Difference between revisions of "Status Effects"
Jump to navigation
Jump to search
DerMaskierte (talk | contribs) |
DerMaskierte (talk | contribs) |
||
Line 1: | Line 1: | ||
− | + | Status effects are temporary [[effects]] that alter a character's secondary attributes or give unique abilities. | |
{| class="wikitable sortable bordered" style="margin-left: auto; margin-right: auto; border: none; text-align:center" | {| class="wikitable sortable bordered" style="margin-left: auto; margin-right: auto; border: none; text-align:center" | ||
Line 33: | Line 33: | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
− | [[Category:Effects | + | [[Category:Effects]] |
Revision as of 14:50, 10 June 2019
Status effects are temporary effects that alter a character's secondary attributes or give unique abilities.
Name | Function | Acquisition | Note |
---|---|---|---|
Enervation | -10% Toughness | Feeding your own essence to a kitsune. | |
Matron Statue's Gift | Raises Virility | Interacting with the female statue in the Northward Path within Foothills. | The effect is received upon sleeping and dreaming. |
Stud Statue's Gift | Raises Fertility. | Interacting with the male statue in the Northward Path within Foothills. | The effect is received upon sleeping and dreaming. |
Overburdened | -50% Agility -25% overland move speed. |
Pregnancy Extremely oversized body parts. |