Difference between revisions of "Template:Tt/Eff"

From Corruption of Champions II
Jump to navigation Jump to search
(wip save - clocking out, will delay weekly report by a day and hopefully finish this)
(WIP SAVE - SHORT BREAK)
Line 46: Line 46:
 
|Support of the Crowd
 
|Support of the Crowd
 
|Heightened Senses={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at25}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Heightened Senses={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at25}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Hyped Up!={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Attack Power, Armor, & Focus'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Inspired={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}First gain '''+20% Max HP''' and then gain an '''additional +20 Max HP'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Inspired={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}First gain '''+20% Max HP''' and then gain an '''additional +20 Max HP'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Obscured={{tt|1={{icons/sm|DZp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Generate '''no Threat'''.<br>{{cw|+e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Obscured={{tt|1={{icons/sm|DZp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Generate '''no Threat'''.<br>{{cw|+e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
Line 51: Line 52:
 
|Shielded={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>{{{3|}}}</code> '''Shield HP'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Shielded={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>{{{3|}}}</code> '''Shield HP'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Steadfast Tonic={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>{{{3|}}}</code> '''Armor & Physical Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Steadfast Tonic={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>{{{3|}}}</code> '''Armor & Physical Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Thorny={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by a '''Melee-Physical or Melee-Weapon attack''', the attacker immediately takes <code>{{{3|}}}</code> '''Penetrating Damage'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Weapon Buff={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an additional {{{3|}}}.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Weapon Buff={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an additional {{{3|}}}.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
  
 +
|Bark Skin
 
|Eternal Light
 
|Eternal Light
 
|Floral Grace
 
|Floral Grace
 
|Regeneration
 
|Regeneration
 
|Winterstem={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal <code>{{{3|}}}</code> HP per turn{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Winterstem={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal <code>{{{3|}}}</code> HP per turn{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
 +
|Child Of Flame
 +
|Shadowflame={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+sp50}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
  
 
|Defending
 
|Defending
Line 71: Line 77:
 
|Bardic Cadence={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Evasion & Mental Resist'''<br>Heal <code>15 * (1 + Sexiness / 100)</code> HP per turn{{cw|spnhr}}{{cw|drueni}}}}
 
|Bardic Cadence={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Evasion & Mental Resist'''<br>Heal <code>15 * (1 + Sexiness / 100)</code> HP per turn{{cw|spnhr}}{{cw|drueni}}}}
 
|Blade Block={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target will '''block all Weapon & Physical attacks against them and counter with a Normal Attack'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Blade Block={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target will '''block all Weapon & Physical attacks against them and counter with a Normal Attack'''{{cw|spnhr}}{{cw|drt3}}}}
 +
|Blur={{tt|1={{icons/sm|HSp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Evasion'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Boreal Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Armor & Ward'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Boreal Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Armor & Ward'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Brazenberry Ale={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>10 + (Cunning / 2) + (Toughness / 2)</code> '''Attack Power'''{{cw|spnhr}}{{cw|druen}}}}
 
|Brazenberry Ale={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>10 + (Cunning / 2) + (Toughness / 2)</code> '''Attack Power'''{{cw|spnhr}}{{cw|druen}}}}
Line 77: Line 84:
 
|Conjurer's Concoction={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>5 + (Cunning / 2) + (Toughness / 2)</code> '''Spellpower & Focus'''{{cw|spnhr}}{{cw|druen}}}}
 
|Conjurer's Concoction={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>5 + (Cunning / 2) + (Toughness / 2)</code> '''Spellpower & Focus'''{{cw|spnhr}}{{cw|druen}}}}
 
|Crackling Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>250</code> '''Shield HP'''<br>'''+175 Holy & Storm Resistance'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Crackling Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>250</code> '''Shield HP'''<br>'''+175 Holy & Storm Resistance'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 +
|Enraging Challenge={{tt|1={{icons/sm|OFp}}[[Effects#{{{1}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Strength'''<br>'''+1 Action Point'''{{cw|spnhr}}{{cw|druen}}}}
 
|Everblossom Hood={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal 5% of Max HP per turn{{cw|spnhr}}{{cw|drt2}}}}
 
|Everblossom Hood={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal 5% of Max HP per turn{{cw|spnhr}}{{cw|drt2}}}}
 
