Difference between revisions of "Template:Tt/Eff"

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(WIP SAVE - SHORT BREAK)
(WIP SAVE - CLOCKING OUT, ALMOST DONE)
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|Thorny={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by a '''Melee-Physical or Melee-Weapon attack''', the attacker immediately takes <code>{{{3|}}}</code> '''Penetrating Damage'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}  
 
|Thorny={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by a '''Melee-Physical or Melee-Weapon attack''', the attacker immediately takes <code>{{{3|}}}</code> '''Penetrating Damage'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}  
 
|Weapon Buff={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an additional {{{3|}}}.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Weapon Buff={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an additional {{{3|}}}.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
 
|Bark Skin
 
|Bark Skin
 
|Eternal Light
 
|Eternal Light
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|Regeneration
 
|Regeneration
 
|Winterstem={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal <code>{{{3|}}}</code> HP per turn{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Winterstem={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal <code>{{{3|}}}</code> HP per turn{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
 
|Child Of Flame
 
|Child Of Flame
 
|Shadowflame={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+sp50}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Shadowflame={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+sp50}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
 
|Defending
 
|Defending
 
|Sacred Chord
 
|Sacred Chord
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|Shielding Smite
 
|Shielding Smite
 
|Rime Veil={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|dr}}{{{2|}}}}}
 
|Rime Veil={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|dr}}{{{2|}}}}}
 
 
<!--Positive Fixed duration/only 1 duration-->
 
<!--Positive Fixed duration/only 1 duration-->
 
|Absorb Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Absorb Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt2}}}}
 +
|Aegis of Fate={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+20 Magic & Mental Resist'''<br>'''+10 Blight Resistance'''{{cw|spnhr}}{{cw|druen}}}}
 
|Ancestral Aegis={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Physical & Magic Resist'''<br>Gain '''immunity''' to ({{icons/sm|PRn}}Stunned){{cw|spnhr}}{{cw|drt3}}}}
 
|Ancestral Aegis={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Physical & Magic Resist'''<br>Gain '''immunity''' to ({{icons/sm|PRn}}Stunned){{cw|spnhr}}{{cw|drt3}}}}
 
|Battle Blessing
 
|Battle Blessing
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|Blade Block={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target will '''block all Weapon & Physical attacks against them and counter with a Normal Attack'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Blade Block={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target will '''block all Weapon & Physical attacks against them and counter with a Normal Attack'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Blur={{tt|1={{icons/sm|HSp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Evasion'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Blur={{tt|1={{icons/sm|HSp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Evasion'''{{cw|spnhr}}{{cw|drt1}}}}
 +
|Boltcloud Barrier={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Evasion'''<br>'''+75 Threat per turn'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Boreal Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Armor & Ward'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Boreal Vanguard={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+25 Armor & Ward'''{{cw|spnhr}}{{cw|drt1}}}}
 
|Brazenberry Ale={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>10 + (Cunning / 2) + (Toughness / 2)</code> '''Attack Power'''{{cw|spnhr}}{{cw|druen}}}}
 
|Brazenberry Ale={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>10 + (Cunning / 2) + (Toughness / 2)</code> '''Attack Power'''{{cw|spnhr}}{{cw|druen}}}}
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|Celestial Form={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain ({{icons/sm|DFp}}Shielded) for 3 Turns<br>'''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|dr}} While the shield lasts}}
 
|Celestial Form={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain ({{icons/sm|DFp}}Shielded) for 3 Turns<br>'''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|dr}} While the shield lasts}}
 
|Conjurer's Concoction={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>5 + (Cunning / 2) + (Toughness / 2)</code> '''Spellpower & Focus'''{{cw|spnhr}}{{cw|druen}}}}
 
|Conjurer's Concoction={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>5 + (Cunning / 2) + (Toughness / 2)</code> '''Spellpower & Focus'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Cornered Beast={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>+10 to +65</code> '''Attack Power, Armor, Ward, & Focus'''<br><br>Gain is based on '''remaining hp''', starting from an initial +10, up to +65 (when < 21% HP){{cw|spnhr}}{{cw|drt3}}}}
 
|Crackling Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>250</code> '''Shield HP'''<br>'''+175 Holy & Storm Resistance'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Crackling Shield={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>250</code> '''Shield HP'''<br>'''+175 Holy & Storm Resistance'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 +
|Crit Immune={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Immune to Critical Hits'''{{cw|spnhr}}{{cw|dr}} While a shield is equipped}}
 +
|Empowered Summon={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+100 Accuracy, Attack Power, Spellpower, & Sexiness'''<br>'''+20 Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Enraging Challenge={{tt|1={{icons/sm|OFp}}[[Effects#{{{1}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Strength'''<br>'''+1 Action Point'''{{cw|spnhr}}{{cw|druen}}}}
 
|Enraging Challenge={{tt|1={{icons/sm|OFp}}[[Effects#{{{1}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+10 Strength'''<br>'''+1 Action Point'''{{cw|spnhr}}{{cw|druen}}}}
 
|Everblossom Hood={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal 5% of Max HP per turn{{cw|spnhr}}{{cw|drt2}}}}
 
|Everblossom Hood={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Heal 5% of Max HP per turn{{cw|spnhr}}{{cw|drt2}}}}
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|Hornet Blade={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Cunning / 100)</code> '''Drug Damage'''{{cw|spnhr}}{{cw|drt4}}}}
 
|Hornet Blade={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Cunning / 100)</code> '''Drug Damage'''{{cw|spnhr}}{{cw|drt4}}}}
 
|Hymn to Light={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon & Charm''' attacks deal an '''additional''' <code>Presence * (3/4)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Hymn to Light={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Primary Weapon & Charm''' attacks deal an '''additional''' <code>Presence * (3/4)</code> '''Holy Damage'''{{cw|spnhr}}{{cw|drueni}}}}
 +
|Hysteria={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Deal an '''additional +40% Damage, but take an additional +20% Damage'''{{cw|spnhr}}{{cw|drt4}}}}
 
|Karmic Retribution={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Holy Damage'''<br><br>Additionally, the '''attacker's Physical Resist must be higher than the defender's Spellpower''' or else the attacker is ({{icons/sm|BKn}}Disarmed) for 1 Turn.{{cw|spnhr}}{{cw|drt2}}}}
 
