Difference between revisions of "Tweaked Jolthammer"

From Trials in Tainted Space Wiki
Jump to navigation Jump to search
m (Text replacement - "{{StyleTiTS}}" to "")
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
== Emmy's Jolthammer ==
 
 
 
__NOTOC__
 
__NOTOC__
 
{{Infobox TiTSItem
 
{{Infobox TiTSItem
Line 8: Line 6:
 
| itemtype = Weapon
 
| itemtype = Weapon
 
| shortname =  
 
| shortname =  
| slotname = Melee Weapon
+
| slotname = [[Melee weapon]]
| baseprice = 15499
+
| baseprice = 10000
 
| info-hdr = Information
 
| info-hdr = Information
| damage = 3 Kinetic<br>21 Electric
+
| damage = 7 Kinetic<br>20 Electric
 
| damagetype = Crushing<br>Energy Weaponry  
 
| damagetype = Crushing<br>Energy Weaponry  
 
| defense =  
 
| defense =  
 
| shielddefense =  
 
| shielddefense =  
 
| bonusshield =  
 
| bonusshield =  
| accuracy =  
+
| accuracy = -5
 
| sexiness =  
 
| sexiness =  
| critbonus = 2
+
| critbonus = 10
| evasion = -6
+
| evasion = -3
 
| fortification =  
 
| fortification =  
 
| bonusresistances =  
 
| bonusresistances =  
Line 28: Line 26:
 
| addflags = Energy Weapon
 
| addflags = Energy Weapon
 
}}
 
}}
 
+
== Emmy’s Jolthammer ==
 
<blockquote>
 
<blockquote>
 
The Jolthammer is a weapon based on an age-old design but given a modern flair by the engineers at KihaCorp. It’s heavy, conductive head is actually divided by several layers of non-conductive materials, allowing it to build up opposing electrical charges - much like a modern supercapacitor. On impact, this energy is discharged through the target creature, frying nerves and crushing bone with equal authority.
 
The Jolthammer is a weapon based on an age-old design but given a modern flair by the engineers at KihaCorp. It’s heavy, conductive head is actually divided by several layers of non-conductive materials, allowing it to build up opposing electrical charges - much like a modern supercapacitor. On impact, this energy is discharged through the target creature, frying nerves and crushing bone with equal authority.
Line 36: Line 34:
  
 
A customized version of the [[Jolthammer]], a [[KihaCorp]]-brand weapon.
 
A customized version of the [[Jolthammer]], a [[KihaCorp]]-brand weapon.
 
  
 
=== Acquisition ===
 
=== Acquisition ===
Line 43: Line 40:
  
  
==== Usage ====
+
=== Usage ===
 
----
 
----
 
Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
 
Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
  
 
+
[[Category:Items]]
 
+
[[Category:Weapons]]
[[Category:Items (TiTS)]]
+
[[Category:Melee weapons]]
[[Category:Weapons (TiTS)]]
+
[[Category:Unique items]]
[[Category:Melee weapons (TiTS)]]
+
[[Category:Equipment]]
 +
[[Category:Pre-Java Script conversion]]

Latest revision as of 18:03, 4 November 2024

E's Hmmr
Missing.png
Type Weapon
Slot Melee weapon
Base Price 10000
Information
Damage 7 Kinetic
20 Electric
Damage Type Crushing
Energy Weaponry
Accuracy -5
Crit Bonus 10
Evasion -3
Combat Usable Yes
Defensive Target Hostile
Additional Flags Energy Weapon

Emmy’s Jolthammer

The Jolthammer is a weapon based on an age-old design but given a modern flair by the engineers at KihaCorp. It’s heavy, conductive head is actually divided by several layers of non-conductive materials, allowing it to build up opposing electrical charges - much like a modern supercapacitor. On impact, this energy is discharged through the target creature, frying nerves and crushing bone with equal authority.

Emmy modified the power generator to squeeze some extra juice out of it sometimes. It'll be good for some extra criticals.

A customized version of the Jolthammer, a KihaCorp-brand weapon.

Acquisition


Can be gifted by Emmy after successfully completing her her quest.


Usage


Can be equipped as a melee weapon or be sold to a vendor for credits.