Difference between revisions of "Category:Damage:Physical"
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− | + | Weapons and Powers under this category are of the '''Physical''' damage type. Physical damage is reduced by the target's [[Armor]], which can be negated by [[Armor Penetration]]. Damage types under this category are '''Penetrating''', '''Crushing''' and '''Raw'''. This damage inflicts HP damage and is amplified by the user's [[Attack Power]], but can be reduced or negated depending on the target's Physical and other associated Resistance, the higher the resistance, the less damage the target will take, and if their resistance is 100+, they are immune to the damage type. | |
+ | [[Category:Game mechanics]] | ||
[[Category:Items]] | [[Category:Items]] | ||
+ | [[Category:Powers]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 13:28, 15 May 2021
Weapons and Powers under this category are of the Physical damage type. Physical damage is reduced by the target's Armor, which can be negated by Armor Penetration. Damage types under this category are Penetrating, Crushing and Raw. This damage inflicts HP damage and is amplified by the user's Attack Power, but can be reduced or negated depending on the target's Physical and other associated Resistance, the higher the resistance, the less damage the target will take, and if their resistance is 100+, they are immune to the damage type.
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