|Karmic Retribution={{tt|1={{icons/sm|MMp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Holy Damage'''<br><br>Additionally, the '''attacker's Physical Resist must be higher than the defender's Spellpower''' or else the attacker is ({{icons/sm|BKn}}Disarmed) for 1 Turn.{{cw|spnhr}}{{cw|drt2}}}}
 
|Mirror Image={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e10}}{{cw|spnhr}}{{cw|drueni}}}}
 
|Mirror Image={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+e10}}{{cw|spnhr}}{{cw|drueni}}}}
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|Rhythmic Focus={{tt|1={{icons/sm|LPp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Sexiness & Focus'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Rhythmic Focus={{tt|1={{icons/sm|LPp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+15 Sexiness & Focus'''{{cw|spnhr}}{{cw|drueni}}}}
 
|Seal of Light={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''{{cw|spnhr}}{{cw|druen}}}}
 
|Seal of Light={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''{{cw|spnhr}}{{cw|druen}}}}
 
 
|Shelled={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>150 * (Strength or Toughness * 5)</code> '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Shelled={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>150 * (Strength or Toughness * 5)</code> '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''{{cw|spnhr}}{{cw|dr}} Until shield HP is consumed}}
 
|Shield of Light={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>While the shield lasts, heal <code>20 * (1 + Spellpower / 100)</code> HP per turn.{{cw|spnhr}}{{cw|drt3}}}}
 
|Shield of Light={{tt|1={{icons/sm|LVp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>While the shield lasts, heal <code>20 * (1 + Spellpower / 100)</code> HP per turn.{{cw|spnhr}}{{cw|drt3}}}}
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|Warlord's Cry={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at10}}{{cw|spnhr}}{{cw|drt3}}}}
 
|Warlord's Cry={{tt|1={{icons/sm|OFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|+at10}}{{cw|spnhr}}{{cw|drt3}}}}
 
|War Hymn={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain '''+10 Attack Power & Spellpower'''<br>'''+10 Armor, Ward, & Focus'''<br><br>This bonus '''increases by +10 per turn, to a max of  +50'''{{cw|spnhr}}{{cw|druen}}}}
 
|War Hymn={{tt|1={{icons/sm|DFp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Gain '''+10 Attack Power & Spellpower'''<br>'''+10 Armor, Ward, & Focus'''<br><br>This bonus '''increases by +10 per turn, to a max of  +50'''{{cw|spnhr}}{{cw|druen}}}}
 
 
<!--Negative Fixed duration/only 1 duration-->
 
<!--Negative Fixed duration/only 1 duration-->
 
|Actualized={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>{{{2|}}}</code>'''% Damage Taken'''{{cw|spnhr}}{{cw|druen}}}}
 
|Actualized={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''+'''<code>{{{2|}}}</code>'''% Damage Taken'''{{cw|spnhr}}{{cw|druen}}}}
 
|Baffled={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All attacks against the owner gain +25 Critical Chance'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Baffled={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All attacks against the owner gain +25 Critical Chance'''{{cw|spnhr}}{{cw|drt3}}}}
 +
|Cavernous Acoustics={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-20 Storm Resistance'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Chained={{tt|1={{icons/sm|HSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50 Evasion & Initiative'''}}
 +
|Corrupted Blood={{tt|1={{icons/sm|LUn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''All healing received is redirected to the caster'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Counterspelled={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Spellpower is '''reduced by''' <code>{{{2|}}}</code>{{cw|spnhr}}{{cw|drt2}}}}
 
|Counterspelled={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Spellpower is '''reduced by''' <code>{{{2|}}}</code>{{cw|spnhr}}{{cw|drt2}}}}
 +
|Duelist's Taunt={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The affected is '''forced to attack the taunter''', in addition, the affected '''takes +15% Damage from the taunter'''{{cw|spnhr}}{{cw|drt5}}}}
 
|Curse Of Misfortune
 
|Curse Of Misfortune
 
|Enamored={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Enamored={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-50% Armor, Ward, & Focus'''{{cw|spnhr}}{{cw|drt3}}}}
 
|Feather Dance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e30}}{{cw|spnhr}}{{cw|drt1}}}}
 
|Feather Dance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e30}}{{cw|spnhr}}{{cw|drt1}}}}
|Goddess' Interdiction={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-100% Armor, Ward, & Focus'''<br>'''Increase''' Power cooldown by '''2x'''{{cw|spnhr}}{{cw|druen}}}}
+
|Goddess' Interdiction={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Armor, Ward, & Focus become 0'''<br>'''Increase''' Power cooldown by '''2x'''{{cw|spnhr}}{{cw|druen}}}}
 
|Immolation={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-30 Attack Power & Spellpower'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Immolation={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-30 Attack Power & Spellpower'''{{cw|spnhr}}{{cw|drt2}}}}
 +
|Resonance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Each stack increases gives '''+5 Critical Chance against the owner'''<br><br>The stacks are removed when the target receives a critical hit}}
 
|Restrained={{tt|1={{icons/sm|RSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt''' & {{cw|-e10}}<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.{{cw|spnhr}}{{cw|drt3}}}}
 
|Restrained={{tt|1={{icons/sm|RSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt''' & {{cw|-e10}}<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.{{cw|spnhr}}{{cw|drt3}}}}
 
|Stormvane={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-20 Storm Resistance'''{{cw|spnhr}}{{cw|drt2}}}}
 
|Stormvane={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-20 Storm Resistance'''{{cw|spnhr}}{{cw|drt2}}}}
 
+
|Taunted={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Increase '''Physical Damage taken by +10%'''<br><br>Each '''stack''' increases damage by '''+10%'''{{cw|spnhr}}{{cw|druen}}}}
 +
|Unguarded={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Evasion'''{{cw|spnhr}}{{cw|drt1}}}}
 +
|Withered={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Ward & Magic Resist'''{{cw|spnhr}}{{cw|drt2}}}}
 
