Difference between revisions of "Saurmorian Hammer"
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__NOTOC__ | __NOTOC__ | ||
{{Infobox Item | {{Infobox Item | ||
− | | name = | + | | name = S.Hammer |
| image = missing.png | | image = missing.png | ||
− | | caption = | + | | caption = |
− | | itemtype = | + | | itemtype = Weapon |
− | | shortname = | + | | shortname = |
− | | slotname = Melee | + | | slotname = [[Melee weapon]] |
− | | baseprice = | + | | baseprice = 39000 |
− | | damage = | + | | damage = 35 Kinetic |
− | | damagetype = | + | | damagetype = Crushing<br>Stun Chance |
| defense = | | defense = | ||
| shielddefense = | | shielddefense = | ||
Line 17: | Line 15: | ||
| accuracy = -7 | | accuracy = -7 | ||
| sexiness = | | sexiness = | ||
− | | critbonus = | + | | critbonus = 9 |
| evasion = -5 | | evasion = -5 | ||
| fortification = | | fortification = | ||
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| combatusable = Yes | | combatusable = Yes | ||
| deftarget = Hostile | | deftarget = Hostile | ||
− | | addflags = | + | | addflags = Power Armor |
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| hardLightEquipped = | | hardLightEquipped = | ||
}} | }} | ||
− | + | ==A large saurmorian hammer== | |
− | |||
− | == | ||
<blockquote> | <blockquote> | ||
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly [[saurmorian]]; making this spiked maul a favorite among law enforcement of locations with [[saurmorian]] populations. | Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly [[saurmorian]]; making this spiked maul a favorite among law enforcement of locations with [[saurmorian]] populations. | ||
</blockquote> | </blockquote> | ||
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=== Acquisition === | === Acquisition === | ||
---- | ---- | ||
Given to the PC by [[Chaurmine]] after reaching maximum relationship level with him. | Given to the PC by [[Chaurmine]] after reaching maximum relationship level with him. | ||
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==== Usage ==== | ==== Usage ==== | ||
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Can be equipped as a melee weapon or be sold to a vendor for [[credits]]. | Can be equipped as a melee weapon or be sold to a vendor for [[credits]]. | ||
+ | Requires a minimum [[Physique]] of 40, [[Mercenary#Bigger Guns|Bigger Guns]] or '''Power Armor''' to equip. | ||
+ | NPCS using this item: [[Chaurmine]] | ||
− | + | [[Category:Items]] | |
− | [[Category:Items ]] | + | [[Category:Weapons]] |
− | [[Category:Weapons ]] | + | [[Category:Melee weapons]] |
− | [[Category:Melee weapons ]] | + | [[Category:Equipment]] |
+ | [[Category:Pre-Java Script conversion]] |
Latest revision as of 17:56, 4 November 2024
S.Hammer | |
---|---|
Type | Weapon |
Slot | Melee weapon |
Base Price | 39000 |
Information | |
Damage | 35 Kinetic |
Damage Type |
Crushing Stun Chance |
Accuracy | -7 |
Crit Bonus | 9 |
Evasion | -5 |
Combat Usable | Yes |
Defensive Target | Hostile |
Additional Flags | Power Armor |
A large saurmorian hammer
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.
Acquisition
Given to the PC by Chaurmine after reaching maximum relationship level with him.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.
Requires a minimum Physique of 40, Bigger Guns or Power Armor to equip.
NPCS using this item: Chaurmine