|Flames Within={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take '''50 Fire Damage''' per turn, in exchange, gain '''+50 Attack Power, Spellpower, & Sexiness''' & '''+10 Initiative'''{{cw|spnhr}}{{cw|druen}}}}
 
|Flames Within={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take '''50 Fire Damage''' per turn, in exchange, gain '''+50 Attack Power, Spellpower, & Sexiness''' & '''+10 Initiative'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Fairy Ring={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Evasion'''<br>Heal '''5% Max HP per turn'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Flametongue={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals '''additional''' <code>Presence * (1 + Sexiness / 100)</code> '''Fire Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Flametongue={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals '''additional''' <code>Presence * (1 + Sexiness / 100)</code> '''Fire Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Command Of Fire
 
|Command Of Fire
 
|Sweet Protector
 
|Sweet Protector
|Floral Aegis={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Reduce all damage taken by 50%'''{{cw|spnhr}}{{cw|drt3}}}}
+
|Fortified={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}A '''single damage source cannot take more than 10% Max HP'''{{cw|spnhr}}{{cw|drt2}}}}
 +
|Floral Aegis={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Reduce Damage Taken by 50%'''{{cw|spnhr}}{{cw|drt3}}}}
 +
|Goddess' Blessing={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Reduce Damage Taken by 90%'''{{cw|spnhr}}{{cw|druen}}}}
 
|Guldring Healing={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal '''5% Max HP''' per turn{{cw|spnhr}}{{cw|drt2}}}}
 
|Guldring Healing={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal '''5% Max HP''' per turn{{cw|spnhr}}{{cw|drt2}}}}
 
|Heal Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Heal Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Heat Mirage={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e15}}<br>'''+20 Fire Frost Resistance'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Heat Mirage={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e15}}<br>'''+20 Fire Frost Resistance'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Holy Ward={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+20 Physical, Magic, & Mental Resist'''<br>Heal <code>25 * (1 + Spellpower / 200)</code> HP per turn{{cw|spnhr}}{{cw|drueni}}}}
 
|Holy Ward={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+20 Physical, Magic, & Mental Resist'''<br>Heal <code>25 * (1 + Spellpower / 200)</code> HP per turn{{cw|spnhr}}{{cw|drueni}}}}
 +
|Hornet Blade={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Cunning / 100)</code> '''Drug Damage'''{{cw|spnhr}}{{cw|drt4}}}}
 
|Hymn to Light={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon & Charm''' attacks deal an '''additional''' <code>Presence * (3/4)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Hymn to Light={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon & Charm''' attacks deal an '''additional''' <code>Presence * (3/4)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 +
|Karmic Retribution={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Holy Damage'''<br><br>Additionally, the '''attacker's Physical Resist must be higher than the defender's Spellpower''' or else the attacker is ({{icons/sm|BKn}}Disarmed) for 1 Turn.{{cw|spnhr}}{{cw|drt2}}}}
 
|Mirror Image={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e10}}{{cw|spnhr}}{{cw|drueni}}}}
 
|Mirror Image={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e10}}{{cw|spnhr}}{{cw|drueni}}}}
 +
|Overcharged={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon, Physical, & Spell attacks''' deal an '''additional''' <code>30 * (1 + Spellpower / 100)</code> '''Storm Damage''' & gain '''+20 Accuracy'''<br><br>In exchange, '''-10 Armor & Ward'''{{cw|spnhr}}{{cw|drt3}}}}
 +
|Pyromancer's Weapon={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Spellpower / 100)</code> '''Fire Damage'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Radiant Gift={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Radiant Gift={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 +
|Reactive Ward={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>When the shield expires, all enemies must make an '''evasion dodge''' or take <code>20 * (1 + Spellpower / 100)</code> '''Storm Damage'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Rhythmic Focus={{tt|1={{icons/sm|LPp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Sexiness & Focus'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Rhythmic Focus={{tt|1={{icons/sm|LPp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Sexiness & Focus'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Seal of Light={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''{{cw|spnhr}}{{cw|druen}}}}
 
|Seal of Light={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''{{cw|spnhr}}{{cw|druen}}}}
|Shadowflame={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+sp50}}{{cw|spnhr}}{{cw|drt2}}}}
+
 
 
|Shelled={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>150 * (Strength or Toughness * 5)</code> '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Shelled={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>150 * (Strength or Toughness * 5)</code> '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Shield of Light={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>While the shield lasts, heal <code>20 * (1 + Spellpower / 100)</code> HP per turn.{{cw|spnhr}}{{cw|drt3}}}}
 
