Difference between revisions of "Primitive Slave Collar"

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__NOTOC__
 
__NOTOC__
 
{{Infobox Item
 
{{Infobox Item
| name = Item Name
+
| name = Sl.Collar
 
| image = missing.png
 
| image = missing.png
| caption = Caption text
+
| caption =  
| itemtype = Item Type
+
| itemtype = [[Accessory]]
| shortname = Short Name
+
| shortname =  
| slotname = Equipment Slot
+
| slotname = Accessory
| baseprice = Base Price
+
| baseprice = 100
| damage = Damage
+
| damage =  
| damagetype = Damage Type
+
| damagetype =  
| defense = Defense
+
| defense =  
| shielddefense = Shield Defense
+
| shielddefense =  
| bonusshield = Bonus Shield
+
| bonusshield =  
| accuracy = Accuracy
+
| accuracy =  
| sexiness = Sexiness
+
| sexiness =  
| critbonus = Critical Bonus
+
| critbonus =  
| evasion = Evasion
+
| evasion =  
| fortification = Fortification
+
| fortification = -10
| bonusresistances = Bonus Resistances
+
| bonusresistances =  
| lustvuln = Lust Vulnerability
+
| lustvuln =  
| usable = Yes or omit
+
| usable = Yes  
| combatusable = Yes or omit
+
| combatusable =  
| deftarget = Self, Friendly or Hostile
+
| deftarget = Self
| addflags = Defined flags
+
| addflags = [[Item_Flags#Other_Flags|Permanent]]
| hardLightEquipped = Yes or omit
+
| hardLightEquipped =  
 
}}
 
}}
  
 +
==  Primitive Slave Collar ==
 +
<blockquote>
 +
This slave collar is a cheap but effective method of motivating slave workers. Cheap circuitry housed in a durable, remote-locking package allows for easy dispensation of motivation - primarily in the form of electric shock.
  
== Item Name In Game ==
+
'''So long as you're a disobediant adventurer, you won't be able to regain HP or energy by resting!'''
<blockquote>
 
Item's tooltip (Displayed on tooltips during mouseovers)
 
 
</blockquote>
 
</blockquote>
Other Important warnings, or information. Is the item only available in silly mode? Lethal to use? Dangerous in some sexy way?
 
 
 
  
 
=== Acquisition ===
 
=== Acquisition ===
 
----
 
----
Detailed means of acquisition. Vendor? Drops? Who drops it?
+
Forcibly equipped by Convincing [[Overseer Maike]] you are a slave by wearing the [[Slave Uniform]].
  
 +
Forcibly equipped after encountering a [[Slyveren Slavebreaker]] while wearing the [[Slave Uniform]] and '''Staying Silent''' or failing to '''Bluff''' her.
  
 
==== Usage ====
 
==== Usage ====
 
----
 
----
Detailed outcomes from usage of an item, where applicable. Potential TF mechanics for TF items. Probably split it up somehow based on the items mechanics:
+
If obtained through Save editing it can be equipped as an [[accessory]] or sold to a vendor for [[credits]].
 
 
* Base Statistic Changes
 
** Something
 
** Something
 
  
* Shared Effects
+
When worn disables HP and energy gains from '''Resting'''. Can be removed by:
** Something
+
* [[Urbolg]]
** Something
+
** paying 5000 [[Credits]]
 +
** having him give you a facial
 +
* [[Shekka]]
 +
** If crew - Free
  
* Female-centric Effects
 
** Something
 
** Something
 
 
* Male-centric Effects
 
** Something
 
** Something
 
 
 
<pre>
 
Include the  Items category in the item page:
 
<nowiki>
 
 
[[Category:Items]]
 
[[Category:Items]]
</nowiki>
+
[[Category:Unique items]]
 
+
[[Category:Equipment]]
Also include more specific tags for consumables. For example:
 
<nowiki>
 
[[Category:Consumable items]]
 
[[Category:Combat consumables]]
 
[[Category:Transformative items]]
 
[[Category:Restorative items]]
 
</nowiki>
 
 
 
Or tags for equipment:
 
<nowiki>
 
[[Category:Armor]]
 
[[Category:Weapons]]
 
[[Category:Ranged weapons]]
 
[[Category:Melee weapons]]
 
[[Category:Shield generators]]
 
 
[[Category:Accessories]]
 
[[Category:Accessories]]
[[Category:Clothing]]
+
[[Category:Pre-Java Script conversion]]
[[Category:Upper undergarments]]
 
[[Category:Lower undergarments]]
 
</nowiki>
 
 
 
Lastly include tags if it is a special item:
 
<nowiki>
 
[[Category:Toys]]
 
[[Category:Miscellaneous items]]
 
[[Category:Unique items]]
 
</nowiki>
 
</pre>
 

Latest revision as of 12:00, 4 November 2024

Sl.Collar
Missing.png
Type Accessory
Slot Accessory
Base Price 100
Information
Fortification -10
Usable Yes
Defensive Target Self
Additional Flags Permanent

Primitive Slave Collar

This slave collar is a cheap but effective method of motivating slave workers. Cheap circuitry housed in a durable, remote-locking package allows for easy dispensation of motivation - primarily in the form of electric shock.

So long as you're a disobediant adventurer, you won't be able to regain HP or energy by resting!

Acquisition


Forcibly equipped by Convincing Overseer Maike you are a slave by wearing the Slave Uniform.

Forcibly equipped after encountering a Slyveren Slavebreaker while wearing the Slave Uniform and Staying Silent or failing to Bluff her.

Usage


If obtained through Save editing it can be equipped as an accessory or sold to a vendor for credits.

When worn disables HP and energy gains from Resting. Can be removed by: