Difference between revisions of "Shield Disruptor"
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*** Must pass a systems check to be effective | *** Must pass a systems check to be effective | ||
− | * Installed on the following | + | * Installed on the following NPC ships |
− | ** [[Dr. | + | ** [[Dr. Teyaal’s MS-XI]] |
[[Category:Spaceships upgrades]] | [[Category:Spaceships upgrades]] | ||
[[Category:Spaceships items]] | [[Category:Spaceships items]] | ||
+ | [[Category:Pre-Java Script conversion]] |
Latest revision as of 18:53, 7 March 2021
S.Disrupt | |
---|---|
Creator | Writer |
Type | Ship Gadget |
Full name | Shield Disruptor |
Stats | |
Systems | +5 |
Energy Use | 50 |
Information | |
Base Price | 3000 |
Shield Disruptor
This module houses a cornucopia of electronic warfare tools capable of sabotaging enemy shield generators. Whether by use of firmware-crashing cryptoworms or projector-confusing magnetic fields, this shield disruptor provides a once-per-combat attempt to play havoc with your enemy’s defenses, after which its one-use, burst-transmitting system will need maintenance to fire again.
(1x/fight)
(+5 Systems)
Acquisition
Usage
- When installed
- Increases systems by 5
- Can be used drain up to half of the enemy's shield once per fight
- Must pass a systems check to be effective
- Installed on the following NPC ships