|Shield of Light={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>While the shield lasts, heal <code>20 * (1 + Spellpower / 100)</code> HP per turn.{{cw|spnhr}}{{cw|drt3}}}}
Line 101: Line 117:
 
|Sun Blade={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>10 * (1 + Presence / 30)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Sun Blade={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>10 * (1 + Presence / 30)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Tainted Bulwark={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Armor, Evasion, Ward, & Magic Resist'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Tainted Bulwark={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Armor, Evasion, Ward, & Magic Resist'''{{cw|spnhr}}{{cw|drt3}}}}
 +
|Threat Manifest={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Fire Damage'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Unbreakable={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target '''cannot be defeated''' and '''reduce all damage taken by 50%'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Unbreakable={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target '''cannot be defeated''' and '''reduce all damage taken by 50%'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+20 Armor & Evasion'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+20 Armor & Evasion'''{{cw|spnhr}}{{cw|drt2}}}}
|Vigor Aurora={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target '''cannot be defeated''' and when the effect ends, '''all enemies take''' <code>60 + (Spellpower as a %)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drt2}}}}
+
|Vigor Aurora={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target '''cannot be defeated''' and when the effect ends, '''all enemies take''' <code>60 + (1 + Spellpower / 100)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Dragoon's Rally
 
|Dragoon's Rally
 
|Warlord's Cry={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at10}}{{cw|spnhr}}{{cw|drt3}}}}
 
|Warlord's Cry={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at10}}{{cw|spnhr}}{{cw|drt3}}}}
Line 109: Line 126:
  
 
<!--Negative Fixed duration/only 1 duration-->
 
<!--Negative Fixed duration/only 1 duration-->
 +
|Actualized={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>{{{2|}}}</code>'''% Damage Taken'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Baffled={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All attacks against the owner gain +25 Critical Chance'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Counterspelled={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Spellpower is '''reduced by''' <code>{{{2|}}}</code>{{cw|spnhr}}{{cw|drt2}}}}
 
|Counterspelled={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Spellpower is '''reduced by''' <code>{{{2|}}}</code>{{cw|spnhr}}{{cw|drt2}}}}
 +
|Curse Of Misfortune
 
|Enamored={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Enamored={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Feather Dance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e30}}{{cw|spnhr}}{{cw|drt1}}}}
 
|Feather Dance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e30}}{{cw|spnhr}}{{cw|drt1}}}}
 +
|Goddess' Interdiction={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-100% Armor, Ward, & Focus'''<br>'''Increase''' Power cooldown by '''2x'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Immolation={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-30 Attack Power & Spellpower'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Restrained={{tt|1={{icons/sm|RSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt''' & {{cw|-e10}}<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.{{cw|spnhr}}{{cw|drt3}}}}
 
|Restrained={{tt|1={{icons/sm|RSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt''' & {{cw|-e10}}<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.{{cw|spnhr}}{{cw|drt3}}}}
 +
|Stormvane={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-20 Storm Resistance'''{{cw|spnhr}}{{cw|drt2}}}}
  
 
<!--Negative Combat Effects-->
 
<!--Negative Combat Effects-->
Line 126: Line 149:
 
|Banished={{tt|1={{icons/sm|RDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Banished={{tt|1={{icons/sm|RDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Blinded={{tt|1={{icons/sm|BLn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Accuracy & Evasion'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Blinded={{tt|1={{icons/sm|BLn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Accuracy & Evasion'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
|Bullseye={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All attacks against the target gain +25 Accuracy'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
+
|Bullseye={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All attacks against the owner gain +25 Accuracy'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Disarmed={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Normal & Weapon attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Disarmed={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Normal & Weapon attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Distracted={{tt|1={{icons/sm|BLn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-20 Accuracy'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Frigid={{tt|1={{icons/sm|SWn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e15}}<br>'''-25 Crushing Resistance'''<br><br>However, gain '''+10 Focus'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Frigid={{tt|1={{icons/sm|SWn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e15}}<br>'''-25 Crushing Resistance'''<br><br>However, gain '''+10 Focus'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Lust Tagged={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''<br>'''-15 Mental Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Lust Tagged={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''<br>'''-15 Mental Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
|Resonance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Each stack increases gives '''+5 Critical Chance against the target'''<br><br>The stacks are removed when the target receives a critical hit}}
+
|Resonance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Each stack increases gives '''+5 Critical Chance against the owner'''<br><br>The stacks are removed when the target receives a critical hit}}
 
|Silenced={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Charm & Spell attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Silenced={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Charm & Spell attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Staggered={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt'''<br>{{cw|-e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Staggered={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt'''<br>{{cw|-e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Sundered={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Sundered={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Terrified={{tt|1={{icons/sm|CRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Magic Resist & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Terrified={{tt|1={{icons/sm|CRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Magic Resist & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Unfocused={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-35 Attack Power, Spellpower, & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
  
