Difference between revisions of "Template:Infobox Item"
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(Reordered things a bit) |
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|data1 = {{{creator|}}} | |data1 = {{{creator|}}} | ||
− | |label2 = | + | |label2 = Short Name |
− | |data2 = {{{ | + | |data2 = {{{shortname|}}} |
− | |label3 = | + | |label3 = Code Name |
− | |data3 = {{{ | + | |data3 = {{{codename|}}} |
− | |label4 = | + | |label4 = Type |
− | |data4 = {{{ | + | |data4 = {{{itemtype|}}} |
− | |label5 = | + | |label5 = Slot |
− | |data5 = {{{ | + | |data5 = {{{slotname|}}} |
− | | | + | |label6 = Base Price |
+ | |data6 = {{{baseprice|}}} | ||
− | | | + | |header7 = {{ #if: {{{damage|}}}{{{damagetype|}}}{{{defense|}}}{{{shielddefense|}}}{{{bonusshield|}}}{{{accuracy|}}}{{{sexiness|}}}{{{critbonus|}}}{{{evasion|}}}{{{fortification|}}}{{{bonusresistances|}}}{{{lustvuln|}}}{{{usable|}}}{{{combatusable|}}}{{{deftarget|}}}{{{addflags|}}} | {{ #if: {{{info-hdr|}}}|{{{info-hdr}}}|Information }} }} |
− | | | ||
− | |label8 = Damage | + | |label8 = Damage |
− | |data8 = {{{ | + | |data8 = {{{damage|}}} |
− | |label9 = | + | |label9 = Damage Type |
− | |data9 = {{{ | + | |data9 = {{{damagetype|}}} |
− | |label10 = | + | |label10 = Defense |
− | |data10 = {{{ | + | |data10 = {{{defense|}}} |
− | |label11 = | + | |label11 = Shield Defense |
− | |data11 = {{{ | + | |data11 = {{{shielddefense|}}} |
− | |label12 = | + | |label12 = Bonus Shields |
− | |data12 = {{{ | + | |data12 = {{{bonusshield|}}} |
− | |label13 = | + | |label13 = Accuracy |
− | |data13 = {{{ | + | |data13 = {{{accuracy|}}} |
− | |label14 = | + | |label14 = Sexiness |
− | |data14 = {{{ | + | |data14 = {{{sexiness|}}} |
− | |label15 = | + | |label15 = Resolve |
− | |data15 = {{{ | + | |data15 = {{{resolve|}}} |
− | |label16 = | + | |label16 = Crit Bonus |
− | |data16 = {{{ | + | |data16 = {{{critbonus|}}} |
− | |label17 = | + | |label17 = Evasion |
− | |data17 = {{{ | + | |data17 = {{{evasion|}}} |
− | |label18 = | + | |label18 = Fortification |
− | |data18 = {{{ | + | |data18 = {{{fortification|}}} |
− | |label19 = | + | |label19 = Bonus Resistances |
− | |data19 = {{{ | + | |data19 = {{{bonusresistances|}}} |
− | |label20 = | + | |label20 = Lust Vulnerability |
− | |data20 = {{{ | + | |data20 = {{{lustvuln|}}} |
− | |label21 = | + | |label21 = Usable |
− | |data21 = {{{ | + | |data21 = {{{usable|}}} |
− | |label22 = | + | |label22 = Combat Usable |
− | |data22 = {{{ | + | |data22 = {{{combatusable|}}} |
− | |label23 = Hardlight-Compatible | + | |label23 = Defensive Target |
− | | | + | |data23 = {{{deftarget|}}} |
+ | |||
+ | |label24 = Additional Flags | ||
+ | |data24 = {{{addflags|}}} | ||
+ | |||
+ | |label25 = Hardlight-Compatible | ||
+ | |data25 = {{{hardLightEquipped|}}} | ||
+ | |||
+ | |label26 = Cooldown | ||
+ | |data26 = {{{tentCooldown|}}} | ||
}} | }} |