Difference between revisions of "Flurry"

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== Interactions ==
 
== Interactions ==
Indicate any unusual interactions of note that fall outside of the standard fare (Vendor, Chat, Sex, Quests).
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After Steele has had at least 3 children with [[Frosty]] and/or [[Nykke]], they will receive an email from Uveto Wildlife/Weather Advisory about another Frostwyrm sighting around the coast northeast of Irestead. After opening and reading the email, Steele will have the option to talk to Frosty about a '''2ndWyrm'''. Frosty will be conflicted but is willing to allow the second Frostwyrm into their clutch if that is what Steele wants. If applicable, Nykke is enthusiastic about the inclusion of another Frostwyrm to the clutch.
  
Only include subsections that are valid for the character.
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When in the frozen tundra above and to the left of Frosty's original area, Steele will have the option to summon Frosty so they can interact with Flurry. Steele, Frosty, and Nykke if applicable, will offer for Flurry to join the clutch. If Steele has at least 5 kips with Frosty and/or Nykke, Flurry will willingly concede to Steele's prowess as Qal. Otherwise, he will initiate single combat with Steele for the right to mate with Frosty. (Note that he does this without Frosty agreeing to said terms and even regrets this assertion should the player be defeated.)
  
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Victory in combat allows Steele to '''Vouch''' for Flurry, allowing him into their clutch, or '''Leave''', turning him away due to his aggression. (This content is in game but this wiki page is still WIP)
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If Steele should lose to Flurry, he will not kill the player and will actually show signs of regret and shame before Frosty intervenes and demands that he stay away from their clutch under threat of death. This removes Flurry from the game.
  
 
=== Talk ===
 
=== Talk ===
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** Requirements for option.
 
** Requirements for option.
 
** Secondary effects of option.
 
** Secondary effects of option.
 
== Quests ==
 
After Steele has had at least 3 children with [[Frosty]] and/or [[Nykke]], they will receive an email from Uveto Wildlife/Weather Advisory about another Frostwyrm sighting around the coast northeast of Irestead. After opening and reading the email, Steele will have the option to talk to Frosty about a '''2ndWyrm'''. Frosty will be conflicted but is willing to allow the second Frostwyrm into their clutch if that is what Steele wants. If applicable, Nykke is enthusiastic about the inclusion of another Frostwyrm to the clutch.
 
 
When in the frozen tundra above and to the left of Frosty's original area, Steele will have the option to summon Frosty so they can interact with Flurry. Steele, Frosty, and Nykke if applicable, will offer for Flurry to join the clutch. If Steele has at least 5 kips with Frosty and/or Nykke, Flurry will willingly concede to Steele's prowess as Qal. Otherwise, he will initiate single combat with Steele for the right to mate with Frosty. (Note that he does this without Frosty agreeing to said terms and even regrets this assertion should the player be defeated.)
 
 
Victory in combat allows Steele to '''Vouch''' for Flurry, allowing him into their clutch, or '''Leave''', turning him away due to his aggression. (This content is in game but this wiki page is still WIP)
 
 
If Steele should lose to Flurry, he will not kill the player and will actually show signs of regret and shame before Frosty intervenes and demands that he stay away from their clutch under threat of death. This removes Flurry from the game.
 
  
 
==Trivia==
 
==Trivia==

Revision as of 00:31, 5 July 2024

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This page is under construction. Additionally, it is primarily based on a writer's original submission document and has not had some of its information confirmed in game.


Flurry
Missing.png
No bust yet
Creator B
Information
Species Frostwyrm
Gender Mono-Gender-->Male
Sex Hermaphrodite
Title Title
Family Unnamed Kip Children


Flurry is a pureblood Frostwyrm Steele can encounter after having at least 2 kips with either Frosty and/or Nykke. Unlike Frosty, Flurry chooses to identify with male pronouns.

Appearance

Flurry is a pureblood Frostwyrm, just like Frosty is. He is extremely large: from his feet to the horns on his head, he stands at about twenty feet, and that’s not even including the fold of his wings. He has six legs: two where you’d expect a normal quadruped’s would be, and two more in between them, sprouting out from closer to the center of his torso. He’s covered in pure-white scales that help him blend into the snowy wastes of Uveto, although the underside of his body and the inside of his legs are a dull gray. Each scale is hard enough to withstand strikes from any conventional weapon – it’d take some concentrated fire to really hurt him.

Like Frosty, his feet end in razor sharp claws, each of them capable of rending through metal with enough force. Lining the inside of his mouth are two sets of teeth, layered so that one set is in front of the other; he has enough jaw strength that he could chomp a steel beam in two. His long, thick tail is capped with a set of spikes, each of them longer than your arm, but they’re not sharp like his talons are – they’re much better for bludgeoning than for piercing.

