String || Description or name of cock sock (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| virgin || Boolean || Whether or not the penis appears virgin.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Orifices ====&lt;br /&gt;
The vagina and anus fall under the &amp;quot;Vagina&amp;quot; class of organ objects which contain the following properties:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Vagina Class&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| bonusCapacity || Integer || Value of [[Vagina#Bonus_Capacity|vagina]] or [[Asshole#Bonus_Capacity|anus]] bonus capacity.&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| clitPLong || String || Long name of clitoris piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| clitPShort || String || Short name of clitoris piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| clitPierced || Integer || Number of clitoris piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| clits || Integer || Amount of [[Clit#Number|clitorises]] the vagina has.&lt;br /&gt;
|-&lt;br /&gt;
|| hymen || Boolean || Whether or not the vagina has a virgin-like [[Vagina#Status_Effects|hymen]].&lt;br /&gt;
|-&lt;br /&gt;
|| labiaPLong || String || Long name of labia piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| labiaPShort || String || Short name of labia piercing (if applicable).&lt;br /&gt;
|-&lt;br /&gt;
|| labiaPierced || Integer || Number of labia piercings.&lt;br /&gt;
|-&lt;br /&gt;
|| loosenessMod || Integer || Modified value of the orifice looseness.&lt;br /&gt;
|-&lt;br /&gt;
|| loosenessRaw || Integer || Raw value of [[Vagina#Looseness|vagina]] or [[Asshole#Looseness|anus]] looseness.&lt;br /&gt;
|-&lt;br /&gt;
|| minLooseness || Integer || Minimum value of the orifice looseness.&lt;br /&gt;
|-&lt;br /&gt;
|| shrinkCounter || Integer || Counter for changing the orifice looseness towards its minimum value.&lt;br /&gt;
|-&lt;br /&gt;
|| type || Integer || Type of [[Vagina#Type|vagina]].&lt;br /&gt;
|-&lt;br /&gt;
|| vaginaColor || String || Color of [[Vagina#Color|vagina]].&lt;br /&gt;
|-&lt;br /&gt;
|| vagooFlags || Array || Array of flags for the [[Vagina|vagina]].&lt;br /&gt;
|-&lt;br /&gt;
|| wetnessMod || Integer || Modified value of the orifice wetness.&lt;br /&gt;
|-&lt;br /&gt;
|| wetnessRaw || Integer || Raw value of [[Vagina#Wetness|vagina]] or [[Asshole#Wetness|anus]] wetness.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pregnancy ====&lt;br /&gt;
The &amp;quot;PregnancyData&amp;quot; array consists of active and inactive &amp;quot;wombs&amp;quot; which contain the following properties:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Pregnancy Data&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyBellyRating&amp;lt;br&amp;gt;Contribution || Integer || Value contributed to the [[Belly#Pregnant_Size|belly]] size.&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubation || Integer || Minutes of gestation/incubation time for the [[Pregnancy#Pregnancy|pregnancy]].&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyIncubationMulti || Integer || Multiplier applied to the time, affecting the speed of the [[Pregnancy#Pregnancy|pregnancy]].&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyQuantity || Integer || Amount of individual offspring resulting from the [[Pregnancy#Pregnancy|pregnancy]].&lt;br /&gt;
|-&lt;br /&gt;
|| pregnancyType || String || Name of the type of pregnancy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Type Values ====&lt;br /&gt;
For a reference to the integers used for the predefined types and flags, see the [[Global_Values|Global Values]] page.&lt;br /&gt;
&lt;br /&gt;
To determine whether or not a type/flag is compatible with a certain body part, refer to the list of body parts found in the [[Appearance|Appearance]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Item ====&lt;br /&gt;
For most item objects, only a few notable values are saved.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Item Array&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| quantity || Integer || Amount of this item held in the slot.&lt;br /&gt;
|-&lt;br /&gt;
|| shortName || String || Item's given short name. &amp;lt;i&amp;gt;(Used as the display name in the slot.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| version || Integer || Item function's version number. &amp;lt;i&amp;gt;(Used for updates from a previous version.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
However, if the item is marked for serialization, the object is dynamic rather than static, and additional values are available:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Additional Item Array Values&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| attack || Number || Value of the item's [[Combat_Mechanics#Accuracy|accuracy]].&lt;br /&gt;
|-&lt;br /&gt;
|| attackNoun || String || Noun for attack action. &amp;lt;i&amp;gt;(Used in generic combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| attackVerb || String || Verb for attack action. &amp;lt;i&amp;gt;(Used in generic combat text.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| baseDamage || Object || Array with the [[#Collection|collection]] of [[Combat_Mechanics#Damage_Types|damage type]] information.&lt;br /&gt;
|-&lt;br /&gt;
|| basePrice || Integer || Base [[credits|credit]] value of the item.&lt;br /&gt;
|-&lt;br /&gt;
|| combatUsable || Boolean || Whether or not the item is usable in combat.&lt;br /&gt;
|-&lt;br /&gt;
|| critBonus || Number || Value of the item's [[Combat_Mechanics#Critical_Damage|critical damage]].&lt;br /&gt;
|-&lt;br /&gt;
