Difference between revisions of "Template:Items"
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(Created page with "<b>NOTE: Key items don't have their own pages, instead are located in Key item</b> You can link to the specific item with Wikilinks using <code><nowiki> Key_item_#Exampl...") |
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− | < | + | <noinclude> |
+ | {{ContentWarning|message=Add <code><nowiki>{{subst:Template:Items}}</nowiki></code> to a new page and then <code>'''Save page'''</code> and it will automatically add this template.}} | ||
+ | {{ContentWarning|heading='''Key Items'''|message=Key items don't have their own pages, instead are located in [[Key item]]s. You can link to the specific item with <code><nowiki> [[Key_item_#Example_Item|Example Item]]</nowiki></code>}} | ||
+ | </noinclude> | ||
__NOTOC__ | __NOTOC__ | ||
{{Infobox Item | {{Infobox Item | ||
+ | | name = Item Name | ||
| image = missing.png | | image = missing.png | ||
| caption = Caption text | | caption = Caption text | ||
+ | | creator = Creator | ||
| itemtype = Item Type | | itemtype = Item Type | ||
+ | | codename = Code class | ||
| shortname = Short Name | | shortname = Short Name | ||
| slotname = Equipment Slot | | slotname = Equipment Slot | ||
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| accuracy = Accuracy | | accuracy = Accuracy | ||
| sexiness = Sexiness | | sexiness = Sexiness | ||
+ | | resolve = Resolve | ||
| critbonus = Critical Bonus | | critbonus = Critical Bonus | ||
| evasion = Evasion | | evasion = Evasion | ||
Line 25: | Line 32: | ||
| deftarget = Self, Friendly or Hostile | | deftarget = Self, Friendly or Hostile | ||
| addflags = Defined flags | | addflags = Defined flags | ||
+ | | hardLightEquipped = Yes or omit | ||
}} | }} | ||
+ | <noinclude> | ||
+ | <pre> | ||
+ | Insert as much information as possible in the infobox. Wikilinks will work as the parameters too. | ||
− | |||
− | |||
− | |||
− | |||
{{Infobox TiTSItem | {{Infobox TiTSItem | ||
... | ... | ||
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... | ... | ||
}} | }} | ||
− | </ | + | </pre> |
− | </ | + | </noinclude> |
+ | |||
+ | == Description In Game == | ||
+ | <blockquote> | ||
+ | Item's tooltip (Displayed on tooltips during mouseovers) | ||
+ | </blockquote> | ||
+ | Other Important warnings, or information. Is the item only available in silly mode? Lethal to use? Dangerous in some sexy way? | ||
+ | |||
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− | + | === Usage === | |
---- | ---- | ||
+ | |||
Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics: | Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics: | ||
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− | + | <pre> | |
Include the Items category in the item page: | Include the Items category in the item page: | ||
<nowiki> | <nowiki> | ||
− | [[Category:Items | + | [[Category:Items]] |
</nowiki> | </nowiki> | ||
Also include more specific tags for consumables. For example: | Also include more specific tags for consumables. For example: | ||
<nowiki> | <nowiki> | ||
+ | [[Category:Equipment]] | ||
[[Category:Consumable items]] | [[Category:Consumable items]] | ||
[[Category:Combat consumables]] | [[Category:Combat consumables]] | ||
+ | [[Category:Illegal items]] | ||
[[Category:Transformative items]] | [[Category:Transformative items]] | ||
[[Category:Restorative items]] | [[Category:Restorative items]] | ||
Line 99: | Line 116: | ||
[[Category:Unique items]] | [[Category:Unique items]] | ||
</nowiki> | </nowiki> | ||
+ | </pre> |
Latest revision as of 00:12, 3 November 2022
Add {{subst:Template:Items}} to a new page and then Save page and it will automatically add this template.
|
Key Items | ||
Key items don't have their own pages, instead are located in Key items. You can link to the specific item with [[Key_item_#Example_Item|Example Item]]
|
Insert as much information as possible in the infobox. Wikilinks will work as the parameters too. {{Infobox TiTSItem ... | spouse = [[Another Character]] ... }}
Description In Game
Item's tooltip (Displayed on tooltips during mouseovers)
Other Important warnings, or information. Is the item only available in silly mode? Lethal to use? Dangerous in some sexy way?
Acquisition
Detailed means of acquisition. Vendor? Drops? Who drops it?
Usage
Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics:
- Base Statistic Changes
- Something
- Something
- Shared Effects
- Something
- Something
- Female-centric Effects
- Something
- Something
- Male-centric Effects
- Something
- Something
Include the Items category in the item page: [[Category:Items]] Also include more specific tags for consumables. For example: [[Category:Equipment]] [[Category:Consumable items]] [[Category:Combat consumables]] [[Category:Illegal items]] [[Category:Transformative items]] [[Category:Restorative items]] Or tags for equipment: [[Category:Armor]] [[Category:Weapons]] [[Category:Ranged weapons]] [[Category:Melee weapons]] [[Category:Shield generators]] [[Category:Accessories]] [[Category:Clothing]] [[Category:Upper undergarments]] [[Category:Lower undergarments]] Lastly include tags if it is a special item: [[Category:Toys]] [[Category:Miscellaneous items]] [[Category:Unique items]]