Difference between revisions of "Bruiser"

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| jobtier = [[Jobs (FoE)#T2|2]]
 
| jobtier = [[Jobs (FoE)#T2|2]]
 
| jobtype = [[Jobs (FoE)#PHY|Physical]]
 
| jobtype = [[Jobs (FoE)#PHY|Physical]]
| resource = [[Attributes (FoE)#SP|SP]], [[Attributes (FoE)#HP|HP]]
+
| resource = [[Attributes#SP|SP]], [[Attributes#HP|HP]]
 
| learnedfrom = [[Miranda]]
 
| learnedfrom = [[Miranda]]
 
| ability1 = [[Crushing Strike (FoE)|Crushing Strike]]
 
| ability1 = [[Crushing Strike (FoE)|Crushing Strike]]
Line 19: Line 19:
 
===Description===
 
===Description===
 
----
 
----
Physical damage dealer that spends their own [[Attributes (FoE)#HP|health]] in order to do heavy damage.
+
Physical damage dealer that spends their own [[Attributes#HP|health]] in order to do heavy damage.
  
  
Line 43: Line 43:
 
|align="center"| <span id="2"></span><b>2</b>
 
|align="center"| <span id="2"></span><b>2</b>
 
|align="left"| 20
 
|align="left"| 20
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
+
|align="left"|[[Attributes#STR|STR]] +2, [[Attributes#STA|STA]] +1
 
|align="left"| [[Crushing Strike (FoE)|Crushing Strike]]
 
|align="left"| [[Crushing Strike (FoE)|Crushing Strike]]
 
|-
 
|-
 
|align="center"| <span id="3"></span><b>3</b>
 
|align="center"| <span id="3"></span><b>3</b>
 
|align="left"| 40
 
|align="left"| 40
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
+
|align="left"|[[Attributes#STR|STR]] +2, [[Attributes#DEX|DEX]] +1
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="4"></span><b>4</b>
 
|align="center"| <span id="4"></span><b>4</b>
 
|align="left"| 80
 
|align="left"| 80
|align="left"| [[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
+
|align="left"| [[Attributes#STR|STR]] +2, [[Attributes#STA|STA]] +1
 
|align="left"| [[Focus Strike (FoE)|Focus Strike]]
 
|align="left"| [[Focus Strike (FoE)|Focus Strike]]
 
|-
 
|-
 
|align="center"| <span id="5"></span><b>5</b>
 
|align="center"| <span id="5"></span><b>5</b>
 
|align="left"| 160
 
|align="left"| 160
|align="left"|[[Attributes_(FoE)#STA|STA]] +2, [[Attributes_(FoE)#STR|STR]] +1
+
|align="left"|[[Attributes#STA|STA]] +2, [[Attributes#STR|STR]] +1
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="6"></span><b>6</b>
 
|align="center"| <span id="6"></span><b>6</b>
 
|align="left"| 320
 
|align="left"| 320
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
+
|align="left"|[[Attributes#STR|STR]] +2, [[Attributes#STA|STA]] +1
 
|align="left"| [[T Attack (FoE)|T Attack]]
 
|align="left"| [[T Attack (FoE)|T Attack]]
 
|-
 
|-
 
|align="center"| <span id="7"></span><b>7</b>
 
|align="center"| <span id="7"></span><b>7</b>
 
|align="left"| 640
 
|align="left"| 640
|align="left"|[[Attributes_(FoE)#STA|STA]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
+
|align="left"|[[Attributes#STA|STA]] +2, [[Attributes#DEX|DEX]] +1
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="8"></span><b>8</b>
 
|align="center"| <span id="8"></span><b>8</b>
 
|align="left"| 1,280
 
|align="left"| 1,280
|align="left"|[[Attributes_(FoE)#STR|STR]] +3, [[Attributes_(FoE)#STA|STA]] +1, [[Attributes_(FoE)#DEX|DEX]] +1, [[Attributes_(FoE)#HP|HP]] +1
+
|align="left"|[[Attributes#STR|STR]] +3, [[Attributes#STA|STA]] +1, [[Attributes#DEX|DEX]] +1, [[Attributes#HP|HP]] +1
 
|align="left"| [[Grand Slam (FoE)|Grand Slam]]
 
|align="left"| [[Grand Slam (FoE)|Grand Slam]]
 
|-
 
|-
 
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 
|align="left"| 2,540
 
|align="left"| 2,540
|align="left"|[[Attributes_(FoE)#STR|STR]] +12, [[Attributes_(FoE)#STA|STA]] +8, [[Attributes_(FoE)#DEX|DEX]]+3, [[Attributes_(FoE)#HP|HP]] +1
+
|align="left"|[[Attributes#STR|STR]] +12, [[Attributes#STA|STA]] +8, [[Attributes#DEX|DEX]]+3, [[Attributes#HP|HP]] +1
 
|align="left"|  
 
|align="left"|  
 
|-
 
|-

Revision as of 05:38, 20 September 2017


Bruiser

| name = Bruiser | prereq = Fighter lvl 3 | jobtier = 2 | jobtype = Physical | resource = SP, HP | learnedfrom = Miranda | ability1 = Crushing Strike | ability2 = Focus Strike | ability3 = T. Attack | ability4 = Grand Slam | abilityM = Frenzy


Description


Physical damage dealer that spends their own health in order to do heavy damage.


Acquisition


This job is acquired by training with Miranda at the barracks after reaching at least level 4 of the Fighter job. Note: the requirement to use this job is only level 3 of the Fighter job while Miranda's training requires level 4; therefor, only the PC needs to reach level 4 to unlock the job while a companion capable of becoming a Bruiser need only reach level 3.


Advancement


Mastering this job will award the character with the additional master ability: Frenzy


Notes