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	<id>https://wiki.smutosaur.us/TiTS/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMercenary</id>
	<title>Talk:Mercenary - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.smutosaur.us/TiTS/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMercenary"/>
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	<updated>2026-05-04T09:10:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.smutosaur.us/TiTS/index.php?title=Talk:Mercenary&amp;diff=24089&amp;oldid=prev</id>
		<title>Droxzyn at 20:37, 18 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.smutosaur.us/TiTS/index.php?title=Talk:Mercenary&amp;diff=24089&amp;oldid=prev"/>
		<updated>2019-06-18T20:37:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:37, 18 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rapid Fire/Second Shot Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rapid Fire/Second Shot Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, the &amp;quot;Rapid Fire&amp;quot; and &amp;quot;Second Shot&amp;quot; bonus attacks don't have the accuracy reduction when the weapon used has the &amp;quot;Bonus Hit Rate&amp;quot; flag. Also, the accuracy reduction of both Rapid Fire and Second Shot is a 46% chance to miss ''after'' calculating enemy evasion or PC blindness-related missing. I'm putting it into the Notes section for now, but I'm honestly not sure where to place or how to format this information.--[[User:Crazymoniker|Crazymoniker]] ([[User talk:Crazymoniker|talk]]) 00:36, 18 June 2019 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, the &amp;quot;Rapid Fire&amp;quot; and &amp;quot;Second Shot&amp;quot; bonus attacks don't have the accuracy reduction when the weapon used has the &amp;quot;Bonus Hit Rate&amp;quot; flag. Also, the accuracy reduction of both Rapid Fire and Second Shot is a 46% chance to miss ''after'' calculating enemy evasion or PC blindness-related missing. I'm putting it into the Notes section for now, but I'm honestly not sure where to place or how to format this information.--[[User:Crazymoniker|Crazymoniker]] ([[User talk:Crazymoniker|talk]]) 00:36, 18 June 2019 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is fine, you can go ahead and do this with all the necessary pages.--[[User:Droxzyn|Droxzyn]] ([[User talk:Droxzyn|talk]])  20:36, 18 June 2019 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Droxzyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.smutosaur.us/TiTS/index.php?title=Talk:Mercenary&amp;diff=24074&amp;oldid=prev</id>
		<title>Crazymoniker: Created page with &quot;==Rapid Fire/Second Shot Mechanics== So, the &quot;Rapid Fire&quot; and &quot;Second Shot&quot; bonus attacks don't have the accuracy reduction when the weapon used has the &quot;Bonus Hit Rate&quot; flag....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.smutosaur.us/TiTS/index.php?title=Talk:Mercenary&amp;diff=24074&amp;oldid=prev"/>
		<updated>2019-06-18T00:36:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Rapid Fire/Second Shot Mechanics== So, the &amp;quot;Rapid Fire&amp;quot; and &amp;quot;Second Shot&amp;quot; bonus attacks don&amp;#039;t have the accuracy reduction when the weapon used has the &amp;quot;Bonus Hit Rate&amp;quot; flag....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Rapid Fire/Second Shot Mechanics==&lt;br /&gt;
So, the &amp;quot;Rapid Fire&amp;quot; and &amp;quot;Second Shot&amp;quot; bonus attacks don't have the accuracy reduction when the weapon used has the &amp;quot;Bonus Hit Rate&amp;quot; flag. Also, the accuracy reduction of both Rapid Fire and Second Shot is a 46% chance to miss ''after'' calculating enemy evasion or PC blindness-related missing. I'm putting it into the Notes section for now, but I'm honestly not sure where to place or how to format this information.--[[User:Crazymoniker|Crazymoniker]] ([[User talk:Crazymoniker|talk]]) 00:36, 18 June 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Crazymoniker</name></author>
	</entry>
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