Difference between revisions of "Health"

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(Created page with "Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked...")
 
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Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits.
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Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping.
  
 
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[[Category:Combat_Stats]]
 
[[Category:Combat_Stats]]
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[[Category:Pre-Java Script conversion]]

Latest revision as of 13:34, 7 March 2021

Health Points (or HP), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping.


An eventuality that was created early to prevent people from deleting Links that go here