 
<!--Special Case-->
 
<!--Special Case-->

Revision as of 10:27, 22 March 2025

Comments & Special Thanks

Special thanks to Archimedes, zaidalkaz, and Skizzerz on the MediaWiki discord for help with the dpl. While this template is inspired from the style of how the gbf.wiki does it, however, I only based this template on its appearance and haven't looked at the source and how its exactly done. --Spotty McBumble Fuck (talk) 15:33, 16 March 2025 (UTC)

Parameters & Usage

Most of these have 1, by simply calling the effect name. Note that for simplicity, when referencing the Blessing boons, we use the keyboard available - instead of but it will still display the correct bar nevermind, blessing breaks when we use dpl, so it is.
Combat effects duration will be the 2nd parameter (e.g. [Icon-DF-Pos.pngHeat MirageCombat Effect+15 Evasion
+20 Fire Frost ResistanceDuration: 3 Turns
]
as {{tt/Eff|Heat Mirage|{{cw|drt3}}}}).
In cases of scaling/different damages, that will be the 3rd parameter (e.g. [Icon-WD-Neg.pngBleedingCombat EffectTakes 15 + Cunning Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: Duration: 3 Turns] as {{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}}).
Note that space after the <code> does not seem to be visible if there is no value, but rest assure that there is indeed a space (e.g. w/o dmg value: [Icon-FR-Neg.pngBurningCombat EffectTakes Fire Damage per turn
+25 Frost ResistanceDuration:
]
, w/ damage value: [Icon-FR-Neg.pngBurningCombat EffectTakes dmgtest Fire Damage per turn
+25 Frost ResistanceDuration: durtest
]
). In the event that the duration is fixed/only has one common duration, the 2nd parameter will become the damage/gain/reduction value.

  • Boons (37)
    • [Icon-SE-Pos.pngApple CiderBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Neg.pngBad FortuneBoonEnemies gain +10 Critical Chance on attacks aimed at you.Duration: 24 Hours]  [Icon-SE-Pos.pngBento BoxBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngBlessing — HealthBoon+20% Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — LearningBoon+10% XP GainDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — Ritual PurityBoon+20 Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — RomanceBoon+15 TemptationDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — WealthBoon+10% EC GainDuration: 24 Hours]  [Icon-SE-Pos.pngDragon's AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngElemental MassageBoon+10 Fire, Ice, & Storm ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngEmber LagerBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFountain's BountyBoonHalves Corruption gain
      Maximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFrostmander's EmbraceBoon+25 Frost ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngGood FortuneBoon+10 Critical ChanceDuration: 24 Hours]  [Icon-SE-Pos.pngHoney MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngInfused MilkBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngJuiced UpBoonMaximize all Penetrations (Armor, Spell, & Temptation), Critical Chance, & Evasion.Maximize: Raise stat to
      2 + (Level) * 3Additional effects for Vision Quest:
      Sight Range 1 → 3
      Reduce damage taken from the Shadowlith & Void Serpent by 20%Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngLover's DryBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMental MassageBoon+8% Drug, Mental, Pheromone, & Tease ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngMinoan SherryBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMonastery AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMoonshineBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPale AleBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPhysical MassageBoon+15% Penetrating & Crushing ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngRazorcup NectarBoon+10 Accuracy & Evasion
      +25 Attack Power, Spellpower, & Sexiness
      Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRed WineBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRose RedBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRye BeerBoonMaximize StrengthMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSorra's BlessingBoonHalves Corruption gain
      Maximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiced WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiritual MassageBoon+15% Blight & Holy ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngTaurus MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngTiran's BlessingBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 12 Hours
      ]
       [Icon-SE-Pos.pngTotal PurityBoonHalves Corruption gain
      +20 Max HP
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVelun's BlessingBoonHalves Corruption gain
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVodkaBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngWinterberry WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       
  • Combat Effects (125)
    • (some have different turns and/or damages, hence why under dpl its blank/empty) [note: yes most/some are display debug output because they aren't prepared yet]
    • [Icon-DF-Pos.pngAbsorb ShieldCombat Effect+15 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Neg.pngActualizedCombat Effect+% Damage TakenDuration: Until encounter end]  [Debug output:Aegis of Fate is not recognized]  [Icon-DF-Pos.pngAncestor's JudgementCombat EffectGain 35 * (1 + Spellpower * 0.01) Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngAncestral AegisCombat Effect+25 Physical & Magic Resist
      Gain immunity to (Icon-PR-Neg.pngStunned)Duration: 3 Turns
      ]
       [Icon-CH-Neg.pngArousedCombat Effect15 Spellpower & Mental ResistanceDuration:]  [Icon-DF-Neg.pngBaffledCombat EffectAll attacks against the owner gain +25 Critical ChanceDuration: 3 Turns]  [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

