Difference between revisions of "Jolthammer"
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| itemtype = Weapon | | itemtype = Weapon | ||
| shortname = | | shortname = | ||
− | | slotname = Melee | + | | slotname = [[Melee weapon]] |
| baseprice = 6400 | | baseprice = 6400 | ||
| info-hdr = Information | | info-hdr = Information |
Revision as of 17:01, 15 April 2018
Jolthammer
J.Hmmr. | |
---|---|
Type | Weapon |
Slot | Melee weapon |
Base Price | 6400 |
Information | |
Damage |
6 Kinetic 20 Electric |
Damage Type |
Crushing Energy Weaponry |
Accuracy | -5 |
Crit Bonus | 5 |
Evasion | -3 |
Combat Usable | Yes |
Defensive Target | Hostile |
Additional Flags | Energy Weapon |
The Jolthammer is a weapon based on an age-old design but given a modern flair by the engineers at KihaCorp. It’s heavy, conductive head is actually divided by several layers of non-conductive materials, allowing it to build up opposing electrical charges - much like a modern supercapacitor. On impact, this energy is discharged through the target creature, frying nerves and crushing bone with equal authority.
A KihaCorp-brand weapon.
Acquisition
Can be purchased from Emmy at the KihaCorp Shop in the D.M.Z. on Myrellion.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.