<!--Negative Combat Effects-->
 
<!--Negative Combat Effects-->
|Prone={{tt|1={{icons/sm|DTn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and will automatically spend their next turn getting up. '''-25 Accuracy'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Stunned={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and will automatically lose their next turn.<br>'''-10 Evasion, Physical, Magic, & Mental Resist'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Stun/Prone Immune={{tt|1={{icons/sm|PRp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Immune to the effects of ({{icons/sm|DTn}} Prone) and ({{icons/sm|PRn}}Stunned)}}
 
 
 
|Bleeding={{tt|1={{icons/sm|WDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Raw Damage''' per turn. Additionally, reduces all healing received by 50%{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Bleeding={{tt|1={{icons/sm|WDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Raw Damage''' per turn. Additionally, reduces all healing received by 50%{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Burning={{tt|1={{icons/sm|FRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Fire Damage''' per turn<br>'''+25 Frost Resistance'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Burning={{tt|1={{icons/sm|FRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Fire Damage''' per turn<br>'''+25 Frost Resistance'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Poisoned={{tt|1={{icons/sm|PSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Blight Damage''' per turn<br>'''-10 Evasion'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Poisoned={{tt|1={{icons/sm|PSn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Takes <code>{{{3|}}}</code> '''Blight Damage''' per turn<br>'''-10 Evasion'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
 
|Aroused={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''15 Spellpower & Mental Resistance'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Aroused={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''15 Spellpower & Mental Resistance'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Banished={{tt|1={{icons/sm|RDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Banished={{tt|1={{icons/sm|RDn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
Line 154: Line 156:
 
|Frigid={{tt|1={{icons/sm|SWn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e15}}<br>'''-25 Crushing Resistance'''<br><br>However, gain '''+10 Focus'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Frigid={{tt|1={{icons/sm|SWn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{cw|-e15}}<br>'''-25 Crushing Resistance'''<br><br>However, gain '''+10 Focus'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Lust Tagged={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''<br>'''-15 Mental Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Lust Tagged={{tt|1={{icons/sm|CHn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''<br>'''-15 Mental Resist'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
|Resonance={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Each stack increases gives '''+5 Critical Chance against the owner'''<br><br>The stacks are removed when the target receives a critical hit}}
+
|Madness={{tt|1={{icons/sm|DFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''Evasion, Physical, Magic, & Mental Resist becomes 0'''<br><br>On turn start, '''become inflicted by''' ({{icons/sm|CHn}}Aroused, {{icons/sm|PRn}}Staggered, or {{icons/sm|CRn}}Terrified) for '''1 Turn'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Silenced={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Charm & Spell attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Silenced={{tt|1={{icons/sm|BKn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Unable to make Charm & Spell attacks and powers{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Staggered={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt'''<br>{{cw|-e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Staggered={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-10% Damage Dealt'''<br>{{cw|-e10}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
Line 160: Line 162:
 
|Terrified={{tt|1={{icons/sm|CRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Magic Resist & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Terrified={{tt|1={{icons/sm|CRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-15 Magic Resist & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Unfocused={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-35 Attack Power, Spellpower, & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Unfocused={{tt|1={{icons/sm|OFn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}'''-35 Attack Power, Spellpower, & Sexiness'''{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
+
|Prone={{tt|1={{icons/sm|DTn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and will automatically spend their next turn getting up. '''-25 Accuracy'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Stunned={{tt|1={{icons/sm|PRn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}The target is '''interrupted''', and will automatically lose their next turn.<br>'''-10 Evasion, Physical, Magic, & Mental Resist'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Stun/Prone Immune={{tt|1={{icons/sm|PRp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}Immune to the effects of ({{icons/sm|DTn}} Prone) and ({{icons/sm|PRn}}Stunned)}}
 
<!--Special Case-->
 
<!--Special Case-->
 
|Resistance+={{tt|1={{icons/sm|DFp}}Resistance+|2={{cw|ce}}{{cw|spnhr}}{{{3|}}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Resistance+={{tt|1={{icons/sm|DFp}}Resistance+|2={{cw|ce}}{{cw|spnhr}}{{{3|}}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Resistance-={{tt|1={{icons/sm|DFn}}Resistance-|2={{cw|ce}}{{cw|spnhr}}{{{3|}}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 
|Resistance-={{tt|1={{icons/sm|DFn}}Resistance-|2={{cw|ce}}{{cw|spnhr}}{{{3|}}}{{cw|spnhr}}{{cw|dr}} {{{2|}}}}}
 +
|Master TacTITcian={{tt|1={{icons/sm|DF{{{2|}}}}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|ce}}{{cw|spnhr}}{{#ifeq:{{{2|}}}| n |'''Evasion set to 0'''{{cw|spnhr}}{{cw|drt1}}|'''+90 Evasion'''}}}}
 +
<!--Status Effects-->
 +
|Anally Filled={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}Asshole is filled with <code>{{{2|}}}</code>mL of cum{{cw|spnhr}}{{cw|dr}} WIP}}
 +
 +
|Aphrodisiac Covered={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+15% Tease Damage'''{{cw|spnhr}}{{cw|dr6}}}}
 +
|Arcane Attunement
 +
|Arcane Infusion={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Spellpower'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Armorer={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+5 Armor Penetration & Armor'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Omikuji
 +
|Cherish This={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Magic Resist'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Eye of the Storm={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Attack Power'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Happy Tummy={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Tease Resistance'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Heart's Desires={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Mental Resist'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Artificial Heat
 +
|Heat={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+50% Fertility'''{{cw|spnhr}}{{cw|drd7}}}}
 +
|Hive Knight's Scent={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Focus'''<br><br>'''Tease Damage''' is converted into '''Pheromone Damage'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Prayer of Warding={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Ward'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Ranger's Quarry={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Initiative'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Artificial Rut
 +
|Rut={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+50% Virility'''{{cw|spnhr}}{{cw|drd7}}}}
 +
|Relaxed={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+25% Focus, but -25% Tease Damage'''{{cw|spnhr}}{{cw|dr6}}}}
 +
|Sharpen Blades={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Critical Chance'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Take Comfort In Me={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+10 Focus'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Temporary Infertility={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''Fertility becomes 0 '''{{cw|spnhr}}{{cw|dr}} Until treated}}
 +
|Temporary Sterility={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''Virility becomes 0 '''{{cw|spnhr}}{{cw|dr}} Until treated}}
 +
|War Paint={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+5 to all Elemental Resistances'''{{cw|spnhr}}{{cw|dr12}}}}
 +
|Well Fed={{tt|1={{icons/sm|SEp}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''Heal 100% of HP lost in combat'''{{cw|spnhr}}{{cw|dr6}}}}
 +
 +
|Bruised and Beaten={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''-10% Max HP, but +10 Tease Resistance'''{{cw|spnhr}}{{cw|dr}} Until Sleep}}
 +
|Enervation={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''-10% Toughness'''{{cw|spnhr}}{{cw|dr6}}}}
 +
|Fatigued={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''-50% Agility & Strength'''{{cw|spnhr}}{{cw|dr}} Until Sleep}}
 +
|Overburdened={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+25% Time Taken''' when travelling to a new tile{{cw|spnhr}}{{cw|dr}} Until Labor}}
 +
|Submissive & Breedable
 +
|Pent Up={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''-20% Focus & Mental Resist'''{{cw|spnhr}}{{cw|dr}} Until next orgasm}}
 +
|Venom High={{tt|1={{icons/sm|SEn}}[[Effects#{{{1|}}}|{{{1|}}}]]|2={{cw|se}}{{cw|spnhr}}'''+40 Libido'''<br><br>When the effect ends, if <code>random#(0-199) > 100 * (Toughness / Current Base Maximum)</code>, gain '''+3 Libido'''{{cw|spnhr}}{{cw|dr}} 1.5-3 Hours}}
 