      While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration:
      ]
       [Icon-LV-Pos.pngBardic CadenceCombat Effect+10 Evasion & Mental Resist
      Heal 15 * (1 + Sexiness / 100) HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-LV-Pos.pngBark SkinCombat EffectHeal HP per turnDuration:]  [Icon-DF-Pos.pngBattle BlessingCombat EffectGain 35 * (1 + Spellpower * 0.01) Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngBlade BlockCombat EffectThe target will block all Weapon & Physical attacks against them and counter with a Normal AttackDuration: 3 Turns]  [Icon-WD-Neg.pngBleedingCombat EffectTakes Raw Damage per turn. Additionally, reduces all healing received by 50%Duration:]  [Icon-OF-Pos.pngBlessedCombat Effect+10 Accuracy
      +100 Attack Power, Spellpower, & SexinessDuration:
      ]
       [Icon-BL-Neg.pngBlindedCombat Effect-15 Accuracy & EvasionDuration:]  [Icon-OF-Pos.pngBloodlustCombat Effect+30 Attack PowerDuration:]  [Icon-HS-Pos.pngBlurCombat Effect+50 EvasionDuration: 1 Turn]  [Icon-DF-Pos.pngBolsteredCombat Effect+10 Evasion & Mental ResistDuration:]  [Debug output:Boltcloud Barrier is not recognized]  [Icon-DF-Pos.pngBoreal VanguardCombat Effect+25 Armor & WardDuration: 1 Turn]  [Icon-OF-Pos.pngBrazenberry AleCombat Effect+10 + (Cunning / 2) + (Toughness / 2) Attack PowerDuration: Until encounter end]  [Icon-DF-Neg.pngBullseyeCombat EffectAll attacks against the owner gain +25 AccuracyDuration:]  [Icon-FR-Neg.pngBurningCombat EffectTakes Fire Damage per turn
      +25 Frost ResistanceDuration:
      ]
       [Icon-OF-Pos.pngCadence of PowerCombat Effect+20 * (1 + Sexiness / 100) Attack Power, Spellpower, & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]  [Debug output:Cavernous Acoustics is not recognized]  [Icon-OF-Pos.pngCelestial FormCombat EffectGain (Icon-DF-Pos.pngShielded) for 3 Turns
      Primary Weapon deals an additional 12 * (1 + Spellpower / 100) Holy DamageDuration: While the shield lasts
      ]
       [Debug output:Chained is not recognized]  [Icon-OF-Pos.pngChild Of FlameCombat Effect+50 SpellpowerDuration:]  [Icon-DF-Pos.pngCommand Of FireCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-OF-Pos.pngConjurer's ConcoctionCombat Effect+5 + (Cunning / 2) + (Toughness / 2) Spellpower & FocusDuration: Until encounter end]  [Debug output:Cornered Beast is not recognized]  [Debug output:Corrupted Blood is not recognized]  [Icon-OF-Neg.pngCounterspelledCombat EffectSpellpower is reduced by Duration: 2 Turns]  [Icon-OF-Pos.pngCoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration:]  [Icon-DF-Pos.pngCrackling ShieldCombat EffectGain 250 Shield HP
      +175 Holy & Storm ResistanceDuration: Until shield HP is consumed
      ]
       [Debug output:Crit Immune is not recognized]  [Icon-DF-Neg.pngCurse Of MisfortuneCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-DF-Pos.pngDefendingCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngDisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration:]  [Icon-BL-Neg.pngDistractedCombat Effect-20 AccuracyDuration:]  [Icon-OF-Pos.pngDragoon's RallyCombat Effect+10 Attack PowerDuration: 3 Turns]  [Debug output:Duelist's Taunt is not recognized]  [Debug output:Empowered Summon is not recognized]  [Icon-DF-Neg.pngEnamoredCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-OF-Pos.pngEnraging ChallengeCombat Effect+10 Strength
      +1 Action PointDuration: Until encounter end
      ]
       [Icon-LV-Pos.pngEternal LightCombat EffectHeal HP per turnDuration:]  [Icon-LV-Pos.pngEverblossom HoodCombat EffectHeal 5% of Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngFairy RingCombat Effect+10 Evasion
      Heal 5% Max HP per turnDuration: 3 Turns
      ]
       [Icon-DF-Neg.pngFeather DanceCombat Effect-30 EvasionDuration: 1 Turn]  [Icon-HS-Pos.pngFirst StrikeCombat Effect+ InitiativeDuration:]  [Icon-OF-Pos.pngFlames WithinCombat EffectTake 50 Fire Damage per turn, in exchange, gain +50 Attack Power, Spellpower, & Sexiness & +10 InitiativeDuration: Until encounter end]  [Icon-OF-Pos.pngFlametongueCombat EffectPrimary Weapon deals additional Presence * (1 + Sexiness / 100) Fire DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-MM-Pos.pngFloral AegisCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]  [Icon-LV-Pos.pngFloral GraceCombat EffectHeal HP per turnDuration:]  [Icon-DF-Pos.pngFocusedCombat Effect+15 FocusDuration:]  [Icon-DF-Pos.pngFortifiedCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-SW-Neg.pngFrigidCombat Effect-15 Evasion
      -25 Crushing Resistance

