Difference between revisions of "Template:Tt/Compu2"
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(Hit check rework) |
(WIP SAVE - clocking out) |
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<includeonly>{{#switch:{{{1|}}} | <includeonly>{{#switch:{{{1|}}} | ||
|PresAmp=[1 + Presence / {{{2|}}}] | |PresAmp=[1 + Presence / {{{2|}}}] | ||
| + | |PRSAmp={{tt|{{color|pur|[{{{2|}}} x PRSAmp}}]|<code>{{{2|}}} x (1 + '''Presence''' / {{{3|}}})</code>}} | ||
|ApAmp={{tt|{{color|red|[{{{2|}}} x APAmp]}}|<code>{{{2|}}} x (1 + Attack Power / 100)</code>{{#if:{{{3|}}}|{{spnhr}}Affected by crit}}}} | |ApAmp={{tt|{{color|red|[{{{2|}}} x APAmp]}}|<code>{{{2|}}} x (1 + Attack Power / 100)</code>{{#if:{{{3|}}}|{{spnhr}}Affected by crit}}}} | ||
|SpAmp={{tt|{{color|rblu|[{{{2|}}} x SpAmp]}}|<code>{{{2|}}} x (1 + Spellpower / 100)</code>{{#if:{{{3|}}}|{{spnhr}}Affected by crit}}}} | |SpAmp={{tt|{{color|rblu|[{{{2|}}} x SpAmp]}}|<code>{{{2|}}} x (1 + Spellpower / 100)</code>{{#if:{{{3|}}}|{{spnhr}}Affected by crit}}}} | ||
|SpAmp+={{tt|{{color|rblu|[{{{2|}}} x SpAmp+]}}|<code>{{{2|}}} x {{{3|}}}</code>{{#if:{{{4|}}}|{{spnhr}}Affected by crit}}}} | |SpAmp+={{tt|{{color|rblu|[{{{2|}}} x SpAmp+]}}|<code>{{{2|}}} x {{{3|}}}</code>{{#if:{{{4|}}}|{{spnhr}}Affected by crit}}}} | ||
| − | |MagiHit|PhysHit|MentHit|WeapHit={{tt|{{#switch:{{{1|}}}|MagiHit=Magical|PhysHit=Physical|MentHit=Mental|WeapHit=Weapon}} Hit {{#if:{{{2|}}}|[A:{{{2|}}}]}}{{#if:{{{3|}}}|[D:{{{3|}}}]}}{{#if:{{{4|}}}|[ | + | |MagiHit|PhysHit|MentHit|WeapHit={{tt|{{#switch:{{{1|}}}|MagiHit=Magical|PhysHit=Physical|MentHit=Mental|WeapHit=Weapon}} Hit {{#if:{{{2|}}}|[A:{{{2|}}}]}}{{#if:{{{3|}}}|[D:{{{3|}}}]}}{{#if:{{{4|}}}|[Crit:{{cw2|x}}]}}{{#if:{{{6|}}}|[Crit:{{{6|}}}]}}|Attempt a '''{{#switch:{{{1|}}}|MagiHit=Magical|PhysHit=Physical|MentHit=Mental|WeapHit=Weapon}} Hit'''{{spnhr}}Attacker's '''Accuracy''' {{#if:{{{5|}}}|+ {{cw|itm-catalyst}} '''Accuracy'''}} {{#switch:{{{1|}}}|WeapHit|PhysHit=+ {{cw|itm-primary}} '''Accuracy''' {{#if:{{{2|}}}|[{{{2|}}} (bonus)]}}<br>{{#switch:{{{1|}}}|WeapHit=[+20 ({{cw2|halfsword}})]}}<br><code>VS</code><br>Defender's '''{{#switch:{{{1|}}}|MagiHit=Magical Defense|PhysHit=Physical Defense|MentHit=Mental Defense|WeapHit=Evasion}}''' {{#if:{{{3|}}}|{{{3|}}}}}{{#if:{{{4|}}}|{{spnhr}}This Hit '''cannot crit'''|{{spnhr}}'''If Hit''': Roll for Critical Hit<br><code>Random#(0-99) + 1 <=</code> Critical Chance {{#switch:{{{1|}}}|WeapHit|PhysHit=+ {{cw|itm-primary}} Critical Chance}}{{#if:{{{5|}}}|+ {{cw|itm-catalyst}} Critical Chance}} {{#if:{{{6|}}}|[{{{6|}}} (bonus)]}}}}}}}} |