|#default=Debug output:{{{1|}}} is not recognized
 
|#default=Debug output:{{{1|}}} is not recognized
 
}}]</span></includeonly><noinclude>
 
}}]</span></includeonly><noinclude>
Line 170: Line 209:
  
 
==Parameters & Usage==
 
==Parameters & Usage==
Most of these have '''1''', by simply calling the effect name. Note that for simplicity, <s>when referencing the Blessing boons, we use the keyboard available <code>-</code> instead of <code>—</code> but it will still display the correct bar</s> nevermind, blessing breaks when we use dpl, so <code>—</code> it is.<br>Combat effects duration will be the '''2nd parameter''' (e.g. {{tt/Eff|Heat Mirage|{{cw|drt3}}}} as <code><nowiki>{{tt/Eff|Heat Mirage|{{cw|drt3}}}}</nowiki></code>).<br>In cases of scaling/different damages, that will be the '''3rd parameter''' (e.g. {{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}} as <code><nowiki>{{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}}</nowiki></code>).<br>Note that space after the <nowiki><code></nowiki> does not seem to be visible if there is no value, but rest assure that there is indeed a space (e.g. w/o dmg value: {{tt/Eff|Burning}}, w/ damage value: {{tt/Eff|Burning|durtest|dmgtest}}). In the event that the duration is fixed/only has one common duration, the '''2nd parameter''' will become the damage/gain/reduction value.
+
Most of these have '''1''', by simply calling the effect name. Note that for simplicity, <s>when referencing the Blessing boons, we use the keyboard available <code>-</code> instead of <code>—</code> but it will still display the correct bar</s> nevermind, blessing breaks when we use dpl, so <code>—</code> it is.
 
*Boons ({{PAGESINCATEGORY: Boons}})
 
*Boons ({{PAGESINCATEGORY: Boons}})
 
**<dpl>
 
**<dpl>
Line 180: Line 219:
 
</dpl>
 
</dpl>
 
*Combat Effects ({{PAGESINCATEGORY: Combat Effects}})
 
*Combat Effects ({{PAGESINCATEGORY: Combat Effects}})
**(some have different turns and/or damages, hence why under dpl its blank/empty) [note: yes most/some are display debug output because they aren't prepared yet]
+
**Combat effects duration will be the '''2nd parameter''' (e.g. {{tt/Eff|Heat Mirage|{{cw|drt3}}}} as <code><nowiki>{{tt/Eff|Heat Mirage|{{cw|drt3}}}}</nowiki></code>).
 +
**In cases of scaling/different damages, that will be the '''3rd parameter''' (e.g. {{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}} as <code><nowiki>{{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}}</nowiki></code>).
 +
**Note that space after the <nowiki><code></nowiki> does not seem to be visible if there is no value, but rest assure that there is indeed a space (e.g. w/o dmg value: {{tt/Eff|Burning}}, w/ damage value: {{tt/Eff|Burning|durtest|dmgtest}}). In the event that the duration is fixed/only has one common duration, the '''2nd parameter''' will become the damage/gain/reduction value.
 +
**(some have different turns and/or damages and need to be manually placed, hence why under dpl its blank/empty)
 
**<dpl>
 
**<dpl>
 
  category=Combat Effects
 
  category=Combat Effects
Line 189: Line 231:
 
</dpl>
 
</dpl>
 
**Special Case:
 
**Special Case:
***{{tt/Eff|Resistance+|testdur|this is going to be hard manual}} & {{tt/Eff|Resistance-|testdur|this is going to be hard manual}}
+
***{{tt/Eff|Resistance+|testdur|this is going to be hard manual}}, {{tt/Eff|Resistance-|testdur|this is going to be hard manual}}, {{tt/Eff|Master TacTITcian|n}} & {{tt/Eff|Master TacTITcian|p}}
*Status Effects ({{PAGESINCATEGORY: Status Effects}})
+
*Status Effects ({{PAGESINCATEGORY: Status Effects}}) [WIP]
 
**<dpl>
 
**<dpl>
 
  category=Status Effects
 
  category=Status Effects

Revision as of 15:03, 24 March 2025

Comments & Special Thanks

Special thanks to Archimedes, zaidalkaz, and Skizzerz on the MediaWiki discord for help with the dpl. While this template is inspired from the style of how the gbf.wiki does it, however, I only based this template on its appearance and haven't looked at the source and how its exactly done. --Spotty McBumble Fuck (talk) 15:33, 16 March 2025 (UTC)

Parameters & Usage

Most of these have 1, by simply calling the effect name. Note that for simplicity, when referencing the Blessing boons, we use the keyboard available - instead of but it will still display the correct bar nevermind, blessing breaks when we use dpl, so it is.

