Difference between revisions of "Saurmorian Hammer"

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__NOTOC__
 
__NOTOC__
 
{{Infobox Item
 
{{Infobox Item
| name = Saurmorian Hammer
+
| name = S.Hammer
 
| image = missing.png
 
| image = missing.png
| caption = Caption text
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| caption =
| itemtype = Saurmorian Hammer
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| itemtype = Weapon
| shortname = S.Hammer
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| shortname =  
| slotname = Melee Weapon
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| slotname = [[Melee weapon]]
| baseprice = 25000
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| baseprice = 39000
| damage = 25
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| damage = 35 Kinetic
| damagetype = kinetic
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| damagetype = Crushing<br>Stun Chance
 
| defense =  
 
| defense =  
 
| shielddefense =  
 
| shielddefense =  
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| accuracy = -7
 
| accuracy = -7
 
| sexiness =  
 
| sexiness =  
| critbonus =  
+
| critbonus = 9
 
| evasion = -5
 
| evasion = -5
 
| fortification =  
 
| fortification =  
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| combatusable = Yes
 
| combatusable = Yes
 
| deftarget = Hostile
 
| deftarget = Hostile
| addflags = Crushing
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| addflags = Power Armor
Chance to Stun
 
 
| hardLightEquipped =  
 
| hardLightEquipped =  
 
}}
 
}}
 
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==A large saurmorian hammer==
 
 
== Saurmorian Hammer ==
 
 
<blockquote>
 
<blockquote>
 
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly [[saurmorian]]; making this spiked maul a favorite among law enforcement of locations with [[saurmorian]] populations.
 
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly [[saurmorian]]; making this spiked maul a favorite among law enforcement of locations with [[saurmorian]] populations.
 
</blockquote>
 
</blockquote>
 
 
  
 
=== Acquisition ===
 
=== Acquisition ===
 
----
 
----
 
Given to the PC by [[Chaurmine]] after reaching maximum relationship level with him.  
 
Given to the PC by [[Chaurmine]] after reaching maximum relationship level with him.  
 
  
 
==== Usage ====
 
==== Usage ====
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Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
 
Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
  
 +
Requires a minimum [[Physique]] of 40, [[Mercenary#Bigger Guns|Bigger Guns]] or '''Power Armor''' to equip.
  
 +
NPCS using this item: [[Chaurmine]]
  
 
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[[Category:Items]]
[[Category:Items ]]
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[[Category:Weapons]]
[[Category:Weapons ]]
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[[Category:Melee weapons]]
[[Category:Melee weapons ]]
+
[[Category:Equipment]]
 +
[[Category:Pre-Java Script conversion]]

Latest revision as of 17:56, 4 November 2024

S.Hammer
Missing.png
Type Weapon
Slot Melee weapon
Base Price 39000
Information
Damage 35 Kinetic
Damage Type Crushing
Stun Chance
Accuracy -7
Crit Bonus 9
Evasion -5
Combat Usable Yes
Defensive Target Hostile
Additional Flags Power Armor

A large saurmorian hammer

Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.

Acquisition


Given to the PC by Chaurmine after reaching maximum relationship level with him.

Usage


Can be equipped as a melee weapon or be sold to a vendor for credits.

Requires a minimum Physique of 40, Bigger Guns or Power Armor to equip.

NPCS using this item: Chaurmine