Difference between revisions of "Horn"
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* Treatment hours 82 and beyond | * Treatment hours 82 and beyond | ||
− | ** Every | + | ** Every 2 Hours ([[Treatment Medipen#Male (Bull, Stud)|Bull]] variant) |
− | ** Every | + | ** Every hour (Other variants) |
* Has '''Horn Bumps''' [[Status Effects|status effect]] | * Has '''Horn Bumps''' [[Status Effects|status effect]] | ||
* No [[horn|horn(s)]] | * No [[horn|horn(s)]] | ||
+ | * Chance | ||
+ | ** 12.5% ([[Treatment Medipen#Male (Bull, Stud)|Bull]] variant) | ||
+ | ** 16.67% (Other variants) | ||
|align="left"| | |align="left"| | ||
* [[Horn]] count becomes 2 | * [[Horn]] count becomes 2 | ||
|align="left"| | |align="left"| | ||
+ | * Lose '''Horn Bumps''' [[Status Effects|status effect]] | ||
* [[Horn]] length becomes 0.5 inches | * [[Horn]] length becomes 0.5 inches | ||
* [[Horn]] type becomes bovine | * [[Horn]] type becomes bovine | ||
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* Increase value is dependent on the current length | * Increase value is dependent on the current length | ||
|- | |- | ||
− | |align="left"| [[ | + | |align="left"| [[Treatment Medipen|The Treatment]] |
|align="left"| | |align="left"| | ||
− | * Has | + | * Treatment hours 82 and beyond |
− | |align="left"| | + | ** Every 2 Hours ([[Treatment Medipen#Male (Bull, Stud)|Bull]] variant) |
− | * | + | ** Every hour (Other variants) |
− | + | * Has [[horn]]s | |
− | * | + | * [[Horn]] length is less than Target |
+ | ** Target is randomly set when taking the treatment | ||
+ | * Chance | ||
+ | ** 12.5% ([[Treatment Medipen#Male (Bull, Stud)|Bull]] variant) | ||
+ | ** 16.67% (Other variants) | ||
+ | |align="left"| | ||
+ | * [[Horn]] length is 0.5 inches | ||
+ | ** [[Horn]] length becomes 1 inch | ||
+ | * [[Horn]] length at 1 inch or more | ||
+ | ** [[Horn]] length increases by 1 inch | ||
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Revision as of 13:04, 22 June 2019
The horns are a body part that Captain Steele can customize. The parameters of this body part that can be currently altered are the type, number of horns (or number of antler points) and length.
"Horn Bumps" is a status effect used for developing horns.
Type
Type | Transform | Notes |
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Bovine |
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Deer |
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Demonic |
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Dryad |
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Gryvain | ||
Goat |
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Narwhal |
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Rhino |
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Sheep |
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Xhelarfog |
Number
Item/Event | Requirement | Change | Notes |
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Cerespirin |
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Holstaria |
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Hornitol |
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Lucifier Candy Apple |
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New Ewe |
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Orefish Shard |
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The Treatment |
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Xhelarfog Plus Pill |
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Item/Event | Requirement | Change | Notes |
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Horse Pill |
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Kerokoras Venom |
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New Ewe |
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Reptilum |
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Siren's Bounty |
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Shark Bites |
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Terran Treat |
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Length
Item/Event | Requirement | Change | Notes |
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Capraphorm |
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Cerespirin |
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Hornitol |
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Lucifier Candy Apple |
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Mino Charge |
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The Treatment |
Item/Event | Requirement | Change | Notes |
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Color
Non-natural horn colors are maintained through the Horn Style status effect
Item | Change | Requirment | Notes |
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Hornucopia |
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Capraphorm |
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Status Effects
Additional cosmetic effects to the look of the horns can also be attained.
Name | Effect | Gaining | Removing | Notes |
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Horn Bumps |
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Horn Style |
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Hornucopia (Choosing any color other than natural) |
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