  • Boons (37)
    • [Icon-SE-Pos.pngApple CiderBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Neg.pngBad FortuneBoonEnemies gain +10 Critical Chance on attacks aimed at you.Duration: 24 Hours]  [Icon-SE-Pos.pngBento BoxBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngBlessing — HealthBoon+20% Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — LearningBoon+10% XP GainDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — Ritual PurityBoon+20 Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — RomanceBoon+15 TemptationDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — WealthBoon+10% EC GainDuration: 24 Hours]  [Icon-SE-Pos.pngDragon's AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngElemental MassageBoon+10 Fire, Ice, & Storm ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngEmber LagerBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFountain's BountyBoonHalves Corruption gain
      Maximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFrostmander's EmbraceBoon+25 Frost ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngGood FortuneBoon+10 Critical ChanceDuration: 24 Hours]  [Icon-SE-Pos.pngHoney MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngInfused MilkBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngJuiced UpBoonMaximize all Penetrations (Armor, Spell, & Temptation), Critical Chance, & Evasion.Maximize: Raise stat to
      2 + (Level) * 3Additional effects for Vision Quest:
      Sight Range 1 → 3
      Reduce damage taken from the Shadowlith & Void Serpent by 20%Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngLover's DryBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMental MassageBoon+8% Drug, Mental, Pheromone, & Tease ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngMinoan SherryBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMonastery AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMoonshineBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPale AleBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPhysical MassageBoon+15% Penetrating & Crushing ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngRazorcup NectarBoon+10 Accuracy & Evasion
      +25 Attack Power, Spellpower, & Sexiness
      Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRed WineBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRose RedBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRye BeerBoonMaximize StrengthMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSorra's BlessingBoonHalves Corruption gain
      Maximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiced WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiritual MassageBoon+15% Blight & Holy ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngTaurus MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngTiran's BlessingBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 12 Hours
      ]
       [Icon-SE-Pos.pngTotal PurityBoonHalves Corruption gain
      +20 Max HP
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVelun's BlessingBoonHalves Corruption gain
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVodkaBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngWinterberry WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       
  • Combat Effects (125)
    • Combat effects duration will be the 2nd parameter (e.g. [Icon-DF-Pos.pngHeat MirageCombat Effect+15 Evasion
      +20 Fire Frost ResistanceDuration: 3 Turns
      ]
      as {{tt/Eff|Heat Mirage|{{cw|drt3}}}}).
    • In cases of scaling/different damages, that will be the 3rd parameter (e.g. [Icon-WD-Neg.pngBleedingCombat EffectTakes 15 + Cunning Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: Duration: 3 Turns] as {{tt/Eff|Bleeding|{{cw|drt3}}|15 + Cunning}}).
    • Note that space after the <code> does not seem to be visible if there is no value, but rest assure that there is indeed a space (e.g. w/o dmg value: [Icon-FR-Neg.pngBurningCombat EffectTakes Fire Damage per turn
      +25 Frost ResistanceDuration:
      ]
      , w/ damage value: [Icon-FR-Neg.pngBurningCombat EffectTakes dmgtest Fire Damage per turn
      +25 Frost ResistanceDuration: durtest
      ]
      ). In the event that the duration is fixed/only has one common duration, the 2nd parameter will become the damage/gain/reduction value.
    • (some have different turns and/or damages and need to be manually placed, hence why under dpl its blank/empty)
    • [Icon-DF-Pos.pngAbsorb ShieldCombat Effect+15 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Neg.pngActualizedCombat Effect+% Damage TakenDuration: Until encounter end]  [Icon-DF-Pos.pngAegis of FateCombat Effect+20 Magic & Mental Resist
      +10 Blight ResistanceDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngAncestor's JudgementCombat EffectGain 35 * (1 + Spellpower * 0.01) Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngAncestral AegisCombat Effect+25 Physical & Magic Resist
      Gain immunity to (Icon-PR-Neg.pngStunned)Duration: 3 Turns
      ]
       [Icon-CH-Neg.pngArousedCombat Effect15 Spellpower & Mental ResistanceDuration:]  [Icon-DF-Neg.pngBaffledCombat EffectAll attacks against the owner gain +25 Critical ChanceDuration: 3 Turns]  [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

      While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration:
      ]
       [Icon-LV-Pos.pngBardic CadenceCombat Effect+10 Evasion & Mental Resist
      Heal 15 * (1 + Sexiness / 100) HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-LV-Pos.pngBark SkinCombat EffectHeal HP per turnDuration:]  [Icon-DF-Pos.pngBattle BlessingCombat EffectGain 35 * (1 + Spellpower * 0.01) Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngBlade BlockCombat EffectThe target will block all Weapon & Physical attacks against them and counter with a Normal AttackDuration: 3 Turns]  [Icon-WD-Neg.pngBleedingCombat EffectTakes Raw Damage per turn. Additionally, reduces all healing received by 50%Duration:]  [Icon-OF-Pos.pngBlessedCombat Effect+10 Accuracy
      +100 Attack Power, Spellpower, & SexinessDuration:
      ]
       [Icon-BL-Neg.pngBlindedCombat Effect-15 Accuracy & EvasionDuration:]  [Icon-OF-Pos.pngBloodlustCombat Effect+30 Attack PowerDuration:]  [Icon-HS-Pos.pngBlurCombat Effect+50 EvasionDuration: 1 Turn]  [Icon-DF-Pos.pngBolsteredCombat Effect+10 Evasion & Mental ResistDuration:]  [Icon-DF-Pos.pngBoltcloud BarrierCombat Effect+10 Evasion
      +75 Threat per turnDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngBoreal VanguardCombat Effect+25 Armor & WardDuration: 1 Turn]  [Icon-OF-Pos.pngBrazenberry AleCombat Effect+10 + (Cunning / 2) + (Toughness / 2) Attack PowerDuration: Until encounter end]  [Icon-DF-Neg.pngBullseyeCombat EffectAll attacks against the owner gain +25 AccuracyDuration:]  [Icon-FR-Neg.pngBurningCombat EffectTakes Fire Damage per turn
      +25 Frost ResistanceDuration:
      ]
       [Icon-OF-Pos.pngCadence of PowerCombat Effect+20 * (1 + Sexiness / 100) Attack Power, Spellpower, & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Neg.pngCavernous AcousticsCombat Effect-20 Storm ResistanceDuration: Until encounter end]  [Icon-OF-Pos.pngCelestial FormCombat EffectGain (Icon-DF-Pos.pngShielded) for 3 Turns
      Primary Weapon deals an additional 12 * (1 + Spellpower / 100) Holy DamageDuration: While the shield lasts
      ]
       [Icon-HS-Neg.pngChainedCombat Effect-50 Evasion & Initiative]  [Icon-OF-Pos.pngChild Of FlameCombat Effect+50 SpellpowerDuration:]  [Icon-DF-Pos.pngCommand Of FireCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-OF-Pos.pngConjurer's ConcoctionCombat Effect+5 + (Cunning / 2) + (Toughness / 2) Spellpower & FocusDuration: Until encounter end]  [Icon-OF-Pos.pngCornered BeastCombat EffectGain +10 to +65 Attack Power, Armor, Ward, & Focus

