Difference between revisions of "Evasion"
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(Created page with "'''Evasion''' is one of the Core Stats Steele and other creatures have. It determines the character's ability to dodge attacks from the...") |
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'''Evasion''' is one of the [[:Ground_Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. | '''Evasion''' is one of the [[:Ground_Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. | ||
+ | Evasion is capped at 50%, or 60% for smugglers | ||
[[Category:Core stats]] | [[Category:Core stats]] |
Latest revision as of 00:32, 17 January 2024
Evasion is one of the Core Stats Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. Evasion is capped at 50%, or 60% for smugglers