Difference between revisions of "Primitive Slave Collar"
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=== Acquisition === | === Acquisition === | ||
---- | ---- | ||
− | + | Forcibly equipped by Convincing [[Overseer Maike]] you are a slave by wearing the [[Slave Uniform]]. | |
+ | |||
+ | Forcibly equipped after encountering a [[Slyveren Slavebreaker]] while wearing the [[Slave Uniform]] and '''Staying Silent''' or failing to '''Bluff''' her. | ||
==== Usage ==== | ==== Usage ==== | ||
---- | ---- | ||
− | If obtained through Save | + | If obtained through Save editing it can be equipped as an [[accessory]] or sold to a vendor for [[credits]]. |
When worn disables HP and energy gains from '''Resting'''. Can be removed by: | When worn disables HP and energy gains from '''Resting'''. Can be removed by: |
Revision as of 21:22, 7 January 2023
Sl.Collar | |
---|---|
Type | Accessory |
Slot | Accessory |
Base Price | 100 |
Information | |
Fortification | -10 |
Usable | Yes |
Defensive Target | Self |
Additional Flags | Permanent |
Primitive Slave Collar
This slave collar is a cheap but effective method of motivating slave workers. Cheap circuitry housed in a durable, remote-locking package allows for easy dispensation of motivation - primarily in the form of electric shock.
So long as you're a disobediant adventurer, you won't be able to regain HP or energy by resting!
Acquisition
Forcibly equipped by Convincing Overseer Maike you are a slave by wearing the Slave Uniform.
Forcibly equipped after encountering a Slyveren Slavebreaker while wearing the Slave Uniform and Staying Silent or failing to Bluff her.
Usage
If obtained through Save editing it can be equipped as an accessory or sold to a vendor for credits.
When worn disables HP and energy gains from Resting. Can be removed by: