Leg

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Revision as of 01:57, 8 December 2016 by Gedan (talk | contribs) (Gedan moved page Leg (TiTS) to Leg: Text replacement - "(TiTS)" to "")
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The legs are a body part that Captain Steele can customize. The parameters of this body part that can be currently altered are type, stance, and number of legs. Genital position will also correlate to each type of leg.

Available genital positions are: Waist, Mid-Tail, Hind Legs, and Under-Tail. Typically, bipedal leg types will have the waist genital position and tauric leg types will have the hind leg genital position.

The number of legs are highly dependent on the transformation itself. Most descriptions will support multiple legs.


Type


Leg Types
Type Flags Transform Notes
Arachnid
Avian
Bee
  • Plantigrade
  • Chitinous
  • Smooth
Bovine
  • Digitigrade
  • Hooves
  • Shares the same description as Equine.
  • If has multiple legs, the Treatment will retain the number of legs upon change.
Canine
  • Furred
  • Plantigrade
  • Paws
  • Half-ausar will start with this (plantigrade and without paws).
Demonic
  • Plantigrade
Draconic
Drider
Equine
  • Digitigrade
  • Hooves
  • Shares the same description as Bovine.
  • Horse Pill may increase leg count.
Feline
Frog
  • Digitigrade
  • Smooth
  • Sticky
Gooey
  • Amorphous
  • Description supports multiple lower body variations.
Gryvain
  • Plantigrade
  • Scaled
  • Half-gryvain start with this.
Human
  • Plantigrade
  • Humans and half-kaithrit will start with this.
Kangaroo
Kui-tan
  • Fluffy
  • Furred
  • Plantigrade
  • Half kui-tan will start with this.
  • If has more than one leg, retains leg count.
Lapine
Lizan
  • Digitigrade
  • Scaled
  • Paws
  • Half-leithan will start with this.
MLP
Myr
  • Plantigrade
  • Chitinous
Naga
  • Prehensile
  • Smooth
  • Tapered
  • Tendril
Nyrea
  • Plantigrade
  • Chitinous
Ovir
  • Plantigrade
  • Scaled
Panda
  • Digitigrade
  • Furred
  • Pawed
Raskvel
  • Plantigrade
  • Scaled
Succubus
  • Plantigrade
  • Heels
Vulpine


Number


Unless otherwise stated, most leg transformations will split/merge legs into the appropriate count. These will not be counted here since they technically do not add to/subtract from the overall leg count.

Increasing
Item/Event Requirement Change Notes
Holiday
  • Choose HorseSuit
  • Legs become four equine legs
  • Genital position will change respective to leg count.
Big Green Potion
  • Has one "leg"
  • Lower body becomes bipedal
  • Genital position will change to waist.
DracoGuard
  • Has less than 2 legs
  • Increase leg count to 2
  • Genital position will change to waist.
Horse Pill
  • Has equine ears
  • Non-equine legs
  • Less than two legs become two legs
  • More than two legs become four legs
  • Legs become equine legs
  • Genital position will change respective to leg count.
Decreasing
Item/Event Requirement Change Notes
Big Green Potion
  • Has more than 2 legs
  • Decrease leg count until 2
  • Genital position will change to waist when leg count is less than 3.
DracoGuard
  • Has more than 2 legs
  • Decrease leg count to 2
  • Genital position will change to waist.


Status Effects


Additional cosmetic effects to the look of the leg can also be attained.

Status Effects
Effect Gaining Removing Notes
Fluffy
  • "Fluffy" is actually an appearance flag rather than a status effect.