      Gain is based on remaining hp, starting from an initial +10, up to +65 (when < 21% HP)Duration: 3 Turns
      ]
       [Icon-LU-Neg.pngCorrupted BloodCombat EffectAll healing received is redirected to the casterDuration: 2 Turns]  [Icon-OF-Neg.pngCounterspelledCombat EffectSpellpower is reduced by Duration: 2 Turns]  [Icon-OF-Pos.pngCoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration:]  [Icon-DF-Pos.pngCrackling ShieldCombat EffectGain 250 Shield HP
      +175 Holy & Storm ResistanceDuration: Until shield HP is consumed
      ]
       [Icon-DF-Pos.pngCrit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped]  [Icon-DF-Neg.pngCurse Of MisfortuneCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-DF-Pos.pngDefendingCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngDisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration:]  [Icon-BL-Neg.pngDistractedCombat Effect-20 AccuracyDuration:]  [Icon-OF-Pos.pngDragoon's RallyCombat Effect+10 Attack PowerDuration: 3 Turns]  [Icon-DF-Neg.pngDuelist's TauntCombat EffectThe affected is forced to attack the taunter, in addition, the affected takes +15% Damage from the taunterDuration: 5 Turns]  [Icon-DF-Pos.pngEmpowered SummonCombat Effect+100 Accuracy, Attack Power, Spellpower, & Sexiness
      +20 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Neg.pngEnamoredCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-OF-Pos.pngEnraging ChallengeCombat Effect+10 Strength
      +1 Action PointDuration: Until encounter end
      ]
       [Icon-LV-Pos.pngEternal LightCombat EffectHeal HP per turnDuration:]  [Icon-LV-Pos.pngEverblossom HoodCombat EffectHeal 5% of Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngFairy RingCombat Effect+10 Evasion
      Heal 5% Max HP per turnDuration: 3 Turns
      ]
       [Icon-DF-Neg.pngFeather DanceCombat Effect-30 EvasionDuration: 1 Turn]  [Icon-HS-Pos.pngFirst StrikeCombat Effect+ InitiativeDuration:]  [Icon-OF-Pos.pngFlames WithinCombat EffectTake 50 Fire Damage per turn, in exchange, gain +50 Attack Power, Spellpower, & Sexiness & +10 InitiativeDuration: Until encounter end]  [Icon-OF-Pos.pngFlametongueCombat EffectPrimary Weapon deals additional Presence * (1 + Sexiness / 100) Fire DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-MM-Pos.pngFloral AegisCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]  [Icon-LV-Pos.pngFloral GraceCombat EffectHeal HP per turnDuration:]  [Icon-DF-Pos.pngFocusedCombat Effect+15 FocusDuration:]  [Icon-DF-Pos.pngFortifiedCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-SW-Neg.pngFrigidCombat Effect-15 Evasion
      -25 Crushing Resistance

      However, gain +10 FocusDuration:
      ]
       [Icon-DF-Pos.pngGoddess' BlessingCombat EffectReduce Damage Taken by 90%Duration: Until encounter end]  [Icon-DF-Neg.pngGoddess' InterdictionCombat EffectArmor, Ward, & Focus become 0
      Increase Power cooldown by 2xDuration: Until encounter end
      ]
       [Icon-LV-Pos.pngGuldring HealingCombat EffectHeal 5% Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngHeal ShieldCombat Effect+10 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Pos.pngHeat MirageCombat Effect+15 Evasion
      +20 Fire Frost ResistanceDuration: 3 Turns
      ]
       [Icon-OF-Pos.pngHeightened SensesCombat Effect+25 Attack PowerDuration:]  [Icon-LV-Pos.pngHoly WardCombat Effect+20 Physical, Magic, & Mental Resist
      Heal 25 * (1 + Spellpower / 200) HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-OF-Pos.pngHornet BladeCombat EffectPrimary Weapon deals an additional 20 * (1 + Cunning / 100) Drug DamageDuration: 4 Turns]  [Icon-OF-Pos.pngHymn to LightCombat EffectPrimary Weapon & Charm attacks deal an additional Presence * (3/4) Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-OF-Pos.pngHyped Up!Combat Effect+50 Attack Power, Armor, & FocusDuration:]  [Icon-OF-Pos.pngHysteriaCombat EffectDeal an additional +40% Damage, but take an additional +20% DamageDuration: 4 Turns]  [Icon-DF-Neg.pngImmolationCombat Effect-30 Attack Power & SpellpowerDuration: 2 Turns]  [Icon-DF-Pos.pngInspiredCombat EffectFirst gain +20% Max HP and then gain an additional +20 Max HPDuration:]  [Icon-MM-Pos.pngKarmic RetributionCombat EffectWhen struck by any Physical attack, the attacker immediately takes 40 + (1 + Spellpower / 100) Holy Damage