|| defense || Number || Value of the item's [[Combat_Mechanics#Defense|defense]].&lt;br /&gt;
|-&lt;br /&gt;
|| description || String || Item's brief description.&lt;br /&gt;
|-&lt;br /&gt;
|| evasion || Number || Value of the item's [[Combat_Mechanics#Evasion|evasion]].&lt;br /&gt;
|-&lt;br /&gt;
|| fortification || Number || Value of the item's [[Combat_Mechanics#Fortification|fortification]].&lt;br /&gt;
|-&lt;br /&gt;
|| hardLightEquipped || Boolean || Whether or not the item is [[Hardlight|hardlight]]-enabled.&lt;br /&gt;
|-&lt;br /&gt;
|| isUsable || Boolean || Whether or not the item is usable at all.&lt;br /&gt;
|-&lt;br /&gt;
|| itemFlags || Array || Array of flags for the [[Global_Values#Gameplay|item]].&lt;br /&gt;
|-&lt;br /&gt;
|| longName || String || Item's full name.&lt;br /&gt;
|-&lt;br /&gt;
|| neverSerialize || Boolean || Whether or not to restrict all the data in this class object array from being recorded upon save.&lt;br /&gt;
|-&lt;br /&gt;
|| resistances || Object || Array with the [[#Collection|collection]] of [[Combat_Mechanics#Resistances|resistance]] information.&lt;br /&gt;
|-&lt;br /&gt;
|| sexiness || Number || Value of the item's [[Combat_Mechanics#Sexiness|sexiness]].&lt;br /&gt;
|-&lt;br /&gt;
|| shieldDefense || Number || Value of the item's [[Combat_Mechanics#Shield_Defense|shield defense]].&lt;br /&gt;
|-&lt;br /&gt;
|| shields || Number || Value of the item's [[Combat_Mechanics#Bonus_Shields|bonus shields]].&lt;br /&gt;
|-&lt;br /&gt;
|| stackSize || Integer || Amount this item can stack to until the slot is completely full.&lt;br /&gt;
|-&lt;br /&gt;
|| targetsSelf || Boolean || Whether or not the item's values target the character's self on use.&lt;br /&gt;
|-&lt;br /&gt;
|| tooltip || String || Item's fully detailed description or extended information.&lt;br /&gt;
|-&lt;br /&gt;
|| type || Integer || Type of [[Global_Values#Gameplay|item]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Storage ====&lt;br /&gt;
Storage class arrays are commonly used for key items, perks, and status effects. The values for a storage object are as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Storage Class&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| classInstance || String || Directory and name of the object's function.&lt;br /&gt;
|-&lt;br /&gt;
|| combatOnly || Boolean || Whether or not the status effect is restricted to combat only.&lt;br /&gt;
|-&lt;br /&gt;
|| hidden || Boolean || Whether or not the status effect is hidden.&lt;br /&gt;
|-&lt;br /&gt;
|| iconName || String || Name of the icon to be displayed while the status effect is active.&lt;br /&gt;
|-&lt;br /&gt;
|| minutesLeft || Integer || Amount of minutes left before the status effect expires.&lt;br /&gt;
|-&lt;br /&gt;
|| storageName || String || Name of the key item, perk, or status effect.  &amp;lt;i&amp;gt;(Storage object's name.)&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| tooltip || String || Description of the item, perk or effect's details.&lt;br /&gt;
|-&lt;br /&gt;
|| value1 || Integer || Value designated for the first slot.&lt;br /&gt;
|-&lt;br /&gt;
|| value2 || Integer || Value designated for the second slot.&lt;br /&gt;
|-&lt;br /&gt;
|| value3 || Integer || Value designated for the third slot.&lt;br /&gt;
|-&lt;br /&gt;
|| value4 || Integer || Value designated for the fourth slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Collection ====&lt;br /&gt;
Type collection of type/flag arrays are used determine the values for each damage/resistance of an item. The arrays are as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ Type Collection&lt;br /&gt;
!width=&amp;quot;200px&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;600px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| flagCollection || Array || Array of [[Codex:_Item_Mechanics#Weapon_Flags|weapon]] or [[Codex:_Item_Mechanics#Armor_Flags|armor]] flags.&lt;br /&gt;
|-&lt;br /&gt;
|| typeCollection || Array || Array of [[Combat_Mechanics#Damage_Types|damage]] or [[Combat_Mechanics#Resistances|resistence]] types.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For typeCollection, the array's index numbers correlate to the [[Global_Values#Type_Collection|damage type]], where the values under each type designates the amount of damage/protection from each type. The flagCollection works similar to other flag-like arrays where only the defined/adopted flag values are included in the collection.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable  bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ typeCollection&lt;br /&gt;
!width=&amp;quot;40px&amp;quot;| #&lt;br /&gt;
!width=&amp;quot;100px&amp;quot;| &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Value Type&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|| 0 || Number || Kinetic value.&lt;br /&gt;
|-&lt;br /&gt;
|| 1 || Number || Electric value.&lt;br /&gt;
|-&lt;br /&gt;
|| 2 || Number || Burning value.&lt;br /&gt;
|-&lt;br /&gt;
|| 3 || Number || Freezing value.&lt;br /&gt;
|-&lt;br /&gt;
|| 4 || Number || Corrosive value.&lt;br /&gt;
|-&lt;br /&gt;
|| 5 || Number || Poison value.&lt;br /&gt;
|-&lt;br /&gt;
|| 6 || Number || True Damage value.&lt;br /&gt;
|-&lt;br /&gt;
|| 7 || Number || Psionic value.&lt;br /&gt;
|-&lt;br /&gt;
|| 8 || Number || Drug value.&lt;br /&gt;
|-&lt;br /&gt;
|| 9 || Number || Pheromone value.&lt;br /&gt;
|-&lt;br /&gt;
|| 10 || Number || Tease value.&lt;br /&gt;
|-&lt;br /&gt;
|| 11 || Number || True Lust value.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Lealias</name></author>
	</entry>
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