      However, gain +10 FocusDuration:
      ]
       [Icon-DF-Pos.pngGoddess' BlessingCombat EffectReduce Damage Taken by 90%Duration: Until encounter end]  [Icon-DF-Neg.pngGoddess' InterdictionCombat Effect-100% Armor, Ward, & Focus
      Increase Power cooldown by 2xDuration: Until encounter end
      ]
       [Icon-LV-Pos.pngGuldring HealingCombat EffectHeal 5% Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngHeal ShieldCombat Effect+10 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Pos.pngHeat MirageCombat Effect+15 Evasion
      +20 Fire Frost ResistanceDuration: 3 Turns
      ]
       [Icon-OF-Pos.pngHeightened SensesCombat Effect+25 Attack PowerDuration:]  [Icon-LV-Pos.pngHoly WardCombat Effect+20 Physical, Magic, & Mental Resist
      Heal 25 * (1 + Spellpower / 200) HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-OF-Pos.pngHornet BladeCombat EffectPrimary Weapon deals an additional 20 * (1 + Cunning / 100) Drug DamageDuration: 4 Turns]  [Icon-OF-Pos.pngHymn to LightCombat EffectPrimary Weapon & Charm attacks deal an additional Presence * (3/4) Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-OF-Pos.pngHyped Up!Combat Effect+50 Attack Power, Armor, & FocusDuration:]  [Debug output:Hysteria is not recognized]  [Icon-DF-Neg.pngImmolationCombat Effect-30 Attack Power & SpellpowerDuration: 2 Turns]  [Icon-DF-Pos.pngInspiredCombat EffectFirst gain +20% Max HP and then gain an additional +20 Max HPDuration:]  [Icon-MM-Pos.pngKarmic RetributionCombat EffectWhen struck by any Physical attack, the attacker immediately takes 40 + (1 + Spellpower / 100) Holy Damage

      Additionally, the attacker's Physical Resist must be higher than the defender's Spellpower or else the attacker is (Icon-BK-Neg.pngDisarmed) for 1 Turn.Duration: 2 Turns
      ]
       [Icon-CH-Neg.pngLust TaggedCombat EffectTake an additional 50% Drug, Mind, Pheromone, & Tease Damage
      -15 Mental ResistDuration:
      ]
       [Debug output:Madness is not recognized]  [Debug output:Master TacTITcian is not recognized]  [Icon-DF-Pos.pngMirror ImageCombat Effect+10 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DZ-Pos.pngObscuredCombat EffectGenerate no Threat.
      +10 EvasionDuration:
      ]
       [Icon-OF-Pos.pngOverchargedCombat EffectPrimary Weapon, Physical, & Spell attacks deal an additional 30 * (1 + Spellpower / 100) Storm Damage & gain +20 Accuracy

