A non-hostile NPC. She was recently added to the game and there is still research to be done before this wiki article is complete.
Minerva is an outworlder who got stuck in Mareth and transformed into a shark/harpy hybrid. She can be encountered in the High Mountain, usually appearing every 8th visit there (see note). First time you encounter her she will talk with you for a bit seeming relieved that you aren't a sex hungry fiend, she will ambush you and fly you over to an abyss and threatens to drop you if you have ill intentions (regardless of Corruption level). If you happen to have wings large enough to fly, your character will comment you that you could easily fly to safety if she let you go chooses to answer her instead, leading Minerva to apologize for her hostility. After either two scenes, she will ask you to follow her into tower, where you are given two options, follow or leave. Choosing to leave will say that as you return home, Minerva looks sad before heading back into her home, but if you find the oasis for the second time it gives the same options and a similar reaction as if you followed her on the first time.
Once you encounter Minerva for the fourth time, she will be accessible from Places menu by selecting Oasis Tower.
|Special Skills||Siren's Song (Conjecture)||Instantly increases player's lust to 100|
|PC Interaction||Talk, Sex, Spar, Collect Pure Peach, Drink water (reduces lust/corruption)|
|Gems dropped||14-28||Data from a limited number of tests|
|Common Item Drop||Pure Peach|
In Game Description
When choosing the "Appearance" option
| Minerva is a siren. She stands 8'5" with navy blue skin and a white belly, neck and inner thighs. Orange and white stripes adorn her legs, tail and back. Her head is topped with fiery red orange hair that frames her face with well kept bangs and also slide down her back in a pair of long braids. Her eyes are bright electric blue on pure black sclera. The sirens body is adorned with an expansive array of golden studs and rings, one through an eyebrow, a pair on her lips and even one in her nose. From her ears hangs large hoop earrings while a trio of studs sits higher up. Along the fin that tips her tail are a set of five gold rings linked together by a fine silver chain.
Attention-grabbing large red and orange feathered wings sprout from her back; the same feathers flow down her arms like those of a harpy. Two DD-cup sized breasts rests on her chest, they would look large on a human, but on Minerva, they appear quite average. Each breast is topped with a firm gold stud pierced nipple about half an inch thick.
Her feather-covered arms would be more at home on a harpy, but contrasts well with her well toned body. Her skin is blue and white and, though she is clothed, you can tell from how sheer her tight tube top is, that her nipples are a tender pink.
Minerva's wide hips make her waist appear thin and waspish; they sway in unison with a striped shark tail, each step accentuating her hips and tight shorts her rear. A long, pink horizontal scar mars the clean white skin across her stomach and a golden piercing adorns her navel.
Between Minerva's lightly toned legs rests all of her sexual organs; a normal vagina, and an unusually thick, sixteen-inch long anemone-like penis. The glans of that blue and pink shaft is ringed by small aphrodisiac-filled tentacles, while the base is surrounded by long tentacles as thick as fingers. Nestled against her soft thighs is a scrotum with apple-sized balls. She has a tight asshole, placed between her shapely buttcheeks, where it belongs.
Minerva has large demonic feet, each toe double-jointed and tipped with a large, black talon. Similar to her feet, her tongue also has a demonic quality, being two foot long and fully prehensile.
A white tube top and a pair of short shorts are all the siren wears for clothing.
When you meet Minerva, you get the choice between six actions:
- Talk - Chat with Minerva
- Sex - Make love to Minerva
- Eat - Pick a Pure Peach and add it to your pouch.
- Drink - Drink water from Minerva's spring. Reduces lust and corruption (Effects on corruption possibly increase based on corruption. At 100 corruption, it is decreased by 3).
- Spar - Fight with her.
Choosing appearance displays the In Game Description of Minerva. You can choose one of the other options afterward.
During your conversations with Minerva she explains how she came to the world and was transformed, primarily by hanging around the Lake to eat the non-corrupt fish and being attacked by Shark Girls. Her other encounters include a battle with an Anenome and when she later fled to the High Mountains with bands of Harpies.
Later conversations also reveal she did have a Shark Girl daughter, whom she nurtured, protected and eventually mated with repeatedly.
At some point she may ask the Champion if they would like to go flying. If they agree then later they may be allowed to become Minerva's lover/companion.
Minerva repeatedly expresses a desire to remove her corruption, but is unable to. She is continually being corrupted by, and held to the Glade's corruption reducing properties by a small demon that was implanted within her chest by the attack that caused her scar. This demon continually attempts to corrupt Minerva, forcing her to rely on the fruit and waters of the glade to sustain her sanity.
During sparring Minerva will sometimes begin to hum a pleasant tune. You must wait on the following turn or her next attack will instantly raise your Lust to 100, signalling your doom. This is quite appropriate for a siren.
If you spar with Minerva and win, she will give you a Pure Peach and a bag of gems (15-20) she has collected from the Harpies as a parting gift.
If you spar with Minerva and lose, she may give you a Pure Peach to help restore your strength or she may take some of your gems. Tests so far seem to indicate that she take gems if she beats you with the Siren Song but gives you a Pure Peach if she beats you in a straight physical fight.
For a player at level 27, Minerva is one of the only opponents that still provides more than a single XP per match (as does Izumi). Leveling up from 27 to 28 requires more than 400 visits to the High Mountain but it is still far better than any other region where you'll have to fight 2700 matches (plus any non-combat event you encounter) to achieve the same.
- Although Minerva is supposed to consistently appear every 8th visit at the High Mountain, she may on rare occasions turn up one visit earlier or later. (She still appears exactly every 8th visit as of 0.8.8.)
- It is possible at some point that content may be added to purge Minerva of her corruption.
- At level 27 Minerva is the only opponent that gives you more than a single XP per fight. Sparring with Minerva gives 51 XP even at level 29. Does not happen as of 0.8.8 as "level too high" has priority over the calculation, including the additional 50 experience. This was either due to a bug in the code at the time this was written, the "level too high" check getting called at the end of the function rather than prior to the calculation or the contributor pooling experience. See the Hero page for details.
- As of version 1.0.2, Minerva is now accessible from Places menu after encountering her for the fourth time.