In his skull are a quartet of ruby-red eyes with darker dots in their centers to denote his pupils, and each of them are a little smaller than your fist. Sprouting from his back are a pair of massive, leathery wings that, when unfurled, give him a combined wingspan of forty feet, and capable of generating enough lift for flight.

However, these are all surface-level observations that apply to any Frostwyrm. Flurry differs from Frosty in a number of ways.

Where Frosty is covered in swirling-blue designs across her body, Flurry has straighter lines that reach higher across his body, nearly up to his back – you’re not certain of the significance, but it may be a way for Frostwyrms to visually discern one from another, almost like fingerprints.

Flurry is also covered in scars, primarily along his flanks and underside, but with a few across his snout and several along the membranes of his wings. None of them are animalistic in nature; they’re more reminiscent of primitive weaponry, like spears, arrows, and bolas. The claws on his front-right and middle-right feet have been broken into blunt tips. There are several spikes that are outright missing from his club tail, leaving divots where they used to be. He’s missing the tip of his tongue.

Like any Frostwyrm, hidden between Flurry’s rear flank are a pair of external testicles, packed into a tough, leathery scrotum. They were already massive before, but after you gave him that shot of Throbb, his balls have gotten so large that he needs to keep his thighs spread to keep from pinching them together. Each incredible nut is so massive that, if you stood behind him and he squatted down, you’d be absolutely crushed, head to toe, under the sheer immensity of his draconic balls. They each individually weigh almost as much as you do.. Closer towards his stomach is his penile vent, which blends well into the dull gray scales of his underbelly. When not aroused, it’s tough and nearly invisible, but when he’s in the mood, it swells as the surrounding scaly tissue becomes malleable to make way for his gargantuan seven-foot cock. Even when unaroused, he’s packing so much meat that his vent bulges obscenely in an effort to contain all of that thick, turgid cock.

From a standing position, above his testicles is, as with all Frostwyrms, a vagina: the inside folds are tinged blueish-pink while the outside vulva and mons are the same dull grey as the rest of his underside. It, too, is nearly invisible when he’s not aroused, but when he’s ready for some action, the gray scales pull back to reveal the puffy, musky pearl of his cunt underneath. Capped at the top of his pussy is a thick clit, easily the size of your fist.

Placed underneath the sway of his thick, gigantic tail is his anus, where it belongs. The ring breaks tradition and takes a bluer tinge than the rest of the grey scales surrounding it.

Flurry notices your staring and studying of his body – not that you were trying to be discreet. You are familiar with my form, my Qal, he notes... and then he spreads his rearmost legs a bit, letting his genitals breathe some more. You need only ask if you would enjoy studying more closely.

History/Personality/Information of Note

List the personality traits and historical events mentioned in game.


Interactions

After Steele has had at least 3 children with Frosty and/or Nykke, they will receive an email from Uveto Wildlife/Weather Advisory about another Frostwyrm sighting around the coast northeast of Irestead. After opening and reading the email, Steele will have the option to talk to Frosty about a 2ndWyrm. Frosty will be conflicted but is willing to allow the second Frostwyrm into their clutch if that is what Steele wants. If applicable, Nykke is enthusiastic about the inclusion of another Frostwyrm to the clutch.

When in the frozen tundra above and to the left of Frosty's original area, Steele will have the option to summon Frosty so they can interact with Flurry. Steele, Frosty, and Nykke if applicable, will offer for Flurry to join the clutch. If Steele has at least 5 kips with Frosty and/or Nykke, Flurry will willingly concede to Steele's prowess as Qal. Otherwise, he will initiate single combat with Steele for the right to mate with Frosty. (Note that he does this without Frosty agreeing to said terms and even regrets this assertion should the player be defeated.)

Victory in combat allows Steele to Vouch for Flurry, allowing him into their clutch, or Leave, turning him away due to his aggression. (This content is in game but this wiki page is still WIP)

If Steele should lose to Flurry, he will not kill the player and will actually show signs of regret and shame before Frosty intervenes and demands that he stay away from their clutch under threat of death. This removes Flurry from the game.

Talk

Only list talk scenes of note, or those that require specific triggers (eg relationship values, actions to be completed to unlock)


Sex

List all sex options available in the following format:

  • Option name presented in game
    • Requirements for option.
    • Secondary effects of option.

Trivia

Flurry's "canon" name is Alrythe. He is the Frostwyrm that fucks Steph Irson.

Questions within the community have been raised as to whether or not Flurry's content counts as NTR, cheating, etc. B, his writer, has attempted to make it abundantly clear both in the writing, discord, and the forums that Flurry and Frosty do not engage in sex with each other without Steele. Steele is not sharing Frosty with anybody, Steele and Frosty are sharing Flurry. Not only is it explained that if nothing else, Flurry is allowed into the clutch due to the species' endangerment, the entirety of Flurry's content is opt in. If Steele never brings up a second Frostwyrm to Frosty, they will never encounter him. Even if they do broach the topic with Frosty, Steele still has to initiate the encounter.