Difference between revisions of "Template:Tt/Compu"

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(wip save - experiment successful)
(TESTING SAVE - IT WORKS BUT IF BLANK SEEMS OFF)
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|SexiHealAmp={{tt|1=(Sexiness Heal Amp)|2='''Sexiness Healing Amplification'''{{cw|spnhr}}<code>1 + (Sexiness / 200)</code>}}
 
|SexiHealAmp={{tt|1=(Sexiness Heal Amp)|2='''Sexiness Healing Amplification'''{{cw|spnhr}}<code>1 + (Sexiness / 200)</code>}}
 
|AtkPDmgAmp={{tt|1=(Attack Power Dmg Amp)|2='''Attack Power Damage Amplification'''{{cw|spnhr}}<code>1 + (Attack Power / 100)</code>}}
 
|AtkPDmgAmp={{tt|1=(Attack Power Dmg Amp)|2='''Attack Power Damage Amplification'''{{cw|spnhr}}<code>1 + (Attack Power / 100)</code>}}
|MagATK={{tt|1=Magic Attack|2=Attempt a Magic Attack{{cw|spnhr}}<center><table border=3; style="width:100%; text-align:center">
+
|MagATK={{tt|1=Magic Attack|2=Attempt a Magic Attack{{cw|spnhr}}{{tt/Compu/Tabs|Magic|{{{2|}}}|{{{3|}}}|{{{4|}}}}}}}
<tr><td>'''Attacker'''</td><td></td><td>'''Defender'''</td></tr>
 
<tr><td>Accuracy</td><td>vs</td><td>Magic Resist</td></tr>
 
{{#if:{{{2|}}}{{{3|}}}|<tr><td>{{{2|}}}</td><td>'''Bonus'''</td><td>{{{3|}}}</td></tr>}}
 
</table></center>}}
 
 
|TeaseDMG={{tt|1=Tease Damage|2=Compute Tease Damage{{cw|spnhr}}<center><table border=3; style="width:100%; text-align:center">
 
|TeaseDMG={{tt|1=Tease Damage|2=Compute Tease Damage{{cw|spnhr}}<center><table border=3; style="width:100%; text-align:center">
 
<caption>Apply Defensive Reductions</caption>
 
<caption>Apply Defensive Reductions</caption>
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*<code><nowiki>{{tt/Compu|AtkP%}}</nowiki></code> = {{tt/Compu|AtkP%}}
 
*<code><nowiki>{{tt/Compu|AtkP%}}</nowiki></code> = {{tt/Compu|AtkP%}}
 
*<code><nowiki>{{tt/Compu|SpelHealAmp}}</nowiki></code> = {{tt/Compu|SpelHealAmp}}
 
*<code><nowiki>{{tt/Compu|SpelHealAmp}}</nowiki></code> = {{tt/Compu|SpelHealAmp}}
*{{tt/Compu|MagATK}} {{tt/Compu|MagATK|+15|-20}} {{tt/Compu|MagATK||-20}}
+
*{{tt/Compu|MagATK|Spell|+15|-20}} {{tt/Compu|MagATK|||-20}} {{tt/Compu|MagATK}}
 
*{{tt/Compu|TeaseDMG|Fire}}
 
*{{tt/Compu|TeaseDMG|Fire}}
 
Advanced Sample:
 
Advanced Sample:

Revision as of 15:59, 30 March 2025


Parameters & Usage

This template only has 1 parameter:

  • AtkP% AtkPDmgAmp Sexi% SexiDmgAmp SexiHealAmp Spel% SpelDmgAmp SpelHealAmp
  • (Attack Power%)Attack Power as a %Example: 50 Attack Power = 50% (Attack Power Dmg Amp)Attack Power Damage Amplification1 + (Attack Power / 100) (Sexiness%)Sexiness as a %Example: 50 Sexiness = 50% (Sexiness Dmg Amp)Sexiness Damage Amplification1 + (Sexiness / 100) (Sexiness Heal Amp)Sexiness Healing Amplification1 + (Sexiness / 200) (Spellpower%)Spellpower as a %Example: 50 Spellpower = 50% (Spellpower Dmg Amp)Spellpower Damage Amplification1 + (Spellpower / 100) (Spellpower Heal Amp)Spellpower Healing Amplification1 + (Spellpower / 200)

Sample:

  • {{tt/Compu|AtkP%}} = (Attack Power%)Attack Power as a %Example: 50 Attack Power = 50%
  • {{tt/Compu|SpelHealAmp}} = (Spellpower Heal Amp)Spellpower Healing Amplification1 + (Spellpower / 200)
  • Magic AttackAttempt a Magic Attack
    AttackerDefender
    Magic AttackAttempt a Magic Attack
    AttackerDefender
    Magic AttackAttempt a Magic Attack
    AttackerDefender
  • Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 / (100 + Defense))
    Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%

    Advanced Sample:

    • Add [{{color|pur|Presence * {{tt/Compu|SexiDmgAmp}}}}] '''Fire Damage''' = Add [Presence * (Sexiness Dmg Amp)Sexiness Damage Amplification1 + (Sexiness / 100)] Fire Damage