Difference between revisions of "Saurmorian Hammer"
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NPCS using this item: [[Chaurmine]] | NPCS using this item: [[Chaurmine]] | ||
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[[Category:Items ]] | [[Category:Items ]] | ||
[[Category:Weapons ]] | [[Category:Weapons ]] | ||
[[Category:Melee weapons ]] | [[Category:Melee weapons ]] | ||
Revision as of 06:52, 27 April 2019
| S.Hammer | |
|---|---|
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| Type | Weapon |
| Slot | Melee weapon |
| Base Price | 39000 |
| Information | |
| Damage | 35 Kinetic |
| Damage Type |
Crushing Stun Chance |
| Accuracy | -7 |
| Crit Bonus | 9 |
| Evasion | -5 |
| Combat Usable | Yes |
| Defensive Target | Hostile |
| Additional Flags | Power Armor |
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.
Acquisition
Given to the PC by Chaurmine after reaching maximum relationship level with him.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.
Requires a minimum Physique of 40 to equip.
NPCS using this item: Chaurmine
