Difference between revisions of "Saurmorian Hammer"
Jump to navigation
Jump to search
m |
m |
||
Line 6: | Line 6: | ||
| image = missing.png | | image = missing.png | ||
| caption = Caption text | | caption = Caption text | ||
− | | itemtype = | + | | itemtype = Weapon |
| shortname = | | shortname = | ||
− | | slotname = Melee | + | | slotname = [[Melee weapon]] |
| baseprice = 39000 | | baseprice = 39000 | ||
| damage = 35 Kinetic | | damage = 35 Kinetic |
Revision as of 13:53, 25 April 2018
S.Hammer | |
---|---|
Caption text | |
Type | Weapon |
Slot | Melee weapon |
Base Price | 39000 |
Information | |
Damage | 35 Kinetic |
Damage Type |
Crushing Stun Chance |
Accuracy | -7 |
Crit Bonus | 9 |
Evasion | -5 |
Combat Usable | Yes |
Defensive Target | Hostile |
Additional Flags | Power Armor |
Saurmorian Hammer
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.
Acquisition
Given to the PC by Chaurmine after reaching maximum relationship level with him.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.