White Mage

From Corruption of Champions II
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White Mage Icon.png

Description

Scholars of the occult who dedicate themselves to the healing and preservation of others, white mages study the magic granted to mortals by the gods long ago. as a white mage, you can use your magic to shield your allies from harm, heal their wounds, and to attune with nature for your defense. Maintaining the willpower to harness and control your magic is critical, but in the dangerous Frost Marches, you'll rely on your toughness and presence more and more to keep your party together. The life of a white magic is one of dedication to your comrades and those you deem worthy of your protection.

Class Details

Starter Items

Class Affinities

Perks

(You can only pick one level 7 perk)

Name Level Description
Healer's Hands 1 Whenever you heal someone via a power you also recover some of your own Health, equal to half your Spellpower.
Prayer of Warding 3 When you finish sleeping, you and your party gain a +10 bonus to Ward for 12 hours.
Focused Will 5 You add half your Willpower to your Magic Resistance.
Righteous Fury 7 Your weapons and spells deal an additional spellpower scaling Holy damage.
Overflowing Health 7 Criticals with single target healing spells restore 20% of the amount healed to all other allies.

Class Powers

Starting Powers

Name Type Tags Description
Heal At-will Spell
Healing
Ally
With a gentle prayer, you heal yourself or a
targeted ally for X% of their maximum Health, then remove any Bleeding.
White Fire Recharge
1
Spell You hurl a ray of burning radiance at a foe.
The bolt deals 18 + Spellpower(%) Holy damage, and 18 + Spellpower(%) Fire damage.
A second attack against Magic Resistance causes the target to Burn for 1 turn as well.
Spirit Veil Encounter Spell
Ally
You shape spiritual power into a physical barrier
surrounding yourself or an ally. The target gains 10 * (1 + (Spellpower / 100))
Shield HP, +10 Evasion, and +15 Physical and Magic Resistance for the encounter.

Level 2 Powers

Name Type Tags Description
Group Heal Recharge
4
Spell
Heal
Ally
You infuse not just yourself but your entire group with vital energy,
restoring 20% of each character's maximum Health.
Entropic Winds Recharge
3
Spell You suffuse the battlefield with chill winds that weaken your foes.
You attack all enemies' Magic Resistance: on a hit, targets
take X Frost damage and become Frigid for 2 turns.
Blessing Recharge
3
Spell By invigorating your party with arcane energy, you grant all members of your party
a +10 bonus to Accuracy and a +100 bonus to Attack Power and
Spellpower on their next turn.

Level 4 Powers

Name Type Tags Description
Charge Weapon At-Will Stance
Spell
You charge your weapon with argent light, causing it to deal
(Spellpower / 2) bonus Holy damage so long as you maintain the stance.
On assuming the stance, deal 10 + Spellpower(%) Holy damage to all enemies.
Shield of Light Recharge
4
Ally
Spell
You surround yourself or an ally in soothing light, granting
50 * (1 + (Spellpower / 100)) points of Shield HP and regenerating
20 * (1 + (Spellpower / 100)) Health each round so long as the shield lasts — up to 3 turns.
Smite Evil Encounter Spell
Weapon
Melee
You infuse your weapon with radiance and make a single attack
with +50 Accuracy, dealing (50 * (1 +(Spellpower / 100))) bonus
Holy damage and recovering 20 HP for yourself and all allies on a hit.

Level 6 Powers

Name Type Tags Description
Great Heal At-will Heal
Spell
With a gentle touch, you heal a target for 45% of its
maximum Health and cure Bleeding, Poisoned, and Burning.
Holy Ward At-will Stance
Heal
Spell
You weave a holy ward around an ally, granting the target a
+20 bonus to Mental, Magical, and Physical Resistances, and regenerating
X Health every turn. When you first enter the stance, the target is healed for ???.
Celestial Smite Recharge
4
Spell You summon a brilliant bolt of lightning from above, striking
at a target's Magic Resistance for 40 + Spellpower(%) Storm and
40 + Spellpower(%) Holy damage. If the target has a weakness
against either damage type, it is also Stunned for a round.

Ultimate

Name Type Tags Description
Revive Ultimate Ally You revive a fallen ally, restoring 100% of their maximum Health.