Difference between revisions of "Horn"
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Non-natural horn colors are maintained through the '''Horn Style''' [[Status Effects|status effect]] | Non-natural horn colors are maintained through the '''Horn Style''' [[Status Effects|status effect]] | ||
− | {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align: | + | {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:left" |
|+ Changing | |+ Changing | ||
!width="180px"| Item | !width="180px"| Item | ||
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* For possible colors see [[Hornucopia]] | * For possible colors see [[Hornucopia]] | ||
* Choosing either a '''Gem''' or '''Metallic''' color will make your horn look metalic or gemlike | * Choosing either a '''Gem''' or '''Metallic''' color will make your horn look metalic or gemlike | ||
+ | |- | ||
+ | | [[Capraphorm]] | ||
+ | |align="left"| | ||
+ | * One of the following | ||
+ | ** No [[horn]]s | ||
+ | ** [[Horn]] type not goat | ||
+ | * Chance | ||
+ | ** 60% if doses less than 5 | ||
+ | ** 100% otherwise | ||
+ | |align="left"| | ||
+ | * Remove all [[horn]]s | ||
+ | * [[Horn]] type becomes goat | ||
+ | * [[Horn]] count becomes 2-6 | ||
+ | * [[Horn]] length becomes 4 inches | ||
+ | * Gain '''Horn Style''' [[Status Effects|Status effect]] | ||
+ | ** Color becomes | ||
+ | *** bone (80% when having taking less than 5 doses, 0% otherwise) | ||
+ | *** black (20% when having taking less than 5 doses, 100% otherwise) | ||
+ | ** Horn style becomes one of the following | ||
+ | *** Curled goat horns | ||
+ | *** Bow-curved goat horns | ||
+ | *** Ibex horns | ||
+ | *** Oryx horns | ||
+ | *** Markhor horns | ||
+ | | | ||
|- | |- | ||
|} | |} |
Revision as of 08:58, 4 April 2019
The horns are a body part that Captain Steele can customize. The parameters of this body part that can be currently altered are the type, number of horns (or number of antler points) and length.
"Horn Bumps" is a status effect used for developing horns.
Type
Type | Transform | Notes |
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Bovine |
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Deer |
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Demonic |
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Dryad | ||
Gryvain | ||
Goat |
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Narwhal |
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Rhino |
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Sheep |
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Xhelarfog |
Number
Item/Event | Requirement | Change | Notes |
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Cerespirin |
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Holstaria |
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Hornitol |
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Lucifier |
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New Ewe |
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Orefish Shard |
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Xhelarfog Plus Pill |
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Item/Event | Requirement | Change | Notes |
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Horse Pill |
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Kerokoras Venom |
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New Ewe |
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Reptilum |
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Siren's Bounty |
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Shark Bites |
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Terran Treat |
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Length
Item/Event | Requirement | Change | Notes |
---|---|---|---|
Capraphorm |
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Hornitol |
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Mino Charge |
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Treatment |
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Item/Event | Requirement | Change | Notes |
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Color
Non-natural horn colors are maintained through the Horn Style status effect
Item | Requirment | Notes | |
---|---|---|---|
Hornucopia |
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Capraphorm |
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Status Effects
Additional cosmetic effects to the look of the horns can also be attained.
Name | Effect | Gaining | Removing | Notes |
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Horn Bumps |
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Horn Style |
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Hornucopia (Choosing any color other than natural) |
Hornucopia (Choosing natural color) |
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