      Additionally, the attacker's Physical Resist must be higher than the defender's Spellpower or else the attacker is (Icon-BK-Neg.pngDisarmed) for 1 Turn.Duration: 2 Turns
      ]
       [Icon-CH-Neg.pngLust TaggedCombat EffectTake an additional 50% Drug, Mind, Pheromone, & Tease Damage
      -15 Mental ResistDuration:
      ]
       [Icon-DF-Neg.pngMadnessCombat EffectEvasion, Physical, Magic, & Mental Resist becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
       [Master TacTITcianCombat Effect+90 Evasion]  [Icon-DF-Pos.pngMirror ImageCombat Effect+10 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DZ-Pos.pngObscuredCombat EffectGenerate no Threat.
      +10 EvasionDuration:
      ]
       [Icon-OF-Pos.pngOverchargedCombat EffectPrimary Weapon, Physical, & Spell attacks deal an additional 30 * (1 + Spellpower / 100) Storm Damage & gain +20 Accuracy

      In exchange, -10 Armor & WardDuration: 3 Turns
      ]
       [Icon-PS-Neg.pngPoisonedCombat EffectTakes Blight Damage per turn
      -10 EvasionDuration:
      ]
       [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-DF-Pos.pngProtectedCombat EffectAll damage received will be redirected to the protectorDuration:]  [Icon-OF-Pos.pngPyromancer's WeaponCombat EffectPrimary Weapon deals an additional 20 * (1 + Spellpower / 100) Fire DamageDuration: 1 Turn]  [Icon-OF-Pos.pngRadiant GiftCombat EffectPrimary Weapon deals an additional 12 * (1 + Spellpower / 100) Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngReactive WardCombat EffectGain 50 * (1 + Spellpower / 100) Shield HP

      When the shield expires, all enemies must make an evasion dodge or take 20 * (1 + Spellpower / 100) Storm DamageDuration: 3 Turns
      ]
       [Icon-LV-Pos.pngRegenerationCombat EffectHeal HP per turnDuration:]  [Icon-DF-Neg.pngResonanceCombat EffectEach stack increases gives +5 Critical Chance against the owner

      The stacks are removed when the target receives a critical hit
      ]
       [Icon-RS-Neg.pngRestrainedCombat Effect-10% Damage Dealt & -10 Evasion

      The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to.Duration: 3 Turns
      ]
       [Icon-LP-Pos.pngRhythmic FocusCombat Effect+15 Sexiness & FocusDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngRime VeilCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-DF-Pos.pngSacred ChordCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-DF-Pos.pngSeal of LightCombat Effect+50 Armor, Ward, & Focus
      +30% Threat GenerationDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngSearing AegisCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-OF-Pos.pngShadowflameCombat Effect+50 SpellpowerDuration:]  [Icon-DF-Pos.pngShelledCombat EffectGain 150 * (Strength or Toughness * 5) Shield HP
      While the shield active, gain +500 Threat per turnDuration: Until shield HP is consumed
      ]
       [Icon-LV-Pos.pngShield of LightCombat EffectGain 50 * (1 + Spellpower / 100) Shield HP

      While the shield lasts, heal 20 * (1 + Spellpower / 100) HP per turn.Duration: 3 Turns
      ]
       [Icon-DF-Pos.pngShieldedCombat EffectGain Shield HPDuration:]  [Icon-DF-Pos.pngShielding SmiteCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration:]  [Icon-OF-Pos.pngSong of CourageCombat Effect+Presence Attack Power, Focus, & Mental ResistDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngSpirit BoundCombat Effect+75 Max HP
      Increase all Attributes by 50% (Agility, Toughness, etc.)Duration: Until encounter end
      ]
       [Icon-DF-Pos.pngSpirit VeilCombat Effect+10 Evasion
      +15 Physical & Magic ResistDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngStaff WardingCombat Effect+20 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-PR-Neg.pngStaggeredCombat Effect-10% Damage Dealt
      -10 EvasionDuration:
      ]
       [Icon-DF-Pos.pngSteadfast TonicCombat Effect+ Armor & Physical ResistDuration:]  [Icon-DF-Neg.pngStormvaneCombat Effect-20 Storm ResistanceDuration: 2 Turns]  [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)]  [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
      -10 Evasion, Physical, Magic, & Mental Resist

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-OF-Pos.pngSun BladeCombat EffectPrimary Weapon deals an additional 10 * (1 + Presence / 30) Holy DamageDuration: 3 Turns]  [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration:]  [Icon-OF-Pos.pngSupport of the CrowdCombat Effect+25 Attack PowerDuration:]  [Icon-DF-Pos.pngSweet ProtectorCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-DF-Pos.pngTainted BulwarkCombat Effect+15 Armor, Evasion, Ward, & Magic ResistDuration: 3 Turns]  [Icon-DF-Neg.pngTauntedCombat EffectIncrease Physical Damage taken by +10%

      Each stack increases damage by +10%Duration: Until encounter end
      ]
       [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Magic Resist & SexinessDuration:]  [Icon-DF-Pos.pngThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes Penetrating DamageDuration:]  [Icon-MM-Pos.pngThreat ManifestCombat EffectWhen struck by any Physical attack, the attacker immediately takes 40 + (1 + Spellpower / 100) Fire DamageDuration: 2 Turns]  [Icon-MM-Pos.pngUnbreakableCombat EffectThe target cannot be defeated and reduce all damage taken by 50%Duration: 3 Turns]  [Icon-OF-Neg.pngUnfocusedCombat Effect-35 Attack Power, Spellpower, & SexinessDuration:]  [Icon-DF-Neg.pngUnguardedCombat Effect-15 EvasionDuration: 1 Turn]  [Icon-DF-Pos.pngVanguardCombat Effect+20 Armor & EvasionDuration: 2 Turns]  [Icon-MM-Pos.pngVigor AuroraCombat EffectThe target cannot be defeated and when the effect ends, all enemies take 60 + (1 + Spellpower / 100) Holy DamageDuration: 2 Turns]  [Icon-DF-Pos.pngWar HymnCombat EffectGain +10 Attack Power & Spellpower
      +10 Armor, Ward, & Focus

