Difference between revisions of "Health"
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(Created page with "Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked...") |
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− | Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. | + | Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping. |
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Revision as of 18:18, 16 July 2019
Health Points (or HP), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping.
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