| + | |WeapDmg='''Weapon Damage''' of {{tt|({{color|red|{{{2|}}}{{#if:{{{4|}}}|[{{{4|}}}]}} X {{#if:{{{3|}}}|{{{3|}}}|APAmp}}}})|No-Crit Damage<br><code>{{#if:{{{4|}}}|(}}{{#ifeq:{{{2|}}}|EqW|Equipped Weapon|{{{2|}}}}} {{#if:{{{4|}}}|[{{{4|}}}])}} x<br>(1 + {{#if:{{{3|}}}|{{{3|}}}|Attack Power}} / 100)</code>}} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
| + | |||
| + | *Make a {{tt/Compu2|WeapHit}} to calculate Weapon Damage vs Armor | ||
| + | {|{{TabSet|Standard-left}} | ||
| + | |- | ||
| + | !|Compu ||Compu2 | ||
| + | |- | ||
| + | | | ||
| + | *Make a {{tt/Compu|WeaATK||+25}} to deal {{tt/Compu|WeapDMG}} of: | ||
| + | **First, gain '''additional''' damage (AD) of [<code>{{color|pur|10 * {{tt/Compu|PresAmp|10}}}}</code>] '''Frost Damage''' | ||
| + | **[<code>{{color|red|({{cw|eqW}} + AD) * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}} | ||
| + | *'''Gain''' {{tt/Eff|Boreal Vanguard}} | ||
| + | | | ||
| + | *Make a {{tt/Compu2|WeapHit|+25}}, if hit: | ||
| + | **'''A'''dditional '''D'''amage: {{tt/Compu2|PRSAmp|10|10}} '''Frost Damage''' | ||
| + | **{{tt/Compu2|WeapDmg|EqW||+AD}} '''vs''' | ||
| + | ***+ {{tt/PTag|Offhand}} | ||
| + | |||
| + | |} | ||
==Amplifications== | ==Amplifications== | ||
{|{{TabSet|Standard}} | {|{{TabSet|Standard}} | ||
Revision as of 16:15, 26 July 2026
- Make a Weapon Hit Attempt a Weapon HitAttacker's Accuracy + (
) Primary Accuracy
[+20 (HalfswordingWith the [Titan's GraspAllows a 2H weapon to only occupy the primary slotAllows non-Light 1H weapons to be equipped on the offhand slot] perk + 2H in Primary + no Offhand)]VS
Defender's Evasion If Hit: Roll for Critical HitRandom#(0-99) + 1 <=Critical Chance + (
) Primary Critical Chance to calculate Weapon Damage vs Armor
| Compu | Compu2 | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Amplifications
| Parameter | Usage |
|---|---|
Plain Presence Amp (to replace)PresAmp|Z |
[1 + Presence / Z] |
Attack Power Amplification (standard)ApAmp|153rd Param: if can crit |
[15 x APAmp]15 x (1 + Attack Power / 100)[15 x APAmp] 15 x (1 + Attack Power / 100)Affected by crit
|
Spellpower Amplification (custom)SpAmp+|35|(1% of Spellpower + 1)4th Param: if can crit |
[35 x SpAmp+]35 x (1% of Spellpower + 1)[35 x SpAmp+] 35 x (1% of Spellpower + 1)Affected by crit
|
Hit Checks
| Parameter | Usage |
|---|---|
|
MentHitMental Hit Attempt a Mental HitAttacker's Accuracy PhysHit|+10|-25|Y|Y|YPhysical Hit [A:+10][D:-25][Crit:✖][Crit:Y]Attempt a Physical HitAttacker's Accuracy + ( VSDefender's Physical Defense -25This Hit cannot crit WeapHit|+10|-25||Y|YWeapon Hit [A:+10][D:-25][Crit:Y]Attempt a Weapon HitAttacker's Accuracy + ( [+20 (HalfswordingWith the [Titan's GraspAllows a 2H weapon to only occupy the primary slotAllows non-Light 1H weapons to be equipped on the offhand slot] perk + 2H in Primary + no Offhand)] VSDefender's Evasion -25If Hit: Roll for Critical Hit Random#(0-99) + 1 <= Critical Chance + ( |