      This bonus increases by +10 per turn, to a max of +50Duration: Until encounter end
      ]
       [Icon-OF-Pos.pngWarlord's CryCombat Effect+10 Attack PowerDuration: 3 Turns]  [Icon-OF-Pos.pngWeapon BuffCombat EffectPrimary Weapon deals an additional .Duration:]  [Icon-LV-Pos.pngWinterstemCombat EffectHeal HP per turnDuration:]  [Icon-DF-Neg.pngWitheredCombat Effect-15 Ward & Magic ResistDuration: 2 Turns]  
    • Special Case:
      • [Icon-DF-Pos.pngResistance+Combat Effectthis is going to be hard manualDuration: testdur], [Icon-DF-Neg.pngResistance-Combat Effectthis is going to be hard manualDuration: testdur], [Icon-DF-Neg.pngMaster TacTITcianCombat EffectEvasion set to 0Duration: 1 Turn] & [Icon-DF-Pos.pngMaster TacTITcianCombat Effect+90 Evasion]
  • Status Effects (54) [WIP]
    • [Icon-SE-Pos.pngAnally FilledStatus EffectAsshole is filled with mL of cumDuration: WIP]  [Icon-SE-Pos.pngAphrodisiac CoveredStatus Effect+15% Tease DamageDuration: 6 Hours]  [Icon-SE-Pos.pngArcane AttunementStatus Effect+10 SpellpowerDuration: 12 Hours]  [Icon-SE-Pos.pngArcane InfusionStatus Effect+10 SpellpowerDuration: 12 Hours]  [Icon-SE-Pos.pngArmorerStatus Effect+5 Armor Penetration & ArmorDuration: 12 Hours]  [Icon-SE-Pos.pngArtificial HeatStatus Effect+50% FertilityDuration: 7 Days]  [Icon-SE-Pos.pngArtificial RutStatus Effect+50% VirilityDuration: 7 Days]  [Icon-SE-Neg.pngBruised and BeatenStatus Effect-10% Max HP, but +10 Tease ResistanceDuration: Until Sleep]  [Icon-SE-Pos.pngCherish ThisStatus Effect+10 Magic ResistDuration: 12 Hours]  [Debug output:Cum Covered is not recognized]  [Debug output:Dark Devotion is not recognized]  [Debug output:Drained is not recognized]  [Icon-SE-Neg.pngEnervationStatus Effect-10% ToughnessDuration: 6 Hours]  [Icon-SE-Pos.pngEye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]  [Icon-SE-Neg.pngFatiguedStatus Effect-50% Agility & StrengthDuration: Until Sleep]  [Debug output:Focusing Performance is not recognized]  [Icon-SE-Pos.pngHappy TummyStatus Effect+10 Tease ResistanceDuration: 12 Hours]  [Icon-SE-Pos.pngHeart's DesiresStatus Effect+10 Mental ResistDuration: 12 Hours]  [Icon-SE-Pos.pngHeatStatus Effect+50% FertilityDuration: 7 Days]  [Debug output:Heat Treatment is not recognized]  [Icon-SE-Pos.pngHive Knight's ScentStatus Effect+10 Focus

      Tease Damage is converted into Pheromone DamageDuration: 12 Hours
      ]
       [Debug output:Honey Brain is not recognized]  [Debug output:Hornet High is not recognized]  [Debug output:Inspiring is not recognized]  [Icon-DF-Neg.pngMadnessCombat EffectEvasion, Physical, Magic, & Mental Resist becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
       [Debug output:Matron Statue's Gift is not recognized]  [Debug output:Milk Bathed is not recognized]  [Debug output:Nipped is not recognized]  [Icon-SE-Pos.pngOmikujiStatus Effect+10 Magic ResistDuration: 12 Hours]  [Debug output:Orally Filled is not recognized]  [Icon-SE-Neg.pngOverburdenedStatus Effect+25% Time Taken when travelling to a new tileDuration: Until Labor]  [Icon-SE-Neg.pngPent UpStatus Effect-20% Focus & Mental ResistDuration: Until next orgasm]  [Icon-SE-Pos.pngPrayer of WardingStatus Effect+10 WardDuration: 12 Hours]  [Icon-SE-Pos.pngRanger's QuarryStatus Effect+10 InitiativeDuration: 12 Hours]  [Debug output:Reality Bleed is not recognized]  [Icon-SE-Pos.pngRelaxedStatus Effect+25% Focus, but -25% Tease DamageDuration: 6 Hours]  [Icon-SE-Pos.pngRutStatus Effect+50% VirilityDuration: 7 Days]  [Debug output:Sex Scent is not recognized]  [Icon-SE-Pos.pngSharpen BladesStatus Effect+10 Critical ChanceDuration: 12 Hours]  [Debug output:Sorran Woad is not recognized]  [Debug output:Stud Statue's Gift is not recognized]  [Icon-SE-Neg.pngSubmissive & BreedableStatus Effect-20% Focus & Mental ResistDuration: Until next orgasm]  [Debug output:Tainted Bull High is not recognized]  [Icon-SE-Pos.pngTake Comfort In MeStatus Effect+10 FocusDuration: 12 Hours]  [Icon-SE-Pos.pngTemporary InfertilityStatus EffectFertility becomes 0 Duration: Until treated]  [Icon-SE-Pos.pngTemporary SterilityStatus EffectVirility becomes 0 Duration: Until treated]  [Debug output:Unstable Presence is not recognized]  [Debug output:Vaginally Filled is not recognized]  [Debug output:Venom Craving is not recognized]  [Icon-SE-Neg.pngVenom HighStatus Effect+40 Libido

      When the effect ends, if random#(0-199) > 100 * (Toughness / Current Base Maximum), gain +3 LibidoDuration: 1.5-3 Hours
      ]
       [Debug output:Venom Withdrawal is not recognized]  [Icon-SE-Pos.pngWar PaintStatus Effect+5 to all Elemental ResistancesDuration: 12 Hours]  [Debug output:Weakened is not recognized]  [Icon-SE-Pos.pngWell FedStatus EffectHeal 100% of HP lost in combatDuration: 6 Hours]