Difference between revisions of "Saurmorian Hammer"
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Can be equipped as a melee weapon or be sold to a vendor for [[credits]]. | Can be equipped as a melee weapon or be sold to a vendor for [[credits]]. | ||
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| + | Requires a minimum [[Physique]] of 40 to equip. | ||
Revision as of 09:23, 21 May 2018
| S.Hammer | |
|---|---|
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| Type | Weapon |
| Slot | Melee weapon |
| Base Price | 39000 |
| Information | |
| Damage | 35 Kinetic |
| Damage Type |
Crushing Stun Chance |
| Accuracy | -7 |
| Crit Bonus | 9 |
| Evasion | -5 |
| Combat Usable | Yes |
| Defensive Target | Hostile |
| Additional Flags | Power Armor |
Saurmorian Hammer
Essentially an enormous bushing hammer - with spiked heads capable of extremely high vibration frequencies - this weapon was designed specifically to crush and break through the thick, heavy scales of an unruly saurmorian; making this spiked maul a favorite among law enforcement of locations with saurmorian populations.
Acquisition
Given to the PC by Chaurmine after reaching maximum relationship level with him.
Usage
Can be equipped as a melee weapon or be sold to a vendor for credits.
Requires a minimum Physique of 40 to equip.
