Difference between revisions of "Saurmorian Hammer"
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__NOTOC__ | __NOTOC__ | ||
{{Infobox Item | {{Infobox Item | ||
− | | name = | + | | name = S.Hammer |
| image = missing.png | | image = missing.png | ||
− | | caption = | + | | caption = |
− | | itemtype = | + | | itemtype = Weapon |
− | | shortname = | + | | shortname = |
− | | slotname = | + | | slotname = [[Melee weapon]] |
− | | baseprice = | + | | baseprice = 39000 |
− | | damage = | + | | damage = 35 Kinetic |
− | | damagetype = | + | | damagetype = Crushing<br>Stun Chance |
− | | defense = | + | | defense = |
− | | shielddefense = | + | | shielddefense = |
− | | bonusshield = | + | | bonusshield = |
− | | accuracy = | + | | accuracy = -7 |
− | | sexiness = | + | | sexiness = |
− | | critbonus = | + | | critbonus = 9 |
− | | evasion = | + | | evasion = -5 |
− | | fortification = | + | | fortification = |
− | | bonusresistances = | + | | bonusresistances = |
− | | lustvuln = | + | | lustvuln = |
− | | usable = | + | | usable = |
− | | combatusable = Yes | + | | combatusable = Yes |
− | | deftarget = | + | | deftarget = Hostile |
− | | addflags = | + | | addflags = Power Armor |
− | | hardLightEquipped = | + | | hardLightEquipped = |
}} | }} | ||
− | + | ==A large saurmorian hammer== | |
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− | == | ||
<blockquote> | <blockquote> | ||
− | + | Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly [[saurmorian]]; making this spiked maul a favorite among law enforcement of locations with [[saurmorian]] populations. | |
</blockquote> | </blockquote> | ||
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=== Acquisition === | === Acquisition === | ||
---- | ---- | ||
− | + | Given to the PC by [[Chaurmine]] after reaching maximum relationship level with him. | |
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==== Usage ==== | ==== Usage ==== | ||
---- | ---- | ||
− | + | Can be equipped as a melee weapon or be sold to a vendor for [[credits]]. | |
− | + | Requires a minimum [[Physique]] of 40, [[Mercenary#Bigger Guns|Bigger Guns]] or '''Power Armor''' to equip. | |
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− | + | NPCS using this item: [[Chaurmine]] | |
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[[Category:Items]] | [[Category:Items]] | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
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[[Category:Melee weapons]] | [[Category:Melee weapons]] | ||
− | [[Category: | + | [[Category:Equipment]] |
− | [[Category: | + | [[Category:Pre-Java Script conversion]] |
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Latest revision as of 17:56, 4 November 2024
S.Hammer | |
---|---|
Type | Weapon |
Slot | Melee weapon |
Base Price | 39000 |
Information | |
Damage | 35 Kinetic |
Damage Type |
Crushing Stun Chance |
Accuracy | -7 |
Crit Bonus | 9 |
Evasion | -5 |
Combat Usable | Yes |
Defensive Target | Hostile |
Additional Flags | Power Armor |
A large saurmorian hammer
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.
Acquisition
Given to the PC by Chaurmine after reaching maximum relationship level with him.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.
Requires a minimum Physique of 40, Bigger Guns or Power Armor to equip.
NPCS using this item: Chaurmine