Difference between revisions of "MS-XI"
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m (The MS-XI has 40 Systems, not 20.) |
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| agility = 26 | | agility = 26 | ||
| sensors = 45 | | sensors = 45 | ||
− | | systems = | + | | systems = 40 |
| thrust = 25 | | thrust = 25 | ||
| accuracy = 75 | | accuracy = 75 |
Revision as of 19:18, 7 July 2019
MS-XI | |
---|---|
Caption text | |
Creator | Writer |
Type | Ship |
Full name | Aegis MS-XI |
Stats | |
Shields | 5000 |
Shield Def | 30 |
Armor | 2015 |
Armor Def | 20 |
Max Energy | 300 |
Power Generation | 50 |
Agility | 26 |
Sensors | 45 |
Systems | 40 |
Thrust | 25 |
Accuracy | 75 |
Evasion | 38.5 |
Module/Crew Capacity | 9 |
Weapon Capacity | 4 |
Storage Space | 30 |
Standard Equipment | |
Modules | (none) |
Fixed Equipment |
Missile Turret Shield Booster |
Information | |
Base Price | 249999 |
Description
New Ship: MS-XI The Aegis MS-XI has strong shielding and firepower, putting it near the top of its class in terms of combat ability - though the secondary systems and high crew capacity necessitates that some compromise was made in the ship’s impact armor, which is fairly light. Still, the ship has more than enough kick to blast through most threats, and enough shielding to allow the crew to escape even with the MS-XI’s slower speed - another product of its large size.