CoC2:CorruptionOfChampions2
Template:StyleCoC2 Corruption of Champions II is a game under active development by Savin, Gedan, and contributors like you!
Characters
Corruption of Champions II features three different types of characters that the Champion of Hawkethorne can encounter: Companions, who can eventually join you on your quest; Persistent Characters who occupy the world, including shopkeepers, bosses, and major players in the story besides your party; and Generic Characters, who are usually encountered randomly while exploring and are usually unnamed, with the party encountering new individuals each time.
For a more comprehensive breakdown of characters featured in the game, see Category:Characters (CoC2).
Companions
Companions join the player character on his or her adventures. You can recruit companions during your travels, and take up to two of them at a time with you while adventuring. Companions aid you in combat, can interact with the world alongside you, and of course, are often at your disposal for more intimate affairs.
Persistent Characters
Persistent characters are usually, though not always, named. These characters include shopkeepers, antagonists, quest-givers, and other people who can be met during your travels.
Generic Characters
In addition to the above, there are a number of generic encounter-able characters. It is heavily implied that the player does not repeatedly encounter the same generic character over and over, and thus, the game does not store a full stat block for these characters without due cause. The creatures in this category are usually, though not always, enemies.
Zones
Corruption of Champions II breaks down the game-world into distinct areas, called zones. Each zone includes several Locations, which connect the world by branching pathways. Many have their own unique inhabitants or opponents, and some include maps with the party can traverse. Most areas have an obvious theme to their content, such as the plant-like creatures of the Old Forest or the bestial inhabitants of Harvest Valley. Aside from the various towns, most zones feature at least one boss or dungeon to challenge you. See Category:Locations (CoC2) for more detailed breakdowns of zones and their composite locations.
Items & Equipment
Corruption of Champions II features a wide variety of transformative items, weapons, and equipment for the player to experiment with. Item varieties include...
Armor - Undergarments - Accessories - Ranged Weapons - Melee Weapons - Shields - Catalysts
Consumables - Transformatives - Key Items - Toys - Misc/Unique Items
Game Mechanics
For information about internal mechanics, formulas, and other implementation specifics, see Category:Game mechanics (CoC2)
Attributes - Addiction - Alcohol Consumption - Appearance - Corruption - Combat Mechanics - Fatigue - Exhibitionism - Minigames - Perks - Persona - Pregnancy - Racial Scores - Special Abilities - Talents - Trainers
Character Classes
The player character has access to five unique character classes, which determine your basic perks and give you access to the different Talents. They are:
Black Mage - Dancer - Thief - Warrior - White Mage
The World
There are several components that make up the Corruption of Champions universe. Some can be found below.
History and Lore
General story details and bits of background history on some events that have an impact in the CoC universe.
Races
Many and varied races are found throughout the world of Savarra. See Category:Races (CoC2) (Note that not every single race encountered is listed.)
Factions
The various organizations, nations, guilds, and other factions present in Savarra.
Contributing
There's a handy list of templates to be used when adding Wiki content regarding Corruption of Champions II, see Contributing (CoC2)
References
The location of the main game itself can be found on Fenoxo's blog.
For reference information on submitting written material to CoC2 itself. See Writing Reference (CoC2)
For reference information on editing a CoC2 save game file (not recommended). See Save Editing (CoC2)