      In exchange, -10 Armor & WardDuration: 3 Turns
      ]
       [Icon-PS-Neg.pngPoisonedCombat EffectTakes Blight Damage per turn
      -10 EvasionDuration:
      ]
       [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-DF-Pos.pngProtectedCombat EffectAll damage received will be redirected to the protectorDuration:]  [Icon-OF-Pos.pngPyromancer's WeaponCombat EffectPrimary Weapon deals an additional 20 * (1 + Spellpower / 100) Fire DamageDuration: 1 Turn]  [Icon-OF-Pos.pngRadiant GiftCombat EffectPrimary Weapon deals an additional 12 * (1 + Spellpower / 100) Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngReactive WardCombat EffectGain 50 * (1 + Spellpower / 100) Shield HP

      When the shield expires, all enemies must make an evasion dodge or take 20 * (1 + Spellpower / 100) Storm DamageDuration: 3 Turns
      ]
       [Icon-LV-Pos.pngRegenerationCombat EffectHeal HP per turnDuration:]  [Icon-DF-Neg.pngResonanceCombat EffectEach stack increases gives +5 Critical Chance against the owner

      The stacks are removed when the target receives a critical hit
      ]
       [Icon-RS-Neg.pngRestrainedCombat Effect-10% Damage Dealt & -10 Evasion

      The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.Duration: 3 Turns
      ]
       [Icon-LP-Pos.pngRhythmic FocusCombat Effect+15 Sexiness & FocusDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngRime VeilCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-DF-Pos.pngSacred ChordCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-DF-Pos.pngSeal of LightCombat Effect+50 Armor, Ward, & Focus
      +30% Threat GenerationDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngSearing AegisCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-OF-Pos.pngShadowflameCombat Effect+50 SpellpowerDuration:]  [Icon-DF-Pos.pngShelledCombat EffectGain 150 * (Strength or Toughness * 5) Shield HP
      While the shield active, gain +500 Threat per turnDuration: Until shield HP is consumed
      ]
       [Icon-LV-Pos.pngShield of LightCombat EffectGain 50 * (1 + Spellpower / 100) Shield HP

      While the shield lasts, heal 20 * (1 + Spellpower / 100) HP per turn.Duration: 3 Turns
      ]
       [Icon-DF-Pos.pngShieldedCombat EffectGain Shield HPDuration:]  [Icon-DF-Pos.pngShielding SmiteCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration:]  [Icon-OF-Pos.pngSong of CourageCombat Effect+Presence Attack Power, Focus, & Mental ResistDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngSpirit BoundCombat Effect+75 Max HP
      Increase all Attributes by 50% (Agility, Toughness, etc.)Duration: Until encounter end
      ]
       [Icon-DF-Pos.pngSpirit VeilCombat Effect+10 Evasion
      +15 Physical & Magic ResistDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngStaff WardingCombat Effect+20 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-PR-Neg.pngStaggeredCombat Effect-10% Damage Dealt
      -10 EvasionDuration:
      ]
       [Icon-DF-Pos.pngSteadfast TonicCombat Effect+ Armor & Physical ResistDuration:]  [Icon-DF-Neg.pngStormvaneCombat Effect-20 Storm ResistanceDuration: 2 Turns]  [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)]  [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
      -10 Evasion, Physical, Magic, & Mental Resist

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-OF-Pos.pngSun BladeCombat EffectPrimary Weapon deals an additional 10 * (1 + Presence / 30) Holy DamageDuration: 3 Turns]  [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration:]  [Icon-OF-Pos.pngSupport of the CrowdCombat Effect+25 Attack PowerDuration:]  [Icon-DF-Pos.pngSweet ProtectorCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-DF-Pos.pngTainted BulwarkCombat Effect+15 Armor, Evasion, Ward, & Magic ResistDuration: 3 Turns]  [Debug output:Taunted is not recognized]  [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Magic Resist & SexinessDuration:]  [Icon-DF-Pos.pngThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes Penetrating DamageDuration:]  [Icon-MM-Pos.pngThreat ManifestCombat EffectWhen struck by any Physical attack, the attacker immediately takes 40 + (1 + Spellpower / 100) Fire DamageDuration: 2 Turns]  [Icon-MM-Pos.pngUnbreakableCombat EffectThe target cannot be defeated and reduce all damage taken by 50%Duration: 3 Turns]  [Icon-OF-Neg.pngUnfocusedCombat Effect-35 Attack Power, Spellpower, & SexinessDuration:]  [Debug output:Unguarded is not recognized]  [Icon-DF-Pos.pngVanguardCombat Effect+20 Armor & EvasionDuration: 2 Turns]  [Icon-MM-Pos.pngVigor AuroraCombat EffectThe target cannot be defeated and when the effect ends, all enemies take 60 + (1 + Spellpower / 100) Holy DamageDuration: 2 Turns]  [Icon-DF-Pos.pngWar HymnCombat EffectGain +10 Attack Power & Spellpower
      +10 Armor, Ward, & Focus

      This bonus increases by +10 per turn, to a max of +50Duration: Until encounter end
      ]
       [Icon-OF-Pos.pngWarlord's CryCombat Effect+10 Attack PowerDuration: 3 Turns]  [Icon-OF-Pos.pngWeapon BuffCombat EffectPrimary Weapon deals an additional .Duration:]  [Icon-LV-Pos.pngWinterstemCombat EffectHeal HP per turnDuration:]  [Debug output:Withered is not recognized]  
    • Special Case:
      • [Icon-DF-Pos.pngResistance+Combat Effectthis is going to be hard manualDuration: testdur] & [Icon-DF-Neg.pngResistance-Combat Effectthis is going to be hard manualDuration: testdur]
  • Status Effects (54)
    • [Debug output:Anally Filled is not recognized]  [Debug output:Aphrodisiac Covered is not recognized]  [Debug output:Arcane Attunement is not recognized]  [Debug output:Arcane Infusion is not recognized]  [Debug output:Armorer is not recognized]  [Debug output:Artificial Heat is not recognized]  [Debug output:Artificial Rut is not recognized]  [Debug output:Bruised and Beaten is not recognized]  [Debug output:Cherish This is not recognized]  [Debug output:Cum Covered is not recognized]  [Debug output:Dark Devotion is not recognized]  [Debug output:Drained is not recognized]  [Debug output:Enervation is not recognized]  [Debug output:Eye of the Storm is not recognized]  [Debug output:Fatigued is not recognized]  [Debug output:Focusing Performance is not recognized]  [Debug output:Happy Tummy is not recognized]  [Debug output:Heart's Desires is not recognized]  [Debug output:Heat is not recognized]  [Debug output:Heat Treatment is not recognized]  [Debug output:Hive Knight's Scent is not recognized]  [Debug output:Honey Brain is not recognized]  [Debug output:Hornet High is not recognized]  [Debug output:Inspiring is not recognized]  [Debug output:Madness is not recognized]  [Debug output:Matron Statue's Gift is not recognized]  [Debug output:Milk Bathed is not recognized]  [Debug output:Nipped is not recognized]  [Debug output:Omikuji is not recognized]  [Debug output:Orally Filled is not recognized]  [Debug output:Overburdened is not recognized]  [Debug output:Pent Up is not recognized]  [Debug output:Prayer of Warding is not recognized]  [Debug output:Ranger's Quarry is not recognized]  [Debug output:Reality Bleed is not recognized]  [Debug output:Relaxed is not recognized]  [Debug output:Rut is not recognized]  [Debug output:Sex Scent is not recognized]  [Debug output:Sharpen Blades is not recognized]  [Debug output:Sorran Woad is not recognized]  [Debug output:Stud Statue's Gift is not recognized]  [Debug output:Submissive & Breedable is not recognized]  [Debug output:Tainted Bull High is not recognized]  [Debug output:Take Comfort In Me is not recognized]  [Debug output:Temporary Infertility is not recognized]  [Debug output:Temporary Sterility is not recognized]  [Debug output:Unstable Presence is not recognized]  [Debug output:Vaginally Filled is not recognized]  [Debug output:Venom Craving is not recognized]  [Debug output:Venom High is not recognized]  [Debug output:Venom Withdrawal is not recognized]  [Debug output:War Paint is not recognized]  [Debug output:Weakened is not recognized]  [Debug